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Since Gengar is losing Levitate soon, what should I do with sand team?


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New to building teams and I made a Rain team and now building a Sand team. On my sand team, I have the following Pokemon, and was going to add Gengar, until I was told it loses Levitate soon. What are another 2 Pokemon that are good for this team?

 

Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 220 Atk / 36 Def
IVs: 0 Spe
Adamant Nature
- Rock Slide
- Crunch
- Low Kick
- Protect

 

Garchomp @ Yache Berry
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Protect

 

Salamence @ Dragon Gem
Level: 50
Ability: Intimidate
EVs: 8 HP / 248 SpA / 252 Spe
Modest Nature
- Dragon Pulse
- Flamethrower
- Hidden Power Flying
- Protect

 

Ferrothorn @ Leftovers
Level: 50
Ability: Iron Barbs
EVs: 252 HP / 100 Def / 158 SpD
IVs: 0 Spe
Relaxed Nature
- Leech Seed
- Toxic
- Power Whip
- Thunder Wave

Edited by NickLetts
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Played with the same core and added slowbro for the fighting weakness as well as scarfed magnezone but I'm not entirely sure with it. It helps trapping opposing steel types aswell against pelipper and togekiss. 

 

Edit: did not read correctly I used excadrill over garchomp cause I played the team pre sinnoh 

Edited by CaptnBaklava
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  • 2 weeks later...
On 6/29/2020 at 10:07 PM, NickLetts said:

Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 220 Atk / 36 Def
IVs: 0 Spe
Adamant Nature
- Rock Slide
- Crunch
- Low Kick
- Protect

No point in running chople berry with those moves, you legit do 0 damage to every single fighting type in OU, or anyone with a strong enough fighting coverage. Zam isn't all that common, and you outspeed reuni, and still tank an unboosted focus blast if you're with those EV's.

SE>rock slide, Superpower> Low kick, and make a choice for the last 2, Stealth rocks and a coverage move, albeit special or physical, can do fine there, depends on what you need.

Quote

 

Garchomp @ Yache Berry
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Protect

No protect needed, especially since no lefties or the fact that you're not running any stall to benefit from the free protect turn. Make it a sdance set or a scarf revenge killer, both are rather op.

Quote

 

Salamence @ Dragon Gem
Level: 50
Ability: Intimidate
EVs: 8 HP / 248 SpA / 252 Spe
Modest Nature
- Dragon Pulse
- Flamethrower
- Hidden Power Flying
- Protect

Yikes, just no, why both flame and hp flying? Only thing hp flying would be more beneficial than the other 2 would be vs volcarona. If you fear volc so much, scarf jolly chomp can help you with that.And again, no need for protect, same situation as before.

 

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