Riesz Posted February 8, 2021 Share Posted February 8, 2021 Current amulet coin let us gain more money in an hour time but https://ibb.co/gtFVxPf This type of situation happens to me all the time. Money buff only applies if last enemy is fainted before it run out (even if battle text still ongoing) Suggestion: Using a single amulet coin gives an amount of money buff charges, beating NPC consumes these charges. For example, 1 amulet coin= +60 charges Normal NPC -1 charges Gym Leaders -4 charges E4 and/or Champion totalling to -15 charges per region Pro - can save charges to whenever u like - can trade while grinding - I won't face situation as picture above. FameCreator, InsanityPlayz, WurenBB and 5 others 7 1 Link to comment
0 Johnwaynee Posted February 8, 2021 Share Posted February 8, 2021 i second this. At least the approach. Dunno how balanced these amounts of charges would but it's better as current Situation anyways Riesz 1 Link to comment
0 CrzPapel Posted February 9, 2021 Share Posted February 9, 2021 This idea is brilliant and wouldn't change by much the amount of money you can make with 1 Amulet coin. I would only increase the amount of points by each E4 leader to at least 30 because at the moment you can only do 3 regions with 1 amulet coin if you have a good team and are somewhat lucky with your RNG. This would also allow for some interesting paths in Trainer runs. Riesz 1 Link to comment
0 FC Posted February 9, 2021 Share Posted February 9, 2021 This Idea is awesome but some people who are extremely fast at doing gym rematches might deny. Pecaeme and Riesz 1 1 Link to comment
0 Riesz Posted February 9, 2021 Author Share Posted February 9, 2021 6 hours ago, FC said: This Idea is awesome but some people who are extremely fast at doing gym rematches might deny. Yeah i hope this wouldn't hurt those who run fast (i consider myself a decent runner) and would help those who have just finished the storyline and encourage them to tackle gyms. We have seen Typhlo Drought, Hydreigon Krokodile in almost every gym team. I do hope people can use their favorite pokemons when they play InsanityPlayz 1 Link to comment
0 InsanityPlayz Posted February 25, 2021 Share Posted February 25, 2021 The ratio of casual players and these people who are fast at doing gym rematches are higher on the casual players end aswell. I think it would put balance and also let players use the amulet coin more effectively and also for people like me who have to go and do work for school and have lunch etc midgame, thus meaning afterwards i log back on i'll be able to use where i left my amulet coin. Link to comment
0 Neuzzz Posted February 25, 2021 Share Posted February 25, 2021 the only rework that I ever need is: if you initiate the battle when the amulet/charm is working, then you still get bonus cash even if it wear off during battle, that's it. However it's not that big of an issue to be worked on. Damian 1 Link to comment
0 sandronejm Posted February 26, 2021 Share Posted February 26, 2021 Just put an line of code, if time expired and it is in a fight give 1 charge. So add code: The idea of charge will be added, but won't have charges items, give a hidden charge if time ended in battling. Link to comment
0 Jarek Posted February 26, 2021 Share Posted February 26, 2021 I do 18 Gym + Morimoto + Elesa, so the charge system is not viable if you add some charges, it would harm me and the other players who do a quick rematch. I think the best way would be to count the bonus, even if the time for the last battle is over Damian, Heartdust and Joanella 2 1 Link to comment
0 Riesz Posted March 19, 2021 Author Share Posted March 19, 2021 (edited) Bump Another plus point, eliminate effect of lagginess on our precious buff time Edited March 19, 2021 by Riesz Typo Link to comment
Question
Riesz
Current amulet coin let us gain more money in an hour time but
https://ibb.co/gtFVxPf
This type of situation happens to me all the time.
Money buff only applies if last enemy is fainted before it run out (even if battle text still ongoing)
Suggestion:
Using a single amulet coin gives an amount of money buff charges, beating NPC consumes these charges.
For example,
1 amulet coin= +60 charges
Normal NPC -1 charges
Gym Leaders -4 charges
E4 and/or Champion totalling to -15 charges per region
Pro
- can save charges to whenever u like
- can trade while grinding
- I won't face situation as picture above.
Link to comment
9 answers to this question
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