Popular Post Desu Posted October 14, 2013 Popular Post Share Posted October 14, 2013 FeaturesMewtwo has been spotted in the wild.Mewtwo may be found in Cerulean Cave, at very low encounter chances. Catching Mewtwo will start a global PvP event. Only one Mewtwo may exist in the world at any given time. The current owner of Mewtwo will be forced to accept all PvP duels. When the owner of Mewtwo is defeated, the victor will be given Mewtwo. Mewtwo comes with a preset build at levels 90~100, instead of its normal movepool at that level range. The current owner of Mewtwo may not store or trade Mewtwo. If the owner logs off while owning Mewtwo, it will automatically be released to the wild. NPC Trainers will now become furious at the sight of players, and in their rage, will be unable to withhold their will to battle. Players will be paralyzed by fear when confronted by a Trainer. Added Idle NPC movements for the majority of NPCs. Outbreaks of swarms have been observed in the wild. Local television stations are now reporting on them. Added Information tab (Caught Level/Location) functionality.This is not retroactive. Old, empty data will never be displayed. The Name Rater is now available in Lavender Town, for a fee. Both OT and Non-OTs may have their name changed using this method, although Non-OTs have a significantly higher price. A psychic seeking to shed light on hidden powers, for a fee, has appeared in Lavender Tower. Added summary linking functionality. Players may show their summaries in chat by dragging from the Party frame to the Chat Input frame (where your text shows up when you are typing a chat message). Added Autorun functionalityPlayers who toggle this setting On will not have to hold down the "Run" key (Default: X) in order to run. Pressing the key once will retain run speed until it is pressed again. This setting may be changed in the Options menu, under the Gameplay tab. Added EXP toggle functionality to Daycares. Players may now choose who gains EXP while placing things into the daycare. Several services have been added to the Gift Shop:Name Change Tickets are now available for 1000 reward points. PC Box Expansions are now available for 800 reward points. Makeover Kits are now available for 500 reward points. GUIAdded an in-game HUD that allows monitoring of several activities. Including:Current money count Current time Current Map Repel Steps remaining (if active) Safari Steps remaining (if active) In-game NPC Dialogues will now, by default, display over an NPC's head in a chat bubble format.Players may revert to the classic NPC Dialogue interface in the Settings Menu, using the Gameplay option "NPC Chat Bubbles". Berries may now be used from the Hotkey bar. Windows will now display on top if they are focused on (the active window will always display on top, now). It is now possible to open more than one Summary window. Added an indicator that a user in chat is your Friend. CTRL+Right Click will now open the summary dialogue in the PC Window. The "B" button will now forward the "Await Keypress in Battle" function. Added "Last Online" times for Team/Friends List windows. Added Gender Icons to Team/Friends List windows. Added 'Dex button to Summary frame. Disabled "Await Keypress" functionality in Spectator Mode. System SFX and Battle SFX have been split.The System SFX option is now responsible for all in-game sound notifications (e.g. Battle Request / Name Highlight) Added No PP/Disabled/Taunt/Sealed message when attempting to use a move you can not. Added "It would have no effect" and "You cannot use that item now" messages for certain items in battle. Added search functionality to 'Dex. Moves/Abilities MovesSUBSTITUTE TRIPLE KICK IMPRISON BIDE ASSIST CAMOUFLAGE CONVERSION CONVERSION2 HELPING HAND NATURE POWER SKILL SWAP ROLE PLAY TRICK MIMIC RECYCLE KNOCK OFF Added SKETCH's temporary PvP effect Added THIEF's temporary PvP effect AbilitiesSynchronize (in-battle Only), Cute Charm Clear Body Effect Spore