Jump to content

[GUI] PokeMMO UI Redesign Concept


Recommended Posts

3 minutes ago, Janzelft said:

Yes, I did, I have the folder inside my themes folderYes, I did, I have the folder inside my themes folder.

I works for me just fine @Janzelft. Not sure what you are doing when adding the theme.

 

1 hour ago, nurver9 said:

I will attempt to implement the battle icons, however- I was looking at the UI textures earlier briefly and I'm not certain if I am looking in the correct directory. Do you know where the elements for the main buttons are located? They do not appear to be inside the battle-hud.png?

Unfortunately no, there are no specifics on the .png itself. I think it is in the battle .xml file. What you would probably have to do is create an "overlay" onto the buttons themselves. Now, what I am not sure of is if each of those buttons have there own line for Fight/Run/Bag/Pokemon. I can take a look... and if it does, it is achievable.

 

58 minutes ago, JaredNattyDaddyTKL said:

https://drive.google.com/file/d/1KfVkvbAnS1QRCUuRnnnJJiYdWDI3fxNA/view?usp=sharing

heres the link to the edited theme version i made, it comes with some of its own issues im sure but hopefully those can be worked out but what i did change are the following off the top of my head 

- reworked pc window to show all boxes on the same page (i rename all my boxes to 1,2,3... so its easier to see them

- extended pokedex + bag 

-new background of top left hud supplied by concept creator himself

-addedd back some of the colors to green red and yellow hp colors during battle and on the party sidebar

-pokemon summary window has background of pokeball floor used from a different theme bc it looks amazing 

-a different trainer card background

-adjusted background for items and pc boxes

-added gen 8 style typing banners for moves and pokemon types made by me 

-also added more transparency to some windows (wanted to do more but got lazy)

 

- I forget what else if anything i addedd but that about it 

 

- I also prefer to use the theme with the gen 8 icon mod i made which ill link as well as the hd icons mod 

 

-known issues with mine i found is that the exp bar is missing from battles which is weird

-also the pc window im not sure why but the bar to indicate which box youre in isnt showing up 

 

GEN 8 STYLE ICONS

https://drive.google.com/file/d/1K4WKvAeEgTB67_ToAh439eUMgpo-ua-U/view?usp=sharing

 

- I haven't incorporated anything from anonymouspoke newest 1.2 version like his font edits so anything of that sort i think is still version 1.1 issues

 

@nurver9 @AnonymousPoke 

unknown.png

Extremely nice! Yes, several issues that I did address in v1.2 that would help with the theme. One thing I did notice was the transparent aspect in some areas. I have thought about going to a slight transparent version as that is what the original concept called for. We will see if it is worth going this route.

 

Overall, nice personal edit! 😉 

Link to comment
13 minutes ago, nurver9 said:

Top left window alternate:
image.png.fcdd3c12ee929f59f80a7298d5eddee2.png

Ohhhh! I quite like that pokeball background. Really like.

 

So yeah... I found the area where the buttons are referenced in battle which correspond with the text as well. Basically, you have to create 4 individual definitions in the init.xml to keep it from using all of the "shared" areas and then change the referenced theme in battle.xml to one of the 4 you just created in the init.xml. I then created an "overlay" image on each one in the init.xml definitions and below is the outcome of this. I am quite pleased with it 🙂 

 

(The icons are just used for referenced to display the example of what is now possible)

 

image.png.8b28ce43286c3f6dcaa004f92dc754ba.png

 

Now, just need to combine this with what you have done 😉 I am sure I could easily remove the additional text below like you have done, I just don't feel like doing at the moment. lol.

Link to comment
15 minutes ago, AnonymousPoke said:

Ohhhh! I quite like that pokeball background. Really like.

 

So yeah... I found the area where the buttons are referenced in battle which correspond with the text as well. Basically, you have to create 4 individual definitions in the init.xml to keep it from using all of the "shared" areas and then change the referenced theme in battle.xml to one of the 4 you just created in the init.xml. I then created an "overlay" image on each one in the init.xml definitions and below is the outcome of this. I am quite pleased with it 🙂 

 

(The icons are just used for referenced to display the example of what is now possible)

 

image.png.8b28ce43286c3f6dcaa004f92dc754ba.png

 

Now, just need to combine this with what you have done 😉 I am sure I could easily remove the additional text below like you have done, I just don't feel like doing at the moment. lol.

Very neat!!! While we are at it, is it possible to fix the battle buttons themselves? They are 1 pixel shorter on the right side compared to move button icons. (Kind of leaving this bit here to remind myself.)

I'm going to continuously work on "tidying" up my edits, the goal being to make it look as close to OP's original vision as possible, maybe a few changes here and there depending on limitations- but keeping true to the minimalistic design.

Alternate Trainer Card WIP:
image.png.faedaf03c5c482cfdd0ac0bf6a6d5ba5.png

Edited by nurver9
Link to comment
11 minutes ago, nurver9 said:

Very neat!!! While we are at it, is it possible to fix the battle buttons themselves? They are 1 pixel shorter on the right side compared to move button icons. (Kind of leaving this bit here to remind myself.)

I'm going to continuously work on "tidying" up my edits, the goal being to make it look as close to OP's original vision as possible, maybe a few changes here and there depending on limitations- but keeping true to the minimalistic design.

Alternate Trainer Card WIP:
image.png.faedaf03c5c482cfdd0ac0bf6a6d5ba5.png

Actually, just fixed the 1 pixel issue on the attack buttons to match the fight/bag/poke/run buttons 🙂 

 

Yeah, that is the entire goal of this redesign concept theme brought to life, to keep it original and as close to what was posted. There are many changes that I want to make, but I have to put aside my personal feel and go with what the concept theme calls for.

 

Really love the trainer card edit as well!

 

 

Link to comment
2 hours ago, JaredNattyDaddyTKL said:

can us 3 communicate on a discord group? so its easier to share ideas and wip

 

Yes I agree. I would enjoy collaborating on this with you guys. Feel free to add me.

Edited by nurver9
Link to comment
7 minutes ago, JaredNattyDaddyTKL said:

can us 3 communicate on a discord group? so its easier to share ideas and wip

 

You know my stance on this. lol. I am happy to do DM's on the PokeMMO (Which we can do 3 way conversations as well), as I like to keep this type of customization on here and I also do not use Discord nor have any desire.

 

3 minutes ago, Janzelft said:

I downloaded it again, unzipped it and placed it in the folder but when I tried to use it I get the error I showed... I don't understand why it happens, I installed it like all my themes.

Since this was a personal edit by Jared, there could be an incompatibility issue with your language which is causing it to crash. It was mentioned some bugs were known, so this could be the potential problem.

Link to comment
41 minutes ago, JaredNattyDaddyTKL said:

whatre you in the process of changing, fixing adding?

 

It is literally a massive changelog list at this point. Think of it this way, v1 was to bring the GUI theme to life. v1.1 and v1.2 were to fix bug problems. Now... v2 will look to perfect the entire Concept theme to completion 🙂 

 

I will look to add the massive changelog before post the new release.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.