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MacFatinga

[OU] Team revision and help

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So this is my first iteration of an OU team that I want to setup. The pokémon that I would say are the mains of the team would be Metagross as a physical attacker and ferrothorn as a phys wall. With those both I already have more than enough steel. But this is the team that i've come up with:

 

Metagross @ Choice Band  
Ability: Clear Body  
EVs: 4 HP / 252 Atk / 252 Spe  
Adamant Nature  
IVs: 24 HP / 22 Def / 17 SpA / 13 SpD  
- Bullet Punch  
- Hammer Arm  
- Meteor Mash  
- Zen Headbutt  

 

Alakazam (M) @ Life Orb  
Ability: Synchronize  
Shiny: Yes  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Psychic  
- Focus Blast  
- Shadow Ball  
- Thunder Wave  

 

Ferrothorn (F) @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 48 Def / 208 SpD  
Relaxed Nature  
IVs: 9 SpA / 7 Spe  
- Stealth Rock  
- Spikes  
- Power Whip  
- Thunder Wave  

 

Blissey @ Leftovers  
Ability: Natural Cure  
EVs: 4 HP / 252 Atk / 252 SpD  
Calm Nature  
IVs: 0 Atk  
- Wish  
- Protect  
- Toxic  
- Flamethrower  

 

Hydreigon @ Life Orb  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Dark Pulse  
- Roost  
- Draco Meteor  
- Focus Blast  

 

Cloyster @ Never-Melt Ice  
Ability: Skill Link 
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Shell Smash  
- Icicle Spear  
- Rock Blast  
- Ice Shard  

 

Any help or tips would be really appreciated since I'm pretty new to competitive team building!

 

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x4 pokes weak to fight and no defog or rapid spin. Also Draco Meteor for Hydreigon is banned on Pokemmo.

If you want to teambuild i recomend you to focus on duets. For example: if I would like to use Dragonite i could complement it with Lucario (they cover each other weaknesses), then I see that its difficult for my Dragonite and Lucario to kill Hippodown (of course it depends if Dragonite and Lucario are mixed or special or physical, but we will asume on this example that they are both physical) so I decide to Add Rotom that can kill Hippodown with Hydropump and also it can Defog....and you continue like that

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6 hours ago, soyhector said:

x4 pokes weak to fight and no defog or rapid spin. Also Draco Meteor for Hydreigon is banned on Pokemmo.

If you want to teambuild i recomend you to focus on duets. For example: if I would like to use Dragonite i could complement it with Lucario (they cover each other weaknesses), then I see that its difficult for my Dragonite and Lucario to kill Hippodown (of course it depends if Dragonite and Lucario are mixed or special or physical, but we will asume on this example that they are both physical) so I decide to Add Rotom that can kill Hippodown with Hydropump and also it can Defog....and you continue like that

Thanks alot for the helpfull tips, I was struggling alot with the typing in that team, no doubt about it!

 

I've since remodeled the team a bit, but I want to keep both metagross and ferrothorn, as I think that metagross can surprise oppnents and has potent STAB moves with great coverage. The problem with keeping both of them in is that fire types are going to be dificult to deal with.

 

With that in mind i decided to put in a bulky SpA Rotom-Wash, with the following kit:

Rotom-Wash @ Leftovers  
Ability: Levitate  
EVs: 232 HP / 56 SpA / 220 Spe  
Modest Nature  
IVs: 2 Atk / 30 Def  
- Volt Switch  
- Hydro Pump  
- Will-O-Wisp  
- Hidden Power [Ice]  (Not sure if i'm going to keep this one, might switch for thunderbolt).

 

With that addition, i've seen the OU viability ranking and decided that maybe garchomp would be a good idea, with the kit:

Garchomp @ Choice Scarf  
Ability: Rough Skin  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Outrage  
- Earthquake  
- Dual Chop  
- Fire Blast 

 

So the team is this for now:

 

Metagross @ Choice Band  
Ability: Clear Body  
EVs: 4 HP / 252 Atk / 252 Spe  
Adamant Nature  
IVs: 24 HP / 22 Def / 17 SpA / 13 SpD  
- Bullet Punch  
- Hammer Arm  
- Meteor Mash  
- Zen Headbutt  

Ferrothorn (F) @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 48 Def / 208 SpD  
Relaxed Nature  
IVs: 9 SpA / 7 Spe  
- Stealth Rock  
- Spikes  
- Power Whip  
- Thunder Wave  

Garchomp @ Choice Scarf  
Ability: Rough Skin  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Outrage  
- Earthquake  
- Dual Chop  
- Fire Blast  

Rotom-Wash @ Leftovers  
Ability: Levitate  
EVs: 232 HP / 56 SpA / 220 Spe  
Modest Nature  
IVs: 2 Atk / 30 Def  
- Volt Switch  
- Hydro Pump  
- Will-O-Wisp  
- Hidden Power [Ice] 

 

 

 

Not sure what other 2 pokemon i should choose, what are some good OU defoggers / Special walls, cause i think that's what I'm missing the most. I would also like to know if having a bulky Wish pokemon would help, thanks alot!

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Garchomp @ Choice Scarf  
Ability: Rough Skin 

 

Nice Team idea but there is no Garchomp Rough Skin Ability in Pokemmo

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2 minutes ago, LordCyber said:

Garchomp @ Choice Scarf  
Ability: Rough Skin 

 

Nice Team idea but there is no Garchomp Rough Skin Ability in Pokemmo

Oh ok, my bad, i've based this team on what pokemon showdown has to offer, and I didn't really pay much attention to pokemmo restrictions, but now I know thanks!

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