Flame Body (in-battle Only) Poison Point Rough Skin Trace Hyper Cutter Keen Eye Sticky Hold Pure Power Plus Minus White Smoke Color Change. Move AnimationsVICEGRIP THUNDERPUNCH SWORDS DANCE SCRATCH RAZOR WIND MEGA PUNCH GUILLOTINE FIRE PUNCH CUT COMET PUNCH Bug FixesFixed a bug where Eggs could use HM Moves out of battle before they were hatched. Fixed a bug where PC Info would pop up a window if a spectated user caught something. Fixed respawn coordinates for certain maps. Fixed a bug where follower sprites would not despawn if the follower was traded to an NPC during an NPC trade. Fixed a bug where the Arena Trap message could broadcast more than once after a turn had ended. Fixed a bug where HEAL BELL / AROMATHERAPY would not display their correct messages. Fixed a bug where HEAL BELL / AROMATHERAPY would not broadcast status changes correctly. Fixed a bug where health bars would show for eggs. Fixed a bug where using F5 in-battle would display a debug animation. Fixed an issue where HP would not display correctly in the Battle Switch dialogue under some circumstances. Fixed a bug where BATON PASS would pass TRANSFORM. Fixed a bug where BATON PASS would not pass MEAN LOOK-type arena trap effects. Fixed a bug where BATON PASS' switch dialogue would always occur at the beginning of the turn instead of when the caster actually cast the skill. Fixed a bug where BATON PASS would pass infatuation. Fixed a bug where BATON PASS would pass Confusion to targets which would normally be immune (such as targets with the ability Own Tempo). Fixed Enigma Berry functionality so that it is properly consumed on usage and heals for the proper amount at the proper time instead of acting like an overpowered Leftovers. Fixed a bug where players could run from certain scripted encounters (e.g. Hypno in Berry Forest), causing a client deadlock. Fixed a bug where the Smoke Ball item would not work properly with Arena Trap-type effects (e.g. Mean Look) Fixed a bug where the non-Ghost version of Curse could miss under certain circumstances. Fixed a bug where REFRESH would broadcast its messages in the incorrect order. Fixed a bug where Surfing/Walking sprites would not properly change when teleporting (e.g. with /unstuck) Move animations will no longer be displayed if a move fails due to type effectiveness. Chat bubbles will now abide by client-side language restrictions. Fixed missing PROTECT checks. The following skills will now be properly affected by PROTECT:LEECH SEED, DREAM EATER, OHKO-type skills, ROAR, TAUNT, NIGHTMARE, BLOCK-type skills, CONFUSE RAY, MIMIC, SPITE, PAIN SPLIT. Fixed an issue where bag items could be used twice unintentionally. MIRROR COAT will no longer affect Dark types. Fixed SWAGGER/FLATTER interaction with Own Tempo ability. Fixed an issue where certain tiles in Vermilion City would not render correctly. BIDE will now abide by Generation 3 mechanics and will no longer hit Ghosts. Fixed a bug where capture balls would be displayed incorrectly for NPC trades. Balancing GeneralRemoved all NPC trainer held items.BreedingUpdated egg hatching difficulty to more properly reflect their encounter rates in the overworld. The Daycare Man will now withhold eggs from people who bother him too often. Players are now limited to 1 egg per time. Updated egg hatch mechanics to require more active play. Daycares will charge $1000 to remove something which was set with the "No EXP" flag. Unneutered fossils. Details on breeding mechanics may be found in https://forums.pokemmo.eu/index.php?