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Event Suggestions & Feedback


Strych

Question

As you all know, we enjoy running events. We try to come up with as many new and exciting ideas for them as we can, whilst also attempting to cater to our broad player-base.

Have we run a particular event that you'd like to see again? Perhaps one that you didn't like so much?
Do you have an idea for an event that you'd like to see happen? We're interested in your feedback and ideas, so feel free to post them in this thread.


Please keep ideas within the realm of possibility. I realise "if X is implemented, Y could be a great event", but lets try to work with what we have.



Note: This thread is for the discussion of official events (like those posted in PokeMMO Official Events).

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Is it possible to reevaluate the tiers of certain shiny prizes for official events?

 

In the past I've talked to a few different staff members about possible prizes for tournaments and what Raederz posted in the latest doubles official thread confirmed it where there are certain prizes that are simply not deemed very desirable yet are still being treated as S tier prizes that cannot be given out. The fact that Snorlax / Blissey / Kanga are not allowed as prizes and yet Salamence is, is just simply baffling especially when considering they were prize options for 3rd and 2nd respectively in the doubles seasonal. I'm sure there are more inconsistencies than these but I'm too lazy to look for them.

 

It's also crazy to think a lot of these lower and mid tier shinies go on such long cool downs when in reality they aren't exciting or exclusive, and the fact that some of these are used in both singles and doubles further perpetuates the problem, they are completely different formats and should be treated as such especially for lower and mid tier shinies that aren't rare or exclusive in the first place. I'm sure there are OU players who would like to get their hands on a shiny Ludi or UU players who would like a shiny manectric, having a universal cooldown for prizes such as these serves no purpose other than forcing random shit tier reject prizes that nobody cares about since everything else is unavailable.

 

Why when the prizes being given out are already massively restricted by lack of hidden power must there be even more pointless restrictions put in place to further limit the options of prizes and make it even harder for staff members to host worthwhile tournaments that people will care about and will generate hype? Removing a few of these pointless restrictions would make it easier for staff to host tournaments that they want to host and would make the community more excited about tournaments. Doing so would be a benefit to everyone.

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8 minutes ago, Rendiz said:

Is it possible to reevaluate the tiers of certain shiny prizes for official events?

 

In the past I've talked to a few different staff members about possible prizes for tournaments and what Raederz posted in the latest doubles official thread confirmed it where there are certain prizes that are simply not deemed very desirable yet are still being treated as S tier prizes that cannot be given out. The fact that Snorlax / Blissey / Kanga are not allowed as prizes and yet Salamence is, is just simply baffling especially when considering they were prize options for 3rd and 2nd respectively in the doubles seasonal. I'm sure there are more inconsistencies than these but I'm too lazy to look for them.

 

It's also crazy to think a lot of these lower and mid tier shinies go on such long cool downs when in reality they aren't exciting or exclusive, and the fact that some of these are used in both singles and doubles further perpetuates the problem, they are completely different formats and should be treated as such especially for lower and mid tier shinies that aren't rare or exclusive in the first place. I'm sure there are OU players who would like to get their hands on a shiny Ludi or UU players who would like a shiny manectric, having a universal cooldown for prizes such as these serves no purpose other than forcing random shit tier reject prizes that nobody cares about since everything else is unavailable.

 

Why when the prizes being given out are already massively restricted by lack of hidden power must there be even more pointless restrictions put in place to further limit the options of prizes and make it even harder for staff members to host worthwhile tournaments that people will care about and will generate hype? Removing a few of these pointless restrictions would make it easier for staff to host tournaments that they want to host and would make the community more excited about tournaments. Doing so would be a benefit to everyone.

Our current prize tiers are decided objectively based on species rarity. Even gift Pokemon have an impact on the game's economy, and this is much more noticeable with extremely rare Pokemon as there are fewer of them on the market - every one we introduce into the game is significant. If a player were to obtain a tradeable shiny Mudkip, it would be nowhere near as valuable if 100 other players had gift ones - we would have artificially made the shiny more common among players even if it's bound to them. The number of gift Zubats doesn't have such a huge impact on non-gift Zubats however, as there are already a lot of them on the server. Changing the tiers to be based on subjective factors (desirability/market value) would undo a lot of what we've been trying to do with them.

