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Changelog: 10/09/2012


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#1 Desu

Desu
  • Administrators

Posted 10 September 2012 - 04:35 AM

Features
  • A Summary window will now open upon catching a new pokémon.
  • Friends will now have a green name color.
  • Players can now have up to 3 characters per account.
  • A Channel system has been created to make worlds more manageable.
    • A "channel" is an instanced version of the overworld.
    • A new channel will be created when the old channel has reached 75% player capacity. New players will be put into the newest channel by default.
    • Players can change which channel they are on via a UI option.
    • Players can whisper between channels.
    • /global and /trade are persistent across all channels.
  • A /channel Chat Channel has been added, with the introduction of the Channel system.
    • The /channel Chat Channel will send a message to everyone in your Channel.
    • There is a 15s cooldown, which is shared with /global and /trade.
    • This chat channel is indicated by a Yellow color.
  • Updated Pokédex functionality.
    • Caught and Seen pokémon will now be indicated by Green and Blue colors, respectively.
    • Move lists will now be displayed in a pokémon's entry.
  • Added a confirmation window when replacing skills, using masterball and exiting.
  • Names in the Chat window will now be white.
  • Adjusted Fishing encounter rates.
  • Various small GUI additions.
Storyline
  • Victory Road puzzle scripting.
Bug Fixes
  • Fixed a bug where Badly Poisoned effects would show a message that the affected pokemon was Burned.
  • Fixed a bug where TM17 would teach Detect instead of Protect.
  • Fixed a bug where pokemon would not be able to learn more than one move in a single level.
  • Fixed a crash with movement.
  • Fixed a bug where certain animations like HARDEN's would cause the client to hang.
  • Fixed a bug where a pokemon would disappear from the party if the trade window was interrupted.
  • Fixed a bug where, if the user would try to edit settings while not being logged in, they would crash.
  • Fixed some movement issues with entering buildings on laggy connections.
  • Fixed a bug where the Chat Window would be unfocused while typing in battle.
  • Fixed a bug where certain Pokémon were not in the proper EXP groups.
  • Fixed a bug where the sender could highlight themselves in chat.
  • Fixed a crash related to spinning tiles.
  • Fixed a bug where other players' movement would not be broadcast correctly on spinning tiles.
  • Fixed a bug when it would add unnecessary line-breaks into chat bubble.
Notes
  • If a pokémon was affected by an incorrect EXP group, its exp will be set to 0% of its current level.

  • Roaringlaughter, Ace, EXTYEX and 38 others like this

#2 Shu

Shu
  • Administrators

Posted 10 September 2012 - 07:02 AM

We've pushed a secondary update for the client:

Features
  • Ability to cancel evolutions via KEY B ( has a confirmation window ).
  • Ability to cancel TRADE evolutions ( they show up an evolution animation so you can cancel as well )
Tweaks
  • Tweaked chat colors a bit, also toggle buttons now represent the channel color.
Bug Fixes
  • Friends wont close if you type player name into friend window when he has your hotkey letter assigned to it.

  • Roaringlaughter, EXTYEX, Lulz and 8 others like this

#3 Gizmo

Gizmo
  • Inactive Developer

Posted 10 September 2012 - 08:50 AM

If you are wanting to check the server time in game for DAY/NIGHT status, please use /servertime and NOT /time.

We did not include the clock sync in this update so over time, your client will become out of sync with the server.
  • Blackraven, DHGPsychostick, Nago911 and 1 other like this