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Inclusion of Fair Play Points in pokemmo, and end of 1 hour ban in Matchmaking by Disconnect


caioxlive13

Question

The suggestion is to include in the game, a mechanics of the recently released Nintendo Switch and Mobile game: Pokemon Unite. The mechanic in question is the Fair Play points.

How could the mechanics of points affect competitive play? Understand how it works first:
You start with 100 points, and that's the most you can get.

Lose fair play points under the following circumstances:

-5 Points for Disconnect in the match before the 5th Round
-3 Points for Forfeit before turn 6(Also it would be possible to forfeit before turn 6, but it would not give elo to the winner and the loser would lose 5 elo as a punishment if he did.)

What do these points define exactly?
 - If you have 91-100 points then you could play normally and there would be no problems.
 - If you have 81-90 points, you don't get rewards for matches.
 - If you have 61-80 points, you will be banned from Matchmaking Ranked Mode.
 - If you have 0-60 Points, you will be banned from Matchmaking Ranked and Casual mode.
 

You would receive 5 Fair Play points every day you log in if you don't have 100 Fair Play points.
This would also end the Unfair Matchmaking Bans that occur due to the user disconnecting from the match, as part of these disconnects is unintentional(Internet doesn't work or your city had a Energy Blackout). However, if the guy is trolling too much, disconnecting from matches in Matchmaking frequently, his ban comes heavier, and can be at least 1 day (How long the guy needs to get 80 Fair Play points again.)

Edited by caioxlive13
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