Metalkitty66 Posted May 1, 2022 Share Posted May 1, 2022 (edited) This is big undertaking so my suggestion is make do these slow and study updates. Players get a Deep Dungeon Level in trainer card - every time you complete a deep dungeon you gain deep dungeon experience. there trainer with level100 Pokémon fits the theme of the dungeon and defeating them also give you deep dungeon experience. at End of Each Dungeon you fight a Legendry Boss (No you cannot Capture it completely random when fight it) beating boss will also give you "Battle Points" First Three Should Be Fire, Grass and Water - in these deep dungeons you only face those type Pokémon. you only catch those type of Pokémon. when complete deep dungeon. final score is revealed. and score be added to your deep dungeon pve experience Every time you level up in deep dungeon you can get items. ev increasing items sometimes Pokémon. however dungeons themselves about size of a gym and have only 15 mins get highest score possible You can queue these up like you do pvp. make sure have at least 4 Pokémon that are level 100 cause if you wipe its over have ideal to use games resources. t Also Make Deep Dungeons Gym Battles with legendry at end to fight and slay Edited May 1, 2022 by Metalkitty66 Link to comment
DiosSlurpuff Posted May 1, 2022 Share Posted May 1, 2022 This should go in the suggestion box, not here. awkways 1 Link to comment
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