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Christmas 2021 Beginner's Guide


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Welcome to my Beginner's Guide to PokeMMO Christmas Event 2021!

 

ChristmasEvent.jpg.14fb474fb8c7e326b761653227c0f30c.jpg

 

 

Key points

  • Queue up by joining a link and talking to Santa
  • Communicate with your team and figure out the best strategy
  • Only get into battles that are necessary and that you have an advantage at winning
  • Collect Xmas Presents and make money
  • Top 50 teams receive a limited hat vanity
  • Event ends Jan 5th

 

 

How to play

Join a link with 2-4 players, every member of the link must be queued up talking to Santa for the instance to begin.

 

Each member chooses which type of bot they would like to start with, the link leader chooses their type and 2-4 extras to serve as backups. There are 4 free repair kits in the starting area that can be collected. The types of bots you should choose is heavily reliant on the order in which you will face enemy types. The link leader can choose which type you will start against and the enemy types will cycle every round (4 enemy bot kills) according to this list.

 

Enemy Type		Weakness					Resists

Fire		Water, Ground, Rock				Fire, Grass, Ice, Bug, Steel
Grass		Fire, Ice, Poison, Flying, Bug			Water, Grass, Electric, Ground
Rock		Water, Grass, Fighting, Ground, Steel		Normal, Water, Poison, Flying
Flying		Electric, Ice, Rock				Grass, Fighting, Bug
Steel		Fire, Fighting, Ground				Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel
Dragon		Ice, Dragon					Fire, Water, Grass, Electric
Water		Grass, Electric					Fire, Water, Ice, Steel
Bug		Fire, Flying, Rock				Grass, Fighting, Ground
Electric	Ground						Electric, Flying, Steel
Ice		Fire, Fighting, Rock, Steel			Ice
Ground		Water, Grass, Ice				Electric Immune
Fighting	Flying, Psychic					Bug, Rock, Dark
Dark		Fighting, Bug					Psychic Immune, Ghost, Dark
Ghost		Ghost, Dark					Normal Immune, Figthing Immune, Poison, Bug
Normal		Fighting					Ghost Immune
Psychic		Bug, Ghost, Dark				Fighting, Psychic

 

That means if the link leader chooses the starting enemy type Fire then Wave 1 will be Fire, Wave 2 Grass, Wave 3 Rock, up until Psychic when it will cycle back to Fire. The same pattern is present regardless which type is chosen first, it will always follow this list. This information will be invaluable in strategizing your own bot types to counter upcoming waves. If you are near another teammate when a battle begins, you will join them in a double battle.

 

All Bot Stats/Abilities:

Spoiler

Fire

Offensive

FireOff.jpg.ea377a62cc49d140f4361e23645fbdea.jpg

 

Defensive

FireDef.jpg.29d7faf92014cd0fda6cfd2494227589.jpg

 

 

Grass

Offensive

GrassOff.jpg.783f56e6db82370dd110e85f6bd2d7bb.jpg

 

Defensive

GrassDef.jpg.1022ab91dfbc1758230c3c70d14f67cf.jpg

 

 

Rock

Offensive

RockOff.jpg.7cda391fa38300232aac1611b441d639.jpg

 

Defensive

RockDef.jpg.52e3724dd635deb4d1052f046290c566.jpg

 

 

Flying

Offensive

FlyingOff.jpg.b6e4012101cbd24a96273139783c5706.jpg

 

Defensive

FlyingDef.jpg.61f91b7904dfd267059f5559d8a228fb.jpg

 

 

Steel

Offensive

SteelOff.jpg.d7a935fd0d862f2961ba0560dd5a1481.jpg

 

Defensive

SteelDef.jpg.da295a923b39407b934440c9e5aea6e8.jpg

 

 

Dragon

Offensive

DragonOff.jpg.5fd5babeb064491b04b29ca9b189c906.jpg

 

Defensive

DragonDef.jpg.489874cd01ae91346b7454f8162e44eb.jpg

 

 

Water

Offensive

WaterOff.jpg.e76a9dd598c46fa76b92b6688aefefde.jpg

 

Defensive

WaterDef.jpg.fe8801bcf22717b55c57eb83591ef7c5.jpg

 

 

Bug

Offensive

BugOff.jpg.65a7bfb34c3647e5cce478bb871fcb7f.jpg

 

Defensive

BugDef.jpg.b4dcb7c978b370ae1ba35e3a3ad5cc9f.jpg

 

 

Electric

Offensive

ElectricOff.jpg.d8b34d6dd64476f5f1ef3c3136847594.jpg

 

Defensive

ElectricDef.jpg.bb4aaa65196821a77d660afeac50b2b4.jpg

 

 

Ice

Offensive

IceOff.jpg.43c4e49f10719cd86eb7d79a79425776.jpg

 

Defensive

IceDef.jpg.6a0133f0438ccb15f1a56a60641db673.jpg

 

 

Ground

Offensive

GroundOff.jpg.2952f0a703756d868021251962b9043b.jpg

 

Defensive

GroundDef.jpg.7f112b29aff4e98c64bca69c41ae1ad2.jpg

 

 

