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    • Hisagi

      Rules for Ingame | Forums | IRC   04/29/2016

      Welcome to PokeMMO! This is the PokeMMO Code of Conduct, which states how we moderate the various services provided by us (Forums, In-Game, IRC). You are required to follow this Code of Conduct while using our Forums and playing the Game: 1. Rules related to "Chat" and communication with other users: a. You may not harass, threaten, embarrass or cause distress and/or unwanted attention to other persons using our Service (Players and PokeMMO's Staff). This includes posting insulting, offensive, or abusive comments about people, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. b. You may not spam, flood, or repeatedly make duplicate posts. Messages composed of gibberish ("fjdklasjfld" "asdfsafdsa" "uiouoiuoiuoi") are considered spam. c. You may not impersonate any PokeMMO staff (volunteer or employed.) d. You may not solicit, advertise, or promote any services other than PokeMMO via PokeMMO's services (forums, in game, irc, etc). e. You may not upload, attempt to distribute files, or facilitate the distribution of files that contain viruses, corrupted data, or any other malicious software. f. You may not distribute or facilitate distribution of any pirated or illegal software while using PokeMMO's Services. g. You may not transmit, distribute, or facilitate distribution of any person's personal information (name, account name, telephone number, address, etc.) h. You may not transmit, post, link to, or facilitate distribution of any sexually explicit, harmful, threatening, abusive, defamatory, infringing, obscene, hateful, vulgar, racially or ethnically offensive imagery or content. i. You will follow the instructions of PokeMMO's Staff while using PokeMMO's Services.   2. Rules related to Gameplay: In addition to all rules defined by Section 1 of the Code of Conduct: a. You may not exploit errors in design, features which have not been documented, or "bugs" to gain access which is otherwise not available, or to gain an advantage over other players. b. You may not communicate any exploitable issues (defined in Section 2 Paragraph A of the Code of Conduct) either directly or through public posting, to any other users of PokeMMO. c. While participating in Player vs Player (PvP) gameplay, You may not participate in any form of match manipulation. Match manipulation is defined as any action taken to manipulate the outcome of a match, or alter or manipulate any official rankings. d. You may not use cheats, automation software (bots), macros, hacks or any third-party software which can be detrimental to other users' experience, nor will you relay or store any items for other users who are using these processes. e. You may not exploit the game or any of its parts for any commercial purpose, including without limitation: I. Gathering in-game currency, items or resources for sale outside the Game (commonly known as "Real Money Trading") II. Performing in-game services in exchange for payment outside the game. III. For use at a cyber cafe, computer gaming center or any other location-based site without the express written consent of PokeMMO.   3. Rules related to Usernames: When you choose a character name or a username or otherwise create a label which can be seen by other users when using our Services, you must abide by the following guidelines. You may not use any Username which: a. Belongs to another person with the intent to impersonate that person, including PokeMMO's Employees, Volunteers and any other user of PokeMMO's Services; b. Incorporates offensive racial, ethic, national, or cultural connotations; c. Is sexually suggestive or pornographic; d. References any form of criminal activity or drugs; e. Makes inappropriate references to the human anatomy or bodily functions; f. Uses misspellings or alternative spellings of any of the above guidelines.   These guidelines may not cover all inappropriate or disallowed names. PokeMMO reserves the right to reject any name it concludes, at its sole discretion, to be indecent, obscene, offensive, or otherwise violates the naming guidelines. 4. Miscellaneous Rules: In addition to all rules defined by Sections 1 and 2 of the Code of Conduct: a. You may not attempt to or facilitate any attempts to bypass any restrictions set in place against user accounts or characters. b. Exploits (as defined by Section 2, Paragraph A of this document) must be communicated to PokeMMO's Staff within a reasonable timeframe either via PokeMMO's Website or the e-mail address:[email protected] c. You may not use any unauthorized third-party software that intercepts or otherwise collects information from or through the Game or Service, including without limitation any software that reads areas of RAM used by the game, any program which reads and attempts to manipulate network traffic between your Game Client and the Game Server. d. You agree that You will not, under any circumstances violate any applicable law or regulation in connect with Your use of the Game or PokeMMO's Services. e. You may not disrupt or assist in the disruption of: I. Any computer used to support the Services (each "Server") II. Any other player's Game experience   5. Forum-specific policies: The rules in this section apply specifically to the forums at https://forums.pokemmo.eu/ a. You are required to use the English language when using the PokeMMO forums. Posts written in other languages are required to have an English translation appended to the post.     6. Violation Reports: If you find a player who is violating the Code of Conduct on these forums, please take the time to report it to us by using the Report button under their post, or the Report button in their profile. If you find a player in-game who you suspect is violating this code of conduct, please take the time to report it to us in the Player Reports section of this forum: https://forums.pokemmo.eu/index.php?/forum/28-player-reports/   7. Notes: Certain passages of the PokeMMO Code of Conduct have been simplified in this version. These simplifications include: The term "PokeMMO's Employees" and "PokeMMO's Volunteers" are encompassed by the term "PokeMMO's Staff"     You may find the full, legally binding version of this document at http://pokemmo.eu/code_of_conduct/ This document was last updated on June 30th, 2013.
    • Kyu

