Jhaxubo Posted October 24, 2021 Share Posted October 24, 2021 Hello Pokemmo people I have thought of a consumable item Similar to the shiny charm, the magnet charm, the exp points charm... This article would focus on the nature of Pokémon. A modest charm that would increase the nature of wild pokemon to 50% (includes hordes). This idea arises because this nerf currently synchronizes from 50% to 20% and in 8th generation there is an object that directly changes nature. In addition, there could also be charms in relation to nature out of combat, for example: cute charm, suction cup or pickup. harelp 1 Link to comment
0 Du Posted October 24, 2021 Share Posted October 24, 2021 It's great. It's worth looking forward to Complutum and Jhaxubo 2 Link to comment
0 Bearminator Posted October 26, 2021 Share Posted October 26, 2021 Two things I dislike in this is that it takes away the need to get some synchronize pokemon with correct nature to increase your chances of winning in catching events, as well that this item would become "either have one for catching event or be at a huge disadvantage" Link to comment
Question
Jhaxubo
Hello Pokemmo people I have thought of a consumable item
Similar to the shiny charm, the magnet charm, the exp points charm...
This article would focus on the nature of Pokémon. A modest charm that would increase the nature of wild pokemon to 50% (includes hordes).
This idea arises because this nerf currently synchronizes from 50% to 20% and in 8th generation there is an object that directly changes nature.
In addition, there could also be charms in relation to nature out of combat, for example: cute charm, suction cup or pickup.
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