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Nerf / Change E4 AI


EikoBiko

Question

They have access to way too much info that they should not have, and they actively use it against you.  The E4 will always know if your pokemon is Zoroark, despite the illusion effect. The E4 knows your entire moveset before you even make a move, can predict crits, and will use full restores when they otherwise would not, and can predict what move you're going to use before you're going to use it. It will actively prevent you from performing any super effective moves when it should not reasonably know you are about to use one. It will even LOOP ENDLESSLY to prevent you from having an advantage by swapping between pokemon that are immune to the type of move you're about to use.

 

For example:

 

  1. Empoleon + air balloon vs Cynthia's garchomp
  2. Empoleon uses ice beam
  3. Cynthia knows ice beam is selected, so she will switch to Milotic
  4. Milotic is hit with ice beam, but restores health due to leftovers
  5. Switch to Ampharos vs Milotic
  6. Cynthia switches to Garchomp to avoid having Milotic get hit with thunderbolt
  7. Switch to Empoleon again
  8. Return to step 1

 

Matches like these totally throw strategy out the window because you are forced to make unoptimal decisions based on the knowledge that the AI will 100% know what you're about to do, and take every step to prevent it. You must instead approach the E4 with OU-level pokemon, or pokemon with high IV's / meticulously crafted EV's. In my opinion, this is incredibly frustrating and tone-deaf, especially in the context of the "travel with your friends" narrative that pokemon carries when you have to discard members of the team you've had the ENTIRE game in order to beat the E4, just to swap them out for ones with better stats.

 

They should make good decisions, sure, but they should not be psychic.

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11 minutes ago, EikoBiko said:

can predict crits, and will use full restores when they otherwise would not, and can predict what move you're going to use before you're going to use it. It will actively prevent you from performing any super effective moves when it should not reasonably know you are about to use one. It will even LOOP ENDLESSLY to prevent you from having an advantage by swapping between pokemon that are immune to the type of move you're about to use.

These parts aren't true.

 

It bases its decisions on its situation at the beginning of the turn, and while it may know which moves you have, it doesn't know what you've actually selected or what the result of that turn will ultimately be with regards to damage rolls and crits.

 

It chooses when to use its items based on how many turns it thinks it has left against your current mon. Sometimes it's smart about this, sometimes it isn't.

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It obviously couldn't predict this crit either. All trainers have the same AI making their decisions, so it's not a quirk of this gym leader.

 

It bases its switches on what it thinks can beat your current Pokemon. In your example, it knows that its Garchomp is going to lose to your Empoleon if you pick the right move, but that its Milotic can beat it 1v1. Regardless of the move you actually picked that turn, it still would have made the switch since nothing your Empoleon has threatens its Milotic, while it's very afraid that you're going to take out its Garchomp.

 

When you bring your Ampharos against its Milotic, and it thinks its Garchomp can beat it, it will most likely switch back to it if its Milotic can't win the matchup. If you then switch to your Air Balloon Empoleon to eat the incoming Earthquake, it's a loop you're contributing to yourself as well. The AI is just making the best moves it can for the situation it's finding itself in each turn. If you try to outplay it and make Ampharos use a different move when Garchomp is switching in, you can get some chip damage onto it each time at least.

 

If it has no safe switches, that's usually when it's going to sacrifice something on the field, so in a lot of cases, you'll have to whittle those things down or bring something in that it can't swap out of safely before it'll let you get a KO. If the Milotic is no longer healthy enough to take on your Empoleon on the field, and if nothing else is, that's when it's likely to feed you whatever it's got out.

 

The AI is ultimately predictable. If you try to outplay it by picking a different action when you know it's about to use a particular move or make a particular switch, you can gain an advantage over it.

 

 

 

 

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1 hour ago, EikoBiko said:

Ils ont accès à beaucoup trop d'informations qu'ils ne devraient pas avoir, et ils les utilisent activement contre vous.  L'E4 saura toujours si votre pokémon est Zoroark, malgré l'effet d'illusion. L'E4 connaît l'ensemble de vos mouvements avant même que vous n'effectuiez un mouvement, peut prédire les crits et utilisera des restaurations complètes quand ils ne le feraient pas autrement , et peut prédire quel mouvement vous allez utiliser avant de l'utiliser. Cela vous empêchera activement d'effectuer des mouvements super efficaces alors qu'il ne devrait pas raisonnablement savoir que vous êtes sur le point d'en utiliser un. Il fera même une boucle infinie pour vous empêcher d'avoir un avantage en échangeant entre des pokémon immunisés contre le type de mouvement que vous êtes sur le point d'utiliser.

 

Par exemple:

 

  1. Empoleon + ballon à air vs garchomp de Cynthia
  2. Empoleon utilise un rayon de glace
  3. Cynthia sait que le rayon de glace est sélectionné, alors elle passera à Milotic
  4. Milotic est frappé par une poutre de glace, mais rétablit la santé en raison des restes
  5. Passer à Ampharos vs Milotic
  6. Cynthia passe à Garchomp pour éviter que Milotic ne soit frappé par le coup de foudre
  7. Revenir à Empoleon
  8. Revenir à l'étape 1

 

Des matchs comme ceux-ci jettent totalement la stratégie par la fenêtre parce que vous êtes obligé de prendre des décisions non optimales en sachant que l'IA saura à 100% ce que vous êtes sur le point de faire et fera tout ce qui est en son pouvoir pour l'empêcher. Vous devez plutôt aborder l'E4 avec un pokémon de niveau OU, ou un pokémon avec des IV élevés / des EV méticuleusement conçus. À mon avis, c'est incroyablement frustrant et sourd, en particulier dans le contexte du récit du «voyage avec vos amis» que pokémon porte lorsque vous devez rejeter des membres de l'équipe que vous avez joué ENTIER pour battre le E4, juste pour les échanger contre d'autres avec de meilleures statistiques.

 

Ils devraient prendre de bonnes décisions, bien sûr, mais ils ne devraient pas être psychiques .

While you're at it, don't you just want to lower the league level?
Also that the trainers use the least effective Pokemon against yours to get killed in one hit?

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