Melikos Posted August 1, 2020 Share Posted August 1, 2020 Critical Hits is an unpleasant RGN that takes all the strategic factor out of the game and has much more impact on the game than evasions (i still don't understand the logic of removing skills that favor evasion, but that's another matter). Link to comment
0 Kamowanthere Posted August 1, 2020 Share Posted August 1, 2020 this must be a joke Jeiseun, Catman16, kuplion and 3 others 5 1 Link to comment
0 XelaKebert Posted August 1, 2020 Share Posted August 1, 2020 59 minutes ago, Melikos said: has much more impact on the game than evasions Everyone has to contend with Critical Hits, but only one player has to contend with increased evasion. There's a difference between a mechanic both players have to contend with and using moves that force the other player to rely on RNG to land a move. Nobody wants to lose to the guy who spams Minimize or Double Team. Evasion teams don't take much thought to setup either. So, no Crits don't have less impact than evasion does. A crit at the right/wrong time can make or break a match, but the guy who spams evasion boosts is effectively able to control the duel from the beginning. Link to comment
0 LifeStyleNORE Posted August 1, 2020 Share Posted August 1, 2020 I agree. Remove crits, freeze, paralyze, burn, flinch, etc and rename this game to Chessmon. Catman16, Huargensy, Luke and 9 others 12 Link to comment
0 DemonBone Posted August 1, 2020 Share Posted August 1, 2020 (edited) Things like critical hits are just being lucky. Sometimes you are getting advantage sometimes , sometimes not but it's part of the game. Nothing we can really do about it. Edited August 1, 2020 by DemonBone Link to comment
0 Imabetheverybest1 Posted August 1, 2020 Share Posted August 1, 2020 1 hour ago, Melikos said: Critical Hits is an unpleasant RGN that takes all the strategic factor out of the game and has much more impact on the game than evasions (i still don't understand the logic of removing skills that favor evasion, but that's another matter). Yeah true , I'm tired of getting critted by kingdra Kamowanthere 1 Link to comment
0 FighterChamp Posted August 1, 2020 Share Posted August 1, 2020 (´-﹏-`;) You Can Use Pokemons with Battle Armor ability so You don't get critical hit. Simple(;一_一) Link to comment
0 Kupokun Posted August 1, 2020 Share Posted August 1, 2020 Just get gud? DemonBone and HumongousNoodle 2 Link to comment
0 Catman16 Posted August 1, 2020 Share Posted August 1, 2020 If you close your eyes and count to 5, you won't be able to see that crit, maybe it didn't matter. Quinn010 1 Link to comment
0 wHoooZ Posted August 2, 2020 Share Posted August 2, 2020 (edited) i find that you suffer more bcuz evasion ability's are not workin on mons so you can't abuse them , so you needed to put the blame on something , haha idk if that's true , that's just me ... Edited August 2, 2020 by wHoooZ Link to comment
0 gbwead Posted August 2, 2020 Share Posted August 2, 2020 Let's remove sand veil too, oh wait... Link to comment
0 Darkshade Posted August 3, 2020 Share Posted August 3, 2020 You're overlooking the various items/abilities/moves that increase (or have increased) critical hit rate and damage, which elevate the mechanic beyond just 'Unpleasant RNG'. gbwead 1 Link to comment
0 Eggplant Posted August 3, 2020 Share Posted August 3, 2020 It's a turn-based RPG. if there are no luck elements in the game, it just becomes a clusterfuck of damage calcs and actual literal 50/50 coinflips of what your opponent might do. not much room for skill either in this type of game. consider playing a fighting game or a first-person shooter if you really want pinnacle fair competitive that spotlights your skill. Link to comment
Question
Melikos
Critical Hits is an unpleasant RGN that takes all the strategic factor out of the game and has much more impact on the game than evasions (i still don't understand the logic of removing skills that favor evasion, but that's another matter).
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