      Rules for Suggestion Box - Read Before Posting!   04/29/2016

      Welcome to the Suggestions Forum, where you may make your ideas known to the developers of PokeMMO. Before you make a thread or reply to a post, please read through this post so you might better understand how the Suggestions forum works: The universal rules, which can be found here also apply in this subforum. Stay on-topic. Off-topic posts will be removed You must have 10 posts on other parts of the forums before you're able to post in Suggestions. +1, -1, yes, no, and anything similar are not acceptable posts. Do not leave posts that state your agreement/disagreement with the Original Post without providing an explanation, or critique; These posts will be removed. You can simply like a post to state your agreement or post as a reason why you do not. Provide only one suggestion per thread and make the title a clear and concise indicator of the suggestion. If you do not provide a suitable title to your thread, we will change it. Do not post download links. If the item being linked has a thread in Client Customization, feel free to link the thread only, otherwise it should not be posted.     If you have questions as to why your post has been removed please PM one of the Suggestion Box moderators: XelaKebert and Munya. Making posts asking why your post has been removed publicly will result in that post being removed as well.   We are always open to suggestions towards the game, and as long as they are reasonable, they will be looked over.
Strych

Event Suggestions & Feedback

2,365 posts in this topic

On 3/19/2017 at 10:47 PM, TJXD said:

for a tournament series where you only get one of the three person It wouldn't be that bad, considering the effort to win is not just dependent upon one player. It doesn't even have to be a yearly series but since we haven't had a master of masters or such series with a prize in that tier for a while it wouldn't be too over the top

Yes they still would. There is no more effort needed to win this series than the standard Team Tournament, in which each of the 3 winning players get a cash prize. The only difference is that those players would need to put that same amount of effort into getting the actual prizes. Given that it would be a series with qualifiers, that would also mean each qualifier would have a prize as well. Therefore the prize is way too much for the series. All of us on staff completely understand that more has been given out in the past, choice of Pokemon you own made shiny, but we acknowledge that doing so was a mistake and nothing of that nature will ever occur again.

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33 minutes ago, XelaKebert said:

All of us on staff completely understand that more has been given out in the past, choice of Pokemon you own made shiny, but we acknowledge that doing so was a mistake and nothing of that nature will ever occur again.

Would you care to elaborate on that bold part? I really don't get why staff would think that, I feel like those kind of prizes are what made the seasonals have that "special" feeling, the OU seasonal going right now is a complete disappointment, I've seen better prizes being handed in 128 man OU tourneys. Staff basically turned a good thing it had going on into a joke.

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11 minutes ago, LifeStyle said:

Would you care to elaborate on that bold part? I really don't get why staff would think that, I feel like those kind of prizes are what made the seasonals have that "special" feeling, the OU seasonal going right now is a complete disappointment, I've seen better prizes being handed in 128 man OU tourneys. Staff basically turned a good thing it had going on into a joke.

It was way too much. The prize was essentially (in my opinion as I do not recall the whole rationale behind the choice anymore) used as a drawing point to bring players, who had left for various reasons and qualified for those events, back to the game. The old Masters format was drawn out over the course of an entire year. This meant that those who qualified early on had to wait at least 11 months before getting any kind of payoff for it. Having to wait 11 months for the finale during a time when the gameplay was much less engaging that it is now meant those players were the most likely to have disappeared. Given the shorter format of the seasonals, having a prize that valuable is way too much for the time investment.

 

Edit:

One thing I missed and was brought to my attention is that we almost always have a seasonal going currently. At the time there were only 3 different Masters events, Master of 50s/Master of Doubles/Master of 100s, with one culminating Master of Masters.

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2 minutes ago, XelaKebert said:

It was way too much. The prize was essentially (in my opinion as I do not recall the whole rationale behind the choice anymore) used as a drawing point to bring players, who had left for various reasons and qualified for those events, back to the game. The old Masters format was drawn out over the course of an entire year. This meant that those who qualified early on had to wait at least 11 months before getting any kind of payoff for it. Having to wait 11 months for the finale during a time when the gameplay was much less engaging that it is now meant those players were the most likely to have disappeared. Given the shorter format of the seasonals, having a prize that valuable is way too much for the time investment.

Too much for the time investment? So in your head you just think all it takes to win a seasonal is 3 months? I mean yeah putting it that way, it does look too easy.

But what about waiting a full year for that said seasonal to happen (You know, since not everyone plays every tier there is available, for example a person who only focus in UU has to wait until every summer to play the UU seasonal), what about the time/money it takes to get into competitive battling (breeding, training, movesetting, learning mechanics/playstyles, etc)?

