OrangeManiac Posted March 24, 2021 Share Posted March 24, 2021 I recently found out there is a gamebreaking bug in Doubles (and presumably Triples but lol @ Triples), where you can purposely use Struggle into a fainted teammate slot which results in Struggle "failing" and the Struggle user will never lose any HP. With this you could technically enforce an endless duel or force the 60 minute timer unfairly. Now, I'm sure the devs will fix this as soon as possible but in the meantime can the competitive administrations make the action of using Struggle on a fainted teammate slot result in instant disqualification? Just want to make sure this isn't abused in the meantime. P.S. Yes, I have reported this via support sections. Suneet, PokeWalt, gbwead and 2 others 3 2 Link to comment
Spaintakula Posted March 24, 2021 Share Posted March 24, 2021 As an expert in struggling daily, I can confirm it's not supposed to work like that. Eggplant, RysPicz, OrangeManiac and 1 other 4 Link to comment
gbwead Posted March 24, 2021 Share Posted March 24, 2021 In light of this game breaking bug, the best solution would be imo to remove Doubles from the competitive scene forever or until this gets resolved. DrakeHope, MaatthewMLG, PokeWalt and 15 others 18 Link to comment
OrangeManiac Posted March 24, 2021 Author Share Posted March 24, 2021 2 minutes ago, gbwead said: In light of this game breaking bug, the best solution would be imo to remove Doubles from the competitive scene forever or until this gets resolved. Hey, this wasn't what I wante.... Link to comment
Munya Posted March 24, 2021 Share Posted March 24, 2021 25 minutes ago, gbwead said: In light of this game breaking bug, the best solution would be imo to remove Doubles from the competitive scene forever or until this gets resolved. approved PokeWalt, gbwead, hannahtaylor and 2 others 3 2 Link to comment
Rache Posted March 26, 2021 Share Posted March 26, 2021 This issue will be fixed next update. Link to comment
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