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Changelog: 27/03/2013


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#1 Desu

Desu
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Posted 27 March 2013 - 12:19 PM

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POPULAR

Features
  • Winter's Grasp has ceased; Spring has begun!
  • A mysterious force emanates from Altering Cave..
  • Player sprites' apperances have been significantly updated.
  • Double Battles.
    • Players may initiate a Double Battle by right clicking on a player and pressing Duel.
    • Tag-team battles (2v2 PvP) are not complete.
    • All NPC Double Battles have been completed.
  • Additional prizes have been added to the Celadon Prize Corner.
  • Scripting for the Egg-giving NPC in Water Labyrinth.
GUI
  • Day/Night overworld animations have been completed.
  • Team rosters will now be sorted by online players.
  • Fixed several issues with the 'Dex, including the summary interface and the 'Show Only Known' function.
  • The client will now remember the last selected chat tab when reopening.
  • Ability descriptions will now be displayed upon hovering over an Ability in the Summary window.
  • Added held item indicators to the PC / party frame.
  • Added gender icons to the Summary window.
  • Updated STAT UP / STAT DOWN animations to display different colors per stat and proper up/down animations in correspondence with stat stage changes.
Items:
  • LEPPA BERRY
  • In-battle support:
  • LUM BERRY
  • PERSIM BERRY
  • CHERI BERRY
  • CHESTO BERRY
  • PECHA BERRY
  • RAWST BERRY
  • ASPEAR BERRY
  • PERSIM BERRY
  • LUM BERRY
  • LEPPA BERRY
  • ORAN BERRY
  • SITRUS BERRY
  • FIGY BERRY
  • WIKI BERRY
  • MAGO BERRY
  • AGUAV BERRY
  • IAPAPA BERRY
  • LECHI BERRY
  • GANLON BERRY
  • SALAC BERRY
  • PETAYA BERRY
  • APICOT BERRY
  • LANSAT BERRY
  • STARF BERRY
Moves
  • SLEEP TALK
  • TRANSFORM
  • MEAN LOOK
  • BLOCK
  • MIRROR COAT
  • COUNTER
  • SPIDER WEB
  • PAIN SPLIT
  • FURY CUTTER
  • REVENGE
  • INGRAIN
  • PRESENT
  • TWINEEDLE
  • MIND READER
  • LOCK-ON
  • RAZOR WIND
  • ODOR SLEUTH
  • MIST
  • MIRROR MOVE
  • FUTURE SIGHT
  • DOOM DESIRE
  • BATON PASS
  • WISH
  • DESTINY BOND
  • TORMENT
  • METRONOME
  • DISABLE
  • ENCORE
  • UPROAR
  • GRUDGE
  • MAGIC COAT
  • BEAT UP (Gen 5 rules. Much simpler.)
  • FLASH (out of battle effect in Caves)
Bug Fixes
  • Players' mothers will now be generous upon their departure.
  • Exterminated the majority of filthy Smeargle scum in Altering Cave.
  • Fixed the encounter rates for Unown letters in the Tanoby Chambers maps.
  • Date/time will now be consistent across server restarts
  • Fixed performance issues with loading maps. Reduces map load times by a significant amount and consumes much less memory.
  • Fixed a bug where certain skills (Outrage, Thrash, etc.) would not bypass certain skill checks, causing them to end prematurely.
  • Fixed a bug where BIND-type skills would persist after the caster had swapped out.
  • Fixed an issue where the screenshot function would not work on OSX / Linux systems if the key had been rebound.
  • Fixed several font kerning issues.
  • Fixed a bug where SKETCH would miss if the opponent entered a Semi-invulnerable turn.
  • Fixed a bug where certain skills (such as FOCUS PUNCH or REVENGE) would have certain effects triggered under the wrong circumstances.
  • Fixed a bug where FULL RESTOREs would not be usable at full health.
  • Fixed a bug where certain types of scripts would not be executed correctly on a map change.
  • Fixed a bug where follower sprites would spawn on top of the player instead of behind them on a map change.
  • Fixed a bug where status ailment icons would not be rendered correctly if a battle was started with an existing ailment applied.
  • Fixed a bug where the Town Map window would not open correctly to the map the player was on, if they were not on the Kanto mainland.
  • Fixed a bug where the Town Map window's player icon would not show the correct position if the map was opened while the player was not on the Kanto mainland.
  • Fixed a bug where the Town Map would not show the correct name of the location selected if the map was changed via the Enter key.
  • Fixed a bug where the chat box would take priority when the Enter key was pressed while using the Town Map.
  • Fixed a bug where follower sprites would not be rendered correctly during scripted movements
  • Fixed a bug where follower sprites would not be rendered correctly if the player changed maps.
  • Fixed a bug where follower sprites would not be rendered correctly if the player was forced into a short-ranged teleport (in the same map).
  • Fixed a bug where follower sprites would be drawn on top of the player sprite if the player sprite and follower sprite were on different maps.
  • Fixed a bug where the Alive/Dead icons would not be displayed correctly after the first opponent fainted.
  • Fixed a bug where the Alive/Dead icons would change their status before the turn's animations had ended.
  • Fixed a bug where levels / HP would not be updated correctly in the battle frame until a swap occurred.
  • Fixed evolve animation for DS sprites.
  • Fixed a bug where system messages would trigger the highlight sound.
Notes
  • Players will be required to accept the PokeMMO Terms of Service upon logging into their account. Players who do not accept this Terms of Service agreement are required to cease using our services. This Terms of Service popup will disappear upon your acceptance, and will only be shown again if the Terms of Service has been amended.
  • While a discussion was held in public about the inclusion of Gen 2 / 3 Starters in the Celadon Prize Corner, we have ultimately decided against it. We apologise for any confusion and resulting disappointment this decision may cause. Gizmo would like to note that he is still for the inclusion of Gen 2 / 3 Starters.

  • Deshar, shadowjrg2, Scizz and 95 others like this