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Wide ward Bug Db


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Hello, I am writing this to report a bug that occurs in competitive doubles, it happens that the wide ward movement can be spammed infinitely many times without failing, ignoring the fact that its hit probability should be reduced by 50% each turn.

 

I'm from Venezuela, I'm sorry for any mistake, use the translator

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Hello!

 

1 hour ago, AkumaLord said:

its hit probability should be reduced by 50% each turn

This was on gen5, this changed since gen6:

Quote

Wide Guard can now be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure, King's Shield, and Spiky Shield.

This quote is from Bulbapedia. I hope this clarifies your question. ^^

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