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Attaching Steam to PokeMMO.


Vashzaron

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Thanks to jA_cOp on FP for the info, just wanted to share it.

This is more so for those running the game through 64 Bit Java as Steam loses sight of it after launch. (If just solely attached to the PokeMMO executable.)

Add javaw.exe (found in YourJavaInstallPath/bin) as a non-Steam game shortcut. Right click and select properties.

The target should be something like:

"YourPathToJava\bin\javaw.exe" -Xms128M -Xmx1024M -ea -cp ./lib/*;pokemmo.exe com.pokeemu.client.Client

Edit the path to match a Java installation on your system. The chosen memory values are rather arbitrary' date=' feel free to change them.

The "Start In" field should be the path to the PokeMMO installation directory (the directory with pokemmo.exe in it). Don't use the "Change" button to set this, as this will change the target too.

Now change the shortcut name and icon to whatever you want, and you're set to go. The in-game overlay works, even if you use 64 bit Java (Steam supports this as of recently).[/quote']

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Does doing this allow you to access the steam overlay (by default it's Shift+Tab)

If it allowed you to access the overlay i might consider it as it allows you to use their basic web browser without clicking off the game.

Good for on the fly info, guides, and w/e else the internet has on it.

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Does doing this allow you to access the steam overlay (by default it's Shift+Tab)

If it allowed you to access the overlay i might consider it as it allows you to use their basic web browser without clicking off the game.

Good for on the fly info, guides, and w/e else the internet has on it.

Yes.

what are the benefits of this anway?

Anything Steam Overlay would bring. Such as overlayed web browser, Steam Screenshots and showing to your other Steam friends you are playing the game.

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  • 3 years later...
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