Ziiiiio Posted November 24, 2021 Share Posted November 24, 2021 Sand devil + Garchomp in OU. Before that, I think everyone is bothered by a Garchomp like this: `When your Choice scarf Darmanitian uses U-Turn against Garchomp, it is missed because of this move in Sand weather and is finally killed by Earthquake. ·Your Tyrannitar uses Ice-punch against Garchomp and is missed, resulting to a passive situation for Tyrannitar player. I have a friend who loves playing sand team telling me that if Tyranitar meets Rotom-wash, switch to your Garchomp directly because his pump simply doesn't hit you in sand weather:/ This setting makes the instability of the battle become too high. Although the unstable battle is the charm of Pokemon, But I think the Garchonp + Sand devil exceeds the standard, so I want to make the following modification suggestions: 1.When Garchomp + Sand devil was combined, his Sand devil no longer took effect on 100% probability moves. 2.Ban it. I use Garchomp myself, but every player who likes it will not like it because it can dodge at sand weather. Link to comment
Munya Posted November 24, 2021 Share Posted November 24, 2021 please use this thread to discuss OU mons. Link to comment
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