 

Chansey, Snorlax and Kangaskhan have encounter rates under 5% and two of them are mostly safari-exclusive, whereas Bagon is fairly common in Meteor Falls and doesn't run away. This is why we are willing to give out a Bagon as a standard event prize, but reserve Kangaskhan, Snorlax and Chansey for special occasions. The doubles seasonal you referred to had multiple shiny prizes, so ordering them by desirability rather than rarity was the most sensible course of action to prevent the loser of that match from receiving the "better" prize. However, multiple prizes is not something we do for standard events, so its relevance is low here.

 

The cooldown on each species is in place to prevent flooding the game with a large number of the same Pokemon in a short period of time. It's not too apparent short-term, but if we were to give out a reasonably rare species frequently, it would have long-term effects on the value of tradeable versions. Giving out common/less desired species for some events is a requirement in order to host as many events as we do, minimize our impact on the economy, and provide some variety in the prizes given - while a certain Pokemon may not appeal to you, it may appeal to someone else. If a player chooses to miss an event due to not caring for the prize, that's their decision and someone who does want to participate will end up winning it. The majority of events at active times of day fill up, whether the prize is particularly desirable or not. Having differing amounts of hype for each event is arguably a good thing too.

 

As appealing as "better prizes and more of them" may sound from a player perspective, it's not a good long-term plan. Hidden Power selection on prizes from automated tournaments may become available in a future update however.

 

 

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8 hours ago, RacheLucario said:

Hidden Power selection on prizes from automated tournaments may become available in a future update however.

Soontm?

 

So encounter rate is the only thing considered when thinking about economical impact as apposed to value. Good to know.

 

It's also cute how you chose to entirely skip over the second paragraph even though that was to me the most important part. The fact that singles and doubles prizes are not on separate cool downs just fucks everyone in the ass, no other way to look at it. Would giving out another gyarados to a doubles player break the economy? No. Would givng out another ludi to an OU player make the previous winners feel their prize means less? As somebody who owns one of these poverty shinys I can say in all certainty, no. Ok, so would having more options for prizes and thus giving out appropriate prizes that are actually used in the tiers make it easier for staff to host tournaments that they are happy about? Can't say for sure but I'm guessing the answer is yes. Would giving out more appropriate prizes lead to a better turn out and more effort put in by good players? Yes.

 

And you can't pretend its not a problem. When looking at the upcoming doubles tournaments as well as looking at the last few the prizes are as follows: Crobat, Tentacruel, Ursaring and Alakazam. All of which are either completely unviable or barely viable all with under 5% usage when there are other far better (in terms of viability and appropriateness for the tier rather than simply increased rarity) options that would be available if we didn't have a universal cool down on prizes. The fact that gyarados has been borderline S tier for so long in doubles and yet is never a prize is just bad. Ludi is a really good mon in both OU and doubles yet is only given to doubles now. Both feel wrong. Neither are super rare or would break the economy or would make the previous winners feel worse about their prizes so can we just stop wasting time giving out prizes for shit that is never used in their respective tiers (dodrio has lots of OU usage right?) and start giving out prizes that make sense.

 

Oh, to any staff that is hosting tournaments this is not aimed as an attack on you, you are doing you can with a broken system and I am thankful for it, keep it up.

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3 hours ago, Rendiz said:

It's also cute how you chose to entirely skip over the second paragraph even though that was to me the most important part. The fact that singles and doubles prizes are not on separate cool downs just fucks everyone in the ass

They're not separate because the encounter rate of a 'mon does not care for the tier it is in.

 

3 hours ago, Rendiz said:

So encounter rate is the only thing considered when thinking about economical impact as apposed to value. Good to know.

No.

 

Encounter rate is the baseline, any additional modifiers can be applied ontop of that.

 

For those wondering why the encounter rate is the baseline - it's because the aim is to mimic the speed at which certain species are brought into the game naturally.

This makes event prizes a part of the overall species number per week/month/year etc. rather than a number working against it.

 

This is in an effort to keep that species at a reasonably stable value.

 

Of course shinies aren't going to remain at a value forever, especially because we currently don't have an effective sink in shiny breeding - few people will willingly sink a 'valuable' shiny over a lesser one.

 

However, we don't want to perpetuate that.

 

As Rachel has already explained - just because something is a gift doesn't mean it does not have an effect on the economy.

The value of a shiny is tied to all sorts of things, including desirability and rarity - the two of which are not necessarily separate from each other in a lot of instances.

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Suggestion, Change TT Format.

