Popular Post Desu Posted October 23, 2013 Popular Post Share Posted October 23, 2013 FeaturesUpdated Swarm data. Balancing GeneralRemoved minimum level restriction on Hidden Power diviner. Breeding Newly hatched eggs will now require a ball to put the contents in. Increased potency of all males in the world, lowering egg creation timers from 10 minutes to 2. The daycare man has accepted his fate and will no longer withhold eggs from their proper owners. Increased difficulty of breeding with Ditto. Two pokémon with the same species will now have significantly higher chances of producing eggs than with Ditto. Unneutered Porygon. Removed non-OT egg conception boost. Players will now receive a boost to their % chance to create an egg per timer interval, if the parents are their own pokémon. Updated IV inheritance mechanics: We now pass 3 random stats from parents in Gen 4 fashion. The remaining 3 stats are now decided in a pseudo-random fashion, limited by the average of the parents' IVs in that stat. Updated Nature inheritance mechanics:Both parents may now hold Everstones. If both parents are holding Everstones, each parent's chance to pass their nature is +10%. If only one parent is holding an Everstone, their chance to pass their nature is +20%. Difficulty updates: Snorlax 164 -> 144 Farfetch'd 164 -> 124 Added Porygon - 164 Game CornerTeam Rocket now allows for Slots Machines' rewards to be purchased with the deflated currency: Removed coin purchase cap. Allowed purchasing up to 9999 coins in a scaling formula (higher amounts of coins require more money than lower amounts of coins, scaled in a linear fashion): Added a Buy All Remaining function. Slots Machine payouts have been reduced to 1x (from 2x). Prices for certain items have been adjusted: Added Silk Scarf (2000) Yellow Flute 1600 -> 3000 Mystic Water 1000 -> 2000 Charcoal 1000 -> 2000 Miracle Seed 1000 -> 2000 Smoke Ball 800 -> 6000 Dratini 2800 -> 5500 Pinsir 5500 -> 5000 Scyther 5500 -> 5000 Horsea 1000 -> 4500 Abra 180 -> 3000 Vulpix 4000 -> 3000 Wigglytuff 6666 -> 1500 Clefairy 500 -> 1000 Legendaries Overworld legendary events will now always spawn at L100 Updated Mewtwo with several competitive builds (decided at spawn, randomly). Added missing AFK timeout to overworld AFKing for current legendary owners. Added missing AFK timeout to in-battle AFKing. Legendaries will now resurrect themselves at the end of battles if they were fainted and not transferred. Money Adjusted PAYDAY payout formula. We now do ((Enemy Level)*10) instead of ((Enemy Level)*5). Adjusted VS Seeker payout rates from 50% to 70% of base NPC payout. SkillsHIDDEN POWER will now abide by Gen 6 rules and will always have a static 60 Power. Bug Fixes Fixed a bug where SUBSTITUTE could be used at exactly 25% life. Fixed several issues with out-of-battle move learn dialogues. Added a message when GUI-based errors are occurring due to certain GUI elements being out of bounds, causing FPS issues. This is usually due to strings going out of bounds. Fixed several server crashes. Fixed certain issues with swarm encounter rates. Fixed SYNCHRONIZE to properly abide by type immunities for status ailments. Fixed FLAMEBODY/POISONPOINT to properly abide by type immunities for status ailments. Added config for disabling linked chat sprites. Fixed a bug which would allow the Egg Conception timer to continue to run while a player currently had an egg. Rache, Kyosuke, shadowjrg2 and 77 others 80 Link to comment
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