/topic/32890-pokemmo-breeding-mechanics-141013-update/ Skills (PvE/PvP) TRICK will always behave temporarily in PvE/PvP. (PvE) THIEF/COVET will now have a chance to break the item if the caster of THIEF/COVET and wild encounters' level difference is too high:<=5: 100% chance to successfully grab item 6: 85% chance to successfully grab item 7: 60% chance to successfully grab item 8: 45% chance to successfully grab item 9: 30% chance to successfully grab item >=10: 20% chance to successfully grab item (PvE) PAYDAY will no longer function with Amulet Coins. (PvE) PAYDAY will now calculate its payout based on the opponent's level instead of the caster's. (PvE) PAYDAY's secondary effect will now only function once per battle. EconomicThe following Buy/Sell rates for items have been adjusted: BUY PRICES:Potion: Original: 300 New: 150 Fresh Water: Original: 200 New: 350 Super Potion: Original: 700 New: 400 Soda Pop: Original: 300 New: 500 Lemonade: Original: 350 New: 600 Hyper Potion: Original: 1200 New: 1600 Full Heal: Original: 600 New: 700 Antidote: Original: 100 New: 250 Parlyz Heal: Original: 200 New: 250 Revive: Original: 1500 New: 2500 Escape Rope: Original: 550 New: 600 Repel: Original: 350 New: 400 Super Repel: Original: 500 New: 825 Max Repel: Original: 700 New: 1050 SELL PRICE OVERRIDES:All TMs have had their sell prices reduced to $100. Tiny Mushroom sell prices reduced to $300 Big Mushroom sell prices reduced to $1000 Pearl sell prices reduced to $1250 Big Pearl sell prices reduced to $2250 Nugget sell prices reduced to $2850 Stardust sell prices reduced to $1500 Star Piece sell prices reduced to $2500 All other sell prices abide by the normal "50% of Buy Price" formula. The following Wild Encounter Held Item rates have been adjusted:PARAS:TinyMushroom hold rate reduced from 50% to 20% Big Mushroom hold rate increased from 5% to 10% SHELLDER:Pearl hold rate reduced from 50% to 12% Big Pearl hold rate increased from 5% to 6% STARYU:Stardust hold rate reduced from 50% to 10% Star Piece hold rate increased from 5% to 6% NPC trainer payouts have been globally reduced by 33%~80% on a per-npc basis. Early game and naturally low payouts have been left unaffected. Enabled money trading between players. Items may now be sold in any Mart. Amulet Coin's payout rate has been adjusted from 200% to 120%. VS Seeker payout rates have been adjusted from 200% to 50%. Removed monetary rewards from the Elite 4. Replaced overworld Nuggets/Pearls/Big Pearls/StarDust/Star Pieces with Antidotes. New players will, once again, start in poverty. OtherIncreased animation speed for the Catch animation. FPS Counter is now disabled by default. FPS Counter may be enabled in the Settings menu. All player money counts have been reduced to $20,000 if they exceeded that amount. The following player item stacks have been reduced to 5 if they exceeded 5:ANTIDOTE PARLYZ HEAL POTION SUPER POTION AWAKENING BURN HEAL ESCAPE ROPE REPEL SUPER REPEL ICE HEAL REVIVE GREAT BALL ULTRA BALL BURN HEAL RETRO MAIL POKé DOLL FIRE STONE THUNDERSTONE WATER STONE LEAF STONE HP UP PROTEIN IRON CARBOS CALCIUM ZINC TM05 TM15 TM28 TM31 TM43 TM45 X ATTACK X DEFEND X SPEED X ACCURACY X SPECIAL MAX REPEL DIRE HIT GUARD SPEC. FRESH WATER SODA POP LEMONADE FULL HEAL MAX POTION FULL RESTORE HYPER POTION DREAM MAIL CHERI BERRY CHESTO BERRY PECHA BERRY RAWST BERRY ASPEAR BERRY LEPPA BERRY ORAN BERRY PERSIM BERRY LUM BERRY SITRUS BERRY FIGY BERRY WIKI BERRY MAGO BERRY AGUAV BERRY IAPAPA BERRY POMEG BERRY KELPSY BERRY QUALOT BERRY HONDEW BERRY GREPA BERRY TAMATO BERRY LIECHI BERRY GANLON BERRY SALAC BERRY PETAYA BERRY APICOT BERRY LANSAT BERRY STARF BERRY TINYMUSHROOM BIG MUSHROOM PEARL BIG PEARL STARDUST STAR PIECE NUGGET PP UP PP MAX LAVA COOKIE MOON STONE ETHER MOOMOO MILK ELIXIR The following items have been removed due to the removal of held items from Trainers:BLACK BELT Supplementary Update Bug FixesFixed several server crashes. Removed the ability to /unstuck while owning a Legendary. Fixed linking in chat for players. Fixed CURSE so that it no longer misses 100% of the time. Temporarily removed money loss on losing in PvE. Fixed the Makeover Kit. Fixed THIEF/COVET throwing their level restriction error even if the target had no held item. Fixed ENDEAVOR to no longer work against Ghost types. PrinceShawn, ShinyChansey, jackzun and 74 others 77 Link to comment
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