Jump to content

So...what changed after the update?


Recommended Posts

13 hours ago, TheFrenchiestFry said:

Staff so far has only said it was bug fixes, but they're probably getting too many whispers to go into specifics for everyone. And since there hasn't been an official post yet, has anyone noticed anything about the event now vs before?

I believe it was only bug and exploit fixes. Nothing seems to have changed in the method or the balancing of the event.

 

Could be wrong though. I'm sure the staff will give more information soon.

 

Edit: It is worth noting that the IV's have changed from 6x20 to 6x31 but I believe that was changed before the maintenance. 

Edit 2: The changelog has been updated for the Event:

 

  • Fixed several server crashes
  • Fixed an incorrect move description for Quick Guard. Quick Guard does not fail on subsequent uses, though it does affect Protect/Endure moves.
  • Fixed Links broadcasting an invalid character in some situations
  • Fixed players being able to swap out of Devour
  • Fixed an exploit which could allow players to skip the Nian
  • In the LNY Coop Event, the last enemy defeated for each player will no longer aggro immediately upon the next wave's spawn
  • Players inside the LNY Coop Event can no longer sign up for PvP
  • Fixed GTL price caps for items which were available as coin mart items
  • Added Softboiled/Slack Off field effects for the LNY Coop Event
  • Out of battle skill usage / trade requests now tick the AFK timer for activity
  • Fixed an issue where, when reconnecting during a Coop Event battle, players could only Struggle
  • GTL mart item listing price limits are now approximately 5% profit after fees, instead of before fees
  • Fixed addon preview image positioning
  • Fixed an issue where hotbar overrides would not always reset if a player forfeited in the LNY Coop Event, ending the instance
  • Fixed an issue where Dig, when used in the LNY Coop Event, could cause players to get stuck
  • Fixed an issue where OOB moves could cause the client to lock up if used in some cases
Edited by pokelace
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.