Supermann Posted October 25, 2020 Share Posted October 25, 2020 (edited) 16 minutes ago, Aerun said: Just wanna add to what you said that the match was only 5turns in so it could have been easily replayed moves by moves following the battle logs or even the replay that got posted. That's the difference between Madara vs Haazuu and Chuck vs Arce matches. Yeah, I agree. That's not a good example of a player. What's the point of joining PSL if you just run from a fight? XD Edited October 25, 2020 by Supermann Link to comment
LifeStyleNORE Posted October 25, 2020 Share Posted October 25, 2020 22 minutes ago, LeZenor said: We've been fair with all of our opponents so far and I'm sure Madara would've allowed a rematch If the situations were reversed. This is the essence of unsportsmanship and I'm really disappointed to see how low people are willing to go to secure a mere "victory". The same people who've denied the rematch were boasting not even a week ago about how great they were for doing the complete opposite. Regardless of how ironic the situation is, it's still pitiful to rely on a win like that. You would expect better from an event gathering the supposedly best players of the community. There's no "people" here. It was me who was "boasting about how great I am" for accepting a rematch in the past against Gary and afaik I made it pretty clear that I don't agree with this Haazuu vs Madara decision. But does it matter what I think? The hosts set their rules (dumb ones, but at least they stick to them), Empoleons didn't exactly make a big deal out of it either, I mean this is the first response I see from your team just 24 hours later of the match happening, Aerun was the person worried the most about this whole thing and he's not even in your team, and ultimately the decision came down to Haazuu and Jovi. Lastly, if you expect anything good out of PokeMMO then oh boy do I have some news for you. LeJovi and RysPicz 2 Link to comment
pachima Posted October 25, 2020 Author Share Posted October 25, 2020 39 minutes ago, LifeStyleNORE said: There's no "people" here. It was me who was "boasting about how great I am" for accepting a rematch in the past against Gary and afaik I made it pretty clear that I don't agree with this Haazuu vs Madara decision. But does it matter what I think? The hosts set their rules (dumb ones, but at least they stick to them), Empoleons didn't exactly make a big deal out of it either, I mean this is the first response I see from your team just 24 hours later of the match happening, Aerun was the person worried the most about this whole thing and he's not even in your team, and ultimately the decision came down to Haazuu and Jovi. Lastly, if you expect anything good out of PokeMMO then oh boy do I have some news for you. Out of curiosity (We are well aware that rules need polishing and are far from perfect). But how would you word your rulings regarding similar circumstances without setting exploitable precedents? PS: Anyone is welcomed to answer this. Kupokun 1 Link to comment
EricRasp Posted October 25, 2020 Share Posted October 25, 2020 Kupokun and JorgeFirebolt 2 Link to comment
DaftCoolio Posted October 25, 2020 Share Posted October 25, 2020 playing Azphiel in 20mins pachima and Quinn010 2 Link to comment
Tawla Posted October 25, 2020 Share Posted October 25, 2020 vs wally after azphiel pachima 1 Link to comment
gbwead Posted October 25, 2020 Share Posted October 25, 2020 35 minutes ago, pachima said: Out of curiosity (We are well aware that rules need polishing and are far from perfect). But how would you word your rulings regarding similar circumstances without setting exploitable precedents? PS: Anyone is welcomed to answer this. Imo, the only way to deal with such cases would be offering the players the option to link their respective team to the host or a neutral party prior to the match starting. In the event of a early disconnection, it would be easy to replay the beginning of duel turn by turn. Ofc this should not be mandatory, but it would be a nice way for players with bad connection to protect themselves from these unfortunate situations. Link to comment
pachima Posted October 25, 2020 Author Share Posted October 25, 2020 (edited) 8 minutes ago, gbwead said: Imo, the only way to deal with such cases would be offering the players the option to link their respective team to the host or a neutral party prior to the match starting. In the event of a early disconnection, it would be easy to replay the beginning of duel turn by turn. Ofc this should not be mandatory, but it would be a nice way for players with bad connection to protect themselves from these unfortunate situations. That's what we kinda have with the 3-turn rule. Is 3 turns too little? Maybe. Could it be increased? Maybe. But people were granted the option to complain before the event started and they didn't. Either way, no matter what number is chosen, it should be fixed and unchanged for the rest of the season once it starts. Edit: Let me elaborate, even the 3 turn is somewhat abusable, although on a low magnitude. The higher that number the more abusable such a system becomes. Let's assume I get frozen in the first X turns, or I get high rolled in the same X turns, or crit, or whatever. I can simply disconnect and replay the first X turns for an higher chance of success. And as some smart member pointed out. Pokemmo isn't the place to expect good sportsmanship at all. Tldr; The higher the X number is, the more abusable such system becomes. Edited October 25, 2020 by pachima Link to comment
