Halvaard Posted May 4, 2013 Share Posted May 4, 2013 There are several types of color blindness. I think WoW has like 4 or 5 colorblind modes, for people with different types. Link to comment
Chaootic Posted May 4, 2013 Share Posted May 4, 2013 That's the best suggestion in a long time now. 100% Support. Link to comment
Conker Posted May 4, 2013 Share Posted May 4, 2013 [quote name='Jag' timestamp='1367638257' post='319439'] Halfway through the order of colors I saw was: [color=#ff0000]Red, [/color][color=#ff8c00]Orange, [/color][color=#ffa500]Orange, [/color][color=#ffd700]Yellow, [/color][color=#ffff00]Yellower ...this is blinding. [/color][color=#00ff00]Orange, [/color][color=#008000]Brown, [/color][color=#006400]Brown, [/color][color=#a52a2a]Green, [/color] [b]*red* orange* orange* yellow* blinding yellow* light green* dark green* dark green, dark red*[/b] (edit) [color=#000000]I'm pretty sure a dark red and a light green or vice versa would be distinctive enough.[/color] I dunno. I get why green is healthy and red is hurt, but maybe a colorblind switch can change the colors to green for healthy, blue for dying? Or something. I don't know [/quote] Well are you sure? You said a light green might work, yet your color thing shows you typing orange when it looks light green and brown when its both dark green, and you typed green in red. If anything I dont think you can tell between them.....perhaps if we had a "chose your own color" system for the pokemons hp, it would help people with other types of color blindness. Jag 1 Link to comment
Jag Posted May 4, 2013 Author Share Posted May 4, 2013 [quote name='Conker' timestamp='1367662705' post='319807'] Well are you sure? You said a light green might work, yet your color thing shows you typing orange when it looks light green and brown when its both dark green, and you typed green in red. If anything I dont think you can tell between them.....perhaps if we had a "chose your own color" system for the pokemons hp, it would help people with other types of color blindness. [/quote] Ty for that. I switched my statement to say I preferred blue. But yea it could be black and white for all I care. I just want to know the difference lol. Link to comment
NiceGuy Posted May 4, 2013 Share Posted May 4, 2013 I support, really like the idea of LoL, letting people decide whether to play on 'colourblind' mode or not Link to comment
Kyu Posted May 5, 2013 Share Posted May 5, 2013 I'm not sure what we can do for all the variations of colour blindness, as there is more than just the Green/Red Colour-blind that the OP is describing. The better option would be to increase the opacity of the background and then do a depleting HP-bar type animation, so that a pokémon @ 50% hp has 50% of the bar displayed. Deshar and Halvaard 2 Link to comment
Squall Posted May 5, 2013 Share Posted May 5, 2013 [quote name='Kyu' timestamp='1367729045' post='320890'] I'm not sure what we can do for all the variations of colour blindness, as there is more than just the Green/Red Colour-blind that the OP is describing. The better option would be to increase the opacity of the background and then do a depleting HP-bar type animation, so that a pokémon @ 50% hp has 50% of the bar displayed. [/quote]That's a great idea too! Link to comment
ProfessorElderberry Posted May 5, 2013 Share Posted May 5, 2013 I made this in hopes that it might help in the mean time, between now and when/if a colorblind accessibility option is added. Confirmed with hash: [color=#333333][size=3]0889a7fc385887404f4bb755533182d3[/size][/color] [size=6][url="http://www.craigavenue.com/pokemon/AccessibilityPokemonPartyTool.exe"]Download Here[/url][/size] [media]http://www.youtube.com/watch?v=1xpS0HXZivU[/media] In short, you point the app to read color data and it figures out what the color is and displays a happy face or sad face. Project is in c# (because I wanted to lazily whip something up in a half hour), so the source for that is here: [url="http://www.craigavenue.com/pokemon/AccessibilityPokemonPartyTool.zip"]Download Source Code[/url] This (along with anything else I am bound to submit to this forum) is open source and a gift to the community... please feel free to share it with anyone you wish. If you have any questions for me, feel free to let me know anytime, I hope this helps Venun, Dougington, Niklebust and 10 others 13 Link to comment