There is more to complain about official tournaments tbh, most players' opinions are that the money reward is too small, 1M only covers the cost of making max 2-3 comps (Unless you're looking for really shitty ones which won't help you win anything) AND you get that same amount of money for winning a catching event which is literally almost free to enter (Just a big fuck you to comp players if you ask me). However, the shiny gift prizes are there to make up for it, sometimes they do, sometimes they don't (I still remember that NU official for a Swalot, what a waste of time lol).

My point is, that the amount of effort it takes to win a seasonal is way bigger than what you think it is, there are 4 seasonals a year so it's not like you will be seeing hundreds of players holding a shiny comp Charizard like, ever. So now explain to me again pls, how the prizes were too much.

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33 minutes ago, LifeStyle said:

Too much for the time investment? So in your head you just think all it takes to win a seasonal is 3 months? I mean yeah putting it that way, it does look too easy.

But what about waiting a full year for that said seasonal to happen (You know, since not everyone plays every tier there is available, for example a person who only focus in UU has to wait until every summer to play the UU seasonal), what about the time/money it takes to get into competitive battling (breeding, training, movesetting, learning mechanics/playstyles, etc)?

There is more to complain about official tournaments tbh, most players' opinions are that the money reward is too small, 1M only covers the cost of making max 2-3 comps (Unless you're looking for really shitty ones which won't help you win anything) AND you get that same amount of money for winning a catching event which is literally almost free to enter (Just a big fuck you to comp players if you ask me). However, the shiny gift prizes are there to make up for it, sometimes they do, sometimes they don't (I still remember that NU official for a Swalot, what a waste of time lol).

My point is, that the amount of effort it takes to win a seasonal is way bigger than what you think it is, there are 4 seasonals a year so it's not like you will be seeing hundreds of players holding a shiny comp Charizard like, ever. So now explain to me again pls, how the prizes were too much.

You are looking at it from the wrong perspective. What we have today is not the same as what was available during the Masters series. Back then all shiny prizes were tradeable and the ones given out were highly desired at the time. Our past indiscretions with the value of shiny prizes being given out is partly, if not mostly, to blame for the large crash in the shiny market. That is why it was a mistake.

 

While your chosen tier may not be in a seasonal cycle currently, there are still multiple tournaments each month outside of seasonal events. While there are improvements to be seen in ensuring adequate tier representation for each month, the odds are far greater that there is a tournament in your tier running at least once per month outside of the seasonal events.

 

Just because all shiny prizes are now gifts, that does not mean that we are free to just hand out any shiny we want and not expect there to be adverse effects later on. If we were to hand out 100 gift Shiny Totodile then the overall value of Shiny Totodile will still drop because 100 less people want that shiny now. This also means that it is less rare as well because there are 100 more Shiny Totodile on the server. Over time the special nature of Shiny Pokemon drops more because more players have them.

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3 minutes ago, XelaKebert said:

If we were to hand out 100 gift Shiny Totodile then the overall value of Shiny Totodile will still drop because 100 less people want that shiny now. This also means that it is less rare as well because there are 100 more Shiny Totodile on the server. Over time the special nature of Shiny Pokemon drops more because more players have them.

That's kinda my point tho... nobody is asking you to hand out 100 totodiles, just 1 for each year would be enough, only way it sums up to 100 totodiles in this game over time is if this game lasts 100 years. Anyways I feel like I'm wasting my time here, you guys do you I guess.

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screenshot_1490302056.png

 

Opponent had to leave for some family stuff and I queued for the tournament. Saw this once 10 minutes ran out and had a mini-heart attack. Should probably fix this since I wasn't dq'd and advanced on the bracket. 

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3 hours ago, Munya said:

I'd be more likely to see that in bug reports.

Call it a shooting star then =)

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So these leader board tournaments need to be better. The most recent two events didnt even fill up 16 slots, its blatantly obvious that very few people are interested in grinding on ranked to get a chance to play when the prizes are so terrible. For whats meant to be an exclusive tournament these prizes are pathetic and in no way motivate anyone to play ranked and get enough points to participate. 

Edited by Evlgoon

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The UU one would have actually filled up but I got whispers from players saying they couldn't sign up despite being top 32, a lot of players are still learning how the system works where 17-32 can sign up after half of the registration time is up.

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Would be nice to have some tournaments being held in different time zones, to allow people who have work routine schedules to be able to participate in some tournaments after work, similar to CC's.
 

@TheChampionMike something in between 6pm CDT and midnight ( 11pm - 5am GMT ) would be really nice to have, I mean it sucks to not be able to participate in anything other than 1 or 2 CC's per week..

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11 minutes ago, Lazaro23 said:

 

@TheChampionMike something in between 6pm CDT and midnight ( 11pm - 5am GMT ) would be really nice to have, I mean it sucks to not be able to participate in anything other than 1 or 2 CC's per week..

Im not against doing a tournament here and there on that timezone if more people would love tournaments to be around this time specifically

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Yeah, I'd say we give it a try, I'm sure brackets shall get filled, we do have a large community from all around the world who would like to have the chance to play in their respective time.

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