gbwead Posted October 25, 2020 Share Posted October 25, 2020 2 minutes ago, pachima said: That's what we kinda have with the 3-turn rule. Is 3 turns too little? Maybe. Could it be increased? Maybe. But people were granted the option to complain before the event started and they didn't. Either way, no matter what number is chosen, it should be fixed and unchanged for the rest of the season once it starts. The amount of turns does not really matter, it's an arbitrary number. The core issue is that players can change the mons on their team before the rematch, so you really need to get the team linked prior to the duel to make sure there is no cheating. Link to comment
DaftCoolio Posted October 25, 2020 Share Posted October 25, 2020 (edited) won Edited October 25, 2020 by DaftCoolio i give up on the gif Toast, Zymogen and Imabetheverybest1 3 Link to comment
pachima Posted October 25, 2020 Author Share Posted October 25, 2020 1 minute ago, gbwead said: The amount of turns does not really matter, it's an arbitrary number. The core issue is that players can change the mons on their team before the rematch, so you really need to get the team linked prior to the duel to make sure there is no cheating. I edited :) Link to comment
gbwead Posted October 25, 2020 Share Posted October 25, 2020 4 minutes ago, pachima said: I edited :) When I'm talking about a replay turn by turn, if there is a freeze on turn 10, in order for the replay to be valid, there needs to be a freeze on turn 10 too. There should not be any abuse possible. Link to comment
pachima Posted October 25, 2020 Author Share Posted October 25, 2020 Just now, gbwead said: When I'm talking about a replay turn by turn, if there is a freeze on turn 10, in order for the replay to be valid, there needs to be a freeze on turn 10 too. There should not be any abuse possible. This is just unrealistic af. We statistically cannot control at a legit extent stuff like rolls and every other stuff in a decent span of time. Link to comment
isi1993 Posted October 25, 2020 Share Posted October 25, 2020 Kanicula vs Aurum after Stelian vs busso Link to comment
ThinkNicer Posted October 25, 2020 Share Posted October 25, 2020 13 minutes ago, gbwead said: The amount of turns does not really matter, it's an arbitrary number. The core issue is that players can change the mons on their team before the rematch, so you really need to get the team linked prior to the duel to make sure there is no cheating. But the amount of turns do matter because the more turns, the more RNG can happen that can be very tedious (to say the least) to replay. I myself think 5 turns is a good number but with an additional rule. 'Any RNG that happens during the game will only be replayed if the chance of it happening is 30% or higher.' This way we dont have to replay random, crits, freezes but can still give weight to moves like Rock Slide and Discharge. Anyway thats my idea on it. Too late for this circumstance though. Link to comment
Kamowanthere Posted October 25, 2020 Share Posted October 25, 2020 (edited) 26 minutes ago, ThinkNicer said: 'Any RNG that happens during the game will only be replayed if the chance of it happening is 30% or higher.' are you gonna retry until 30% rng happens again? i don't get it Edited October 25, 2020 by Kamowanthere Laz 1 Link to comment
ThinkNicer Posted October 25, 2020 Share Posted October 25, 2020 1 minute ago, Kamowanthere said: are you gonna retry until 30% rng happens again? i don't get it Basically. For 5 turns its not that hard. Link to comment
gbwead Posted October 25, 2020 Share Posted October 25, 2020 1 minute ago, ThinkNicer said: But the amount of turns do matter because the more turns, the more RNG can happen that can be very tedious (to say the least) to replay. I myself think 5 turns is a good number but with an additional rule. 'Any RNG that happens during the game will only be replayed if the chance of it happening is 30% or higher.' This way we dont have to replay random, crits, freezes but can still give weight to moves like Rock Slide and Discharge. Anyway thats my idea on it. Too late for this circumstance though. If there is 30 turns of players switching non stop without hitting each other at all, there is really nothing that should prevent the two players from rematching. RNG and cheating are the two main factors why rematches are not mandatory. If teams are linked before the match, there is no cheating possible. If players barely hit each other during the entire match, there is hardly any RNG involved then. If those 2 criteria are met, there is no reason why a rematch would not be enforced. Link to comment
DaftCoolio Posted October 25, 2020 Share Posted October 25, 2020 12 minutes ago, ThinkNicer said: Basically. For 5 turns its not that hard. what about damage rolls gbwead and pachima 2 Link to comment
isi1993 Posted October 25, 2020 Share Posted October 25, 2020 (edited) Edited October 25, 2020 by isi1993 JorgeFirebolt and AwaXGoku 2 Link to comment
ThinkNicer Posted October 25, 2020 Share Posted October 25, 2020 38 minutes ago, gbwead said: If there is 30 turns of players switching non stop without hitting each other at all, there is really nothing that should prevent the two players from rematching. RNG and cheating are the two main factors why rematches are not mandatory. If teams are linked before the match, there is no cheating possible. If players barely hit each other during the entire match, there is hardly any RNG involved then. If those 2 criteria are met, there is no reason why a rematch would not be enforced. Yes but maybe you should propose some realistic scenarios in stead. 28 minutes ago, DaftCoolio said: what about damage rolls If something would OHKO 30% of the time it could be replayed, sure. But yeah its rather tedious. Link to comment
isi1993 Posted October 25, 2020 Share Posted October 25, 2020 (edited) GG VILLAINS GO ROTOM 5-1 Edited October 25, 2020 by isi1993 NagaX, AwaXGoku, Quinn010 and 1 other 4 Link to comment
Akaruyo Posted October 25, 2020 Share Posted October 25, 2020 Rendi vs me in like 4 seconds JorgeFirebolt 1 Link to comment
Recommended Posts