Fighting

Offensive

FigthingOff.jpg.1565531f4d89800f0f14eeb9def28a23.jpg

 

Defensive

FigthingDef.jpg.71ae94e56935c695587330271de9b33f.jpg

 

 

Dark

Offensive

DarkOff.jpg.35cafa3e8d4ee0eb29b06adba122bb5a.jpg

 

Defensive

DarkDef.jpg.b47af321b35017a85866fc5d67089839.jpg

 

 

Ghost

Offensive

GhostOff.jpg.177c19689454f564dd7111b16a66c1a4.jpg

 

Defensive

GhostDef.jpg.72f7a491caafa72be989aa424268027e.jpg

 

 

Normal

Offensive

NormalOff.jpg.af08ab37dcb07469f3bedf31650f90c4.jpg

 

Defensive

NormalDef.jpg.faf2f40f67b0a408b3d6875669308d83.jpg

 

 

Psychic

Offensive

PsychicOff.jpg.07084773c8beccd3759ddf20bca75ef4.jpg

 

Defensive

PsychicDef.jpg.d2d280f3cead256c8cf188f896f4825d.jpg

 

 

Bosses

Every 7th round will spawn a boss outside in the middle of the zone. During a boss wave, there are no Elfbots to worry about so you can collect gift boxes freely during this time before you face the boss. More on bosses HERE

 

Powerups

There are set locations where gifts will randomly spawn. When a wave is cleared, a new box will spawn in one of the empty spawn locations. The only advantage to picking up items before the boss wave (when they are uncontested) would be to gain the potential advantages of the items earlier. Otherwise, you can hold off on hunting them until the boss wave. The boxes contain held items, repair kits, power ups, and spare parts which will add to your backup bot pool. The boxes you collect in the instance don't correlate to the presents you'll get upon completion of the dungeon. It doesn't matter who picks up a box as the whole team shares the same inventory and can use the items freely.

 

The gifts aren't entirely necessary to progress but they will likely help you last longer overall. If your bot is holding an item at the time it's KO'ed the item will be lost. Most bots have some kind of healing abilities which can be used outside of battle to keep you or your allies healed up, don't forget to use them. Repair kits are a precious commodity that will fully heal your bot and remove any status condition. The Elf Up item will add 5 levels with the benefit of increased stats to a bot. The Recombinator will allow you to pick any nature and EV spread for a bot. The later two power ups would be best used on a fresh bot that will last a long time, not one that's already beat up and out of PP.

 

Basic Strategy

When the game starts, be sure to ask what type you will be facing first and what's the general strategy for the run. This will determine what type you should start with. Ask if you will be partnering with someone and plan what you will pick together to maximize synergy. For instance, Offensive Fire Offensive Flying go well together as flying will pick up fire typing from sun and its weather ball essentially becomes a stab fire attack that always goes first thanks to flying's superior speed. Defensive Flying can make a good partner for Offensive Dark as dark hits hard but lacks speed which flying's tailwind ability accounts for. 

 

It's not a matter of if, but when your bot will eventually be KO'ed or run out of PP on its moves. The name of the game is making your bot last as long as possible against the infinite waves of enemies, ideally each 1 PP would equal 1 kill. When you're out of PP or KO is imminent, you might as well hit the self destruct button which will deal damage to all enemies before you die. You will respawn back in the starting area and be able to pick another bot from the pool. If there are no bots, you'll have to wait for your team to find a gift box with a robot part in it to complete another bot for you to pilot. You could always go back into the battle area with a drone and help your team find boxes while you wait.

 

It will be up to trial and error or the experience of your team to figure out the best possible combinations to defeat as many waves possible. Things become significantly harder past the first boss as each enemy will have a randomly typed partner, at this point communication between your team is key so that you can go into each encounter with the best match up possible. Accidentally aggroing groups or rushing into bad type matchups will surely spell an early end for your run. Leaderboard runs can last a long time, up to 8+ hours so prepare yourself accordingly. 

 

Payout

I don't know a lot about all the payouts to this event, but I know you will get at least 4 Xmas Presents for defeating the first boss and 1 more present for each wave after that. The current market value of a present (8k) can rival the efficiency of gym runs if they are sold directly on gtl. The contents of the regular Xmas Present is typically worth 3k-9k even at a vendor, the rarer drops being the Ice Cream Hood (73k) and Ice Cream Clerk Uniform (52k) vanities. Like all limited vanities, their price will rise over time, but don't expect that to happen for at least a few years. The Santa's Present is only obtained from completing the 3rd? boss and beyond and offers increased rewards namely the Winged Helmet (3.8M) vanity. There is a leaderboard keeping track of all high scores you can check at the Elfbot near Santa. The top 50 teams will receive a limited hat vanity. More info HERE

 

Interesting Notes

If you or someone else defeats a bot near you and it's the last bot of a wave, the new bot will not aggro when you walk in front of it. 

If a bot would aggro at the same time another bot is already engaging you, it will stop aggroing after the battle, even if you walk in front of it.

A colored dot on top of the bot's antenna indicates whether it is an offensive (red) or defensive (blue) bot.

Enemy bots are about 20 points slower than equivalent player bots.

 

Edited by concernedcitizen
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