Jump to content
  • 1

Volume setting for modded tracks


Eggplant

Question

In addition to master volume and SFX volume, it may be useful to have another master volume specifically just for mods.

 

Often, a mod with multiple music tracks may have consistent volumes throughout its collection, but that native volume is different from the in-game music's.

So it'd be nice to be able to turn them up or down to match the game's unmodded audio tracks.

 

 

Naturally, if you have one loud mod and one quiet mod, this won't be a perfect solution unless there's a volume bar for each mod...

But it'll still be an improvement even if you stack mods.

Link to comment

1 answer to this question

Recommended Posts

  • 0

Currently the best workaround that I've done for this is converting all the mod's music files to MP3 (if they aren't already) and then use a program like MP3Gain to normalize all the tracks and then adjust the volume level to match the in-game music through trial and error. I support the suggestion to eliminate the need to go through the trial and error of adjusting the volume levels.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.