Sakura Posted May 5, 2013 Share Posted May 5, 2013 I completely support this idea. It would make life easier for many people But i don't think it's neccessary to change the colours. Would it be possible to make an optional patch or something that shows how much %hp a pokemon has under the sprite? Link to comment
Demando Posted May 6, 2013 Share Posted May 6, 2013 would nice to make it blink red/white or something Link to comment
MajikDan Posted May 6, 2013 Share Posted May 6, 2013 Just a small suggestion about colorblind mode. I've seen games where the colorblind mode incorporates symbols into the different colors. Stars for red, circles for blue, squares for green, etc etc. Mostly in puzzle games and the like, but still. What about something like a different pattern on the green and red borders for colorblind mode? A big stripe through the middle for green or plaid or something. Or maybe a little heart or star in the corner of the box. Link to comment
Kyu Posted May 6, 2013 Share Posted May 6, 2013 [quote name='MajikDan' timestamp='1367804837' post='322222'] Just a small suggestion about colorblind mode. I've seen games where the colorblind mode incorporates symbols into the different colors. Stars for red, circles for blue, squares for green, etc etc. Mostly in puzzle games and the like, but still. What about something like a different pattern on the green and red borders for colorblind mode? A big stripe through the middle for green or plaid or something. Or maybe a little heart or star in the corner of the box. [/quote] I'm more thinking of a high-contrast Black/White theme for certain elements of the UI, although I don't know of any other UI elements which are not able to be seen by users with colour-blindness. Link to comment
Jag Posted May 6, 2013 Author Share Posted May 6, 2013 [quote name='Kyu' timestamp='1367811092' post='322348'] I'm more thinking of a high-contrast Black/White theme for certain elements of the UI, although I don't know of any other UI elements which are not able to be seen by users with colour-blindness. [/quote] I want to say I'll let you know as I come across them, but It'll probably take me a while to notice lol. I know red-green-brown, and blue-purple are problematic though. Link to comment
Dannnno Posted May 6, 2013 Share Posted May 6, 2013 [quote name='Kyu' timestamp='1367729045' post='320890'] I'm not sure what we can do for all the variations of colour blindness, as there is more than just the Green/Red Colour-blind that the OP is describing. The better option would be to increase the opacity of the background and then do a depleting HP-bar type animation, so that a pokémon @ 50% hp has 50% of the bar displayed. [/quote] so something like [img]http://puu.sh/2NMlP.png[/img] to [img]http://puu.sh/2NMou.png[/img] After damage is taken? Conker 1 Link to comment
Conker Posted May 10, 2013 Share Posted May 10, 2013 [quote name='Kyu' timestamp='1367729045' post='320890'] I'm not sure what we can do for all the variations of colour blindness, as there is more than just the Green/Red Colour-blind that the OP is describing. The better option would be to increase the opacity of the background and then do a depleting HP-bar type animation, so that a pokémon @ 50% hp has 50% of the bar displayed. [/quote] I mentioned what you can do. Just have it so you can set ANY color to the box HP colors, so people with other types of color blindness can pick there own colors that they can see to replace the current options of pokemon hp. You can use the same colors that you can color hats with for that option. That way no matter what color blindness you have, at least there are options to solve it. Link to comment
Jag Posted May 15, 2013 Author Share Posted May 15, 2013 [quote name='Dannnno' timestamp='1367825812' post='322642'] so something like [img]http://puu.sh/2NMlP.png[/img] to [img]http://puu.sh/2NMou.png[/img] After damage is taken? [/quote] This would be amazing. Would eliminate pristine clause (hopefully) altogether from DQing ppl Link to comment
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