 

Spoiler

SUGGESTION , as PSL, Teams Super League

 

Step 1: 16 Teams make registration.

Step 2: Groups be created with every 4 teams.

Step 3: The teams in groups play with other teams , Round Robin Format. (Round Robin= Every team plays with other 3 teams. The team with highest point is winner)

Step 4: Winners= only 4 champions from each groups comes to next week.

Step 5: Round Robin or Single Eliminate Championship between 4 champion teams.

 

Time Intervals (A month has 4 weeks)

Step 1 and 2 = First Week.

Step 3 = Second Week.

Step 4 and 5 = Third Week.

 

Others; 

  1. Group champions players (final week) can win 250k each.
  2. Champion team players can win 500k each. (1m better tho...)
  3. Extra rule = In groups, teams can decide special rules between them at First Week (Step 1-2). Example: Lets dont play doubles. If other 3 teams accept too, its okay. But at championship , they must play 5 tiers for choosing best.

Advantages instead of TT

  1. Im sure people can donate money to this event instead of current TT.
  2. At current TT, if your team lose at first round , you are dead. TT is not fun for first rounded teams. And winners always alone at end of event. Thats sad. With round robin format; your team can play again if you lose too. And thats good for make practice !! And this must be fun for everyone !
  3. Less Noise and Complexity. Coz everybody will play with everyone. They will know who are they next opponent and will find them. Staff can announce that before event with this style. Example; Group A battles at slateport beach. Group B battles in front of viridian. And ofc championship at Silp Co. 

 

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On 1/4/2017 at 1:04 PM, FinnTheMember said:

Suggestion, Change TT Format.

 

  Reveal hidden contents

SUGGESTION , as PSL, Teams Super League

 

Step 1: 16 Teams make registration.

Step 2: Groups be created with every 4 teams.

Step 3: The teams in groups play with other teams , Round Robin Format. (Round Robin= Every team plays with other 3 teams. The team with highest point is winner)

Step 4: Winners= only 4 champions from each groups comes to next week.

Step 5: Round Robin or Single Eliminate Championship between 4 champion teams.

 

Time Intervals (A month has 4 weeks)

Step 1 and 2 = First Week.

Step 3 = Second Week.

Step 4 and 5 = Third Week.

 

Others; 

  1. Group champions players (final week) can win 250k each.
  2. Champion team players can win 500k each. (1m better tho...)
  3. Extra rule = In groups, teams can decide special rules between them at First Week (Step 1-2). Example: Lets dont play doubles. If other 3 teams accept too, its okay. But at championship , they must play 5 tiers for choosing best.

Advantages instead of TT

  1. Im sure people can donate money to this event instead of current TT.
  2. At current TT, if your team lose at first round , you are dead. TT is not fun for first rounded teams. And winners always alone at end of event. Thats sad. With round robin format; your team can play again if you lose too. And thats good for make practice !! And this must be fun for everyone !
  3. Less Noise and Complexity. Coz everybody will play with everyone. They will know who are they next opponent and will find them. Staff can announce that before event with this style. Example; Group A battles at slateport beach. Group B battles in front of viridian. And ofc championship at Silp Co. 

 

From what I see, this duplicates the Autumn League format from 2015. This type of format is not ideal for hosting high profile tournaments since players who fall behind early on are likely to stop showing up as they feel there is no incentive to show up. This creates a lot of byes and generally kills any and all hype around the event itself. If there was a way to incentivize players and teams to continue to show up each week it may be something to look into, but as of the current moment, this format has been shelved indefinitely.

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Stock Market Tournaments. The way this works is you have two groups of people, the companies (the people competing in the tournament) and the investors (the people putting money into the "companies") The people who want to act as a company signs up for it and needs to meet a certain criteria (x amount of official wins and/or x rank in match making). Each company will put themselves on the market for a specific tier and must meet the criteria (x amount of tourny wins and/or x rank in matchmaking) for that tier. A company can sign up for more than one tier assuming they meet the criteria for more than one tier. When it comes to stock market tournies (more on that below) a company can compete in only the tiers they establish themselves with but can compete in non-stock market officials in different tiers if they wish. A company can later associate itself with another tier assuming he/she meets the criteria (x amounts of official wins in that tier/rank) if it wishes. Each company will have a CM as a "broker" who will be responsible for all of the transfer of money between the company and the investors and keeping up with what the company is worth.

 

Once the companies are established investors will get a chance to invest in the companies. Each company will start out with x amount of shares to sell off (lets call it 100) and the people will then bid on shares of the company. Who ever bids the highest gets to buy. They do this by giving the money to the broker. All of the money that goes to the broker for that company will then be added to the company's value.

 

If you own a share of a company you can sell it back to the broker for its market value which is determined by the company worth divided by the total number of shares the company is divided into. So for example if a company is worth 1,000,000 and has 100 shares each share will be worth 10,000. You sell 5 shares you will get 50,000 from the broker. However if a company is "growing" (we will talk about how that happens later) you may be able to sell the share to another investor for more than its worth if he/she finds a buyer.

 

After X amount of time of companies being established and brokers being assigned the stock market tournaments can start. The companies are the only ones allowed in these tournaments and they can either be high risk high reward or low risk low reward tournies. The companies have to spend money from their broker to enter in a tournie. High risk tournies are more expensive to enter but higher cash pay out and low risk low reward tournies are cheaper to enter with lower pay out. Any winnings that is earned in these tournies goes to the broker to add to the companies value. Companies can also add to the company value with their personal money to encourage investment.

 

Companies can use money from their broker to make "investments". They can buy pokemon, tms, ppmaxes, etc etc. But any money used from these things will take away from the companies value and in order to keep investors around the company has to be able to make that money back.

 

Failing companies- This is a simulation of the stock market in pokemmo so people will lose money. Both investors and companies can lose money being involved. If a company starts losing money investors may sell back their shares at less than what they paid for it and if they end up with $0 in the bank then investors will lose everything. 

 

Liquidating a company. If a company decides it doesnt want to be apart of this series anymore it can liquidate itself. If it decides to do that then the broker will give all of the investors the market value of the shares they own and take the company off of the market.

 

Board meetings. A company will largely be able to do what they want with their companies earnings, but if a majority of the share holders want to do things like put a limit on how much a company can invest in themselves that can be done by a vote between the share holders and the broker in a forum pm managed by the broker. If a company has 100 shares and the 51 of those shares represented by the share holders want to put the company on a budget of X amount for Y amount of time then the broker will enforce that budget. They can also set rules for the company such as the company has to get board approval before spending X amount of money or the company has to track where all of the company spending goes or the company will be cut off from its assets. They can also vote to stop things like the entering in high risk tournies and the addition of another tier for the company to compete in. This is to stop companies who may see this as an opportunity to spend other peoples money wildly from doing so.

 

Investment News. I think that there should be one forum where only brokers can post in. In this forum brokers will post the happenings when it comes to their company/ies. So for example if X shares of company Y was sold at Z dollars a share that would be posted or if company X goes from being a OU company to a OU and NU company they could post that. Companies can also have their own forum pages to promote themselves and tell their future plans to add value to themselves.

 

This is just the base overview of something i had in mind a long time ago. Any questions or interest let me know. Might be too complected to pull off but i wanted to put the idea out there for ppl to read.

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I would highly recommend posting a Winter seasonal, or provide reasoning why one isn't going to occur. These seasonals keep the game alive and provide a platform for the best and most competitive of players to duke it out for what I consider the best prizes we can be awarded. 

 

tl;dr Winter OU Seasonal Event when?

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13 minutes ago, DoubleJ said:

I would highly recommend posting a Winter seasonal, or provide reasoning why one isn't going to occur. These seasonals keep the game alive and provide a platform for the best and most competitive of players to duke it out for what I consider the best prizes we can be awarded. 

 

tl;dr Winter OU Seasonal Event when?

you have enough sigs smh

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On 12/11/2016 at 0:53 PM, DoubleJ said:

With the OU 128-man happening today, I just wanted to thank staff for keeping 128-person tournaments strictly to OU. The byes in UU, NU, and Doubles is just not competitive and we all appreciate it. 

I spoke too soon I guess... thanks for the unhealthy byes. 

 

 

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2 hours ago, OrangeManiac said:

A couple of byes aren't exactly that bad because I think it should be aimed that everyone could play an official without having the fastest sign up finger, however when it's going to be something like over half of the matches on 1st round being bye that's kinda where I agree the bracket size should be halved.

tbh all brackets should just auto scale with sign ups

 

that means you plan for 128 man bracket all the time

and if only 58 people sign up, it's reduced to 64 instead of being cancelled

 

edit:

Spoiler

BOoHuYA.png ha

 

Edited by Eggplant
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