Moegar Posted January 11, 2013 Share Posted January 11, 2013 [center][color=#ff0000][u][size=6]Moemon Fire Red Feb 2013 Edition[/size][/u][/color][/center] [center](Updated 1-29-2013)[/center] Rejoice, moe friends and moe lovers! After countless hours battling bytes and pixels, I've completed Moemon Patch (Moegar Version)! In addition to the updates BakaSchwarz did to his patch (which can be founded at the link below), I've changed and corrected over [b][u]two-hundreds[/u][/b] sprites in game. [center][img]http://i48.tinypic.com/2qw0lsk.png[/img][/center] [u][b]Preview:[/b][/u] [img]http://i46.tinypic.com/35jklyv.jpg[/img] And many more! [u][b]Installation:[/b][/u] [color=#282828][font=helvetica, arial, sans-serif]1. Download IPS Patcher (Lunar IPS) and prepare a clean Fire Red (US) v1.0 rom.[/font][/color] [color=#282828][font=helvetica, arial, sans-serif]2. Download the patch below.[/font][/color] [color=#282828][font=helvetica, arial, sans-serif]3. Launch IPS Patcher and patch the rom.[/font][/color] [color=#282828][font=helvetica, arial, sans-serif]4. Enjoy![/font][/color] 5. Please note the patch might not be working 100% correctly if you apply a different IPS patch (Such as Graphic Update) on the same rom. [b][u]Download:[/u][/b] Moemon Patch (Moegar 2-1-13 Version) [url="http://www.sendspace.com/file/0xl9p9"]http://www.sendspace.com/file/0xl9p9[/url] Moemon Patch (Moegar 1-18-13 Version) [url="http://www.sendspace.com/file/aa8hwt"]http://www.sendspace.com/file/aa8hwt[/url] Moemon Patch (Moegar 1-11-13 Version) [url="http://www.sendspace.com/file/uwu3i1"]http://www.sendspace.com/file/uwu3i1[/url] [u][b]Change Log:[/b][/u] 1-29-13: Released the "2-1-13 version" despite being a few days early. I've imported so much in this patch, I've actually lost count. Also manually fixed a few sprites that were added in during the last update (I'm actually proud of what I did to Rhydon). 1-18-13: Corrected/changed another 70+ sprites. Readjusted all sprite positions in battle. Flying/levitate Pokemon now have a "shadow", whereas non-flying/levitate pokemon do not. 1-11-13: Corrected/changed 70+ sprites. [u][b]Link:[/b][/u] BakaSchwarz's Patch [url="https://forums.pokemmo.eu/index.php?/topic/5581-ips-moemon-patch-updated-graphics/"]https://forums.pokem...dated-graphics/[/url] Moemon Activation Guide...? [url="https://forums.pokemmo.eu/index.php?/topic/3113-guide-to-activating-moemon/page__hl__moemon"]https://forums.pokem...age__hl__moemon[/url] Moemon Project (Contribute fanart/sprites here!) https://forums.pokemmo.eu/index.php?/topic/12325-spritesart-moemon-project-contribute-here/ [b][u]Extra:[/u][/b] Credit to numerous Japanese sprite artists, BakaSchwarz, and other updaters. Please feel free to let me know if there's any error, or if you have found sprites that are more moe than the ones in the patch currently. BakaSchwarz, Munya, Cirno and 10 others 13 Link to comment
Giygas Posted January 11, 2013 Share Posted January 11, 2013 Kyu and Desu each use Moemon. I'm going to make sure they see this thread Downloading it myself right now. Link to comment
Sonicdash Posted January 11, 2013 Share Posted January 11, 2013 Nice, i like it, i have a copy of the update just in-case i feel like changing over but moegar for now! Looks great, currently patching the rom. Link to comment
Safushio Posted January 14, 2013 Share Posted January 14, 2013 Looks neat. I had to obtain a fresh rom first, then apply your patch, then Darkshades for it to not have any tile bugs. Link to comment
Moegar Posted January 14, 2013 Author Share Posted January 14, 2013 Let me know if there's any error or any sprites I should replace. Link to comment
Munya Posted January 14, 2013 Share Posted January 14, 2013 I may use it, just worried its gonna confuse me especially when people name there pokemon. Thats a problem with me and not the patch itself though. Link to comment
Moegar Posted January 14, 2013 Author Share Posted January 14, 2013 [quote name='Munya' timestamp='1358137856' post='162413'] I may use it, just worried its gonna confuse me especially when people name there pokemon. [/quote] If you use it long enough, you'll get used to all the sprites and can't associate the normal sprite to the pokemon name. Giygas 1 Link to comment
valorum27 Posted January 14, 2013 Share Posted January 14, 2013 There should be a way to custom-make our own Moemon IPS. But since there isn't one, I'll gladly use yours! Link to comment
Moegar Posted January 14, 2013 Author Share Posted January 14, 2013 [quote name='valorum27' timestamp='1358142558' post='162460'] There should be a way to custom-make our own Moemon IPS. But since there isn't one, I'll gladly use yours! [/quote] There are ways to custom-make your own Moemon IPS, but it's very time consuming if you have no clue what you are doing. I spent about four hours before I understood how to use the programs, and another four or so just to replace 70 sprites. Link to comment
Safushio Posted January 14, 2013 Share Posted January 14, 2013 [img]http://i.imgur.com/MZDOR.png[/img] Wut Link to comment
LoliSauce Posted January 14, 2013 Share Posted January 14, 2013 Yeah, the same thing happens with Houndoom, Skarmory, and some others. From the last thread: [quote name='Moegar' timestamp='1357445412' post='155059'] Scared me for a second. I thought my patch had some major error or something and it's not even been like an hour since I put it up. Both the Update Graphic Patch and Moemon patch uses a lot of "blank" space in the rom to fit the addition/modified sprites, and when two patches fight over the same "blank" space, the above problem happens. [/quote] Link to comment
Moegar Posted January 14, 2013 Author Share Posted January 14, 2013 @Safushio Exactly what I said in LoliSauce's quote. If you apply another patch on top, some sprites might be glitched due to the old sprite being overwritten by the newer one. Try using the patch without any other patch for now. If the problem persist, please let me know. Link to comment
Atsuko Posted January 14, 2013 Share Posted January 14, 2013 Patch been working great so far but is there anyway to have just the pokemon sprites and not the icons? Link to comment
Munya Posted January 14, 2013 Share Posted January 14, 2013 Using it, I'll just turn it off for tournaments and stuff if I get into any to avoid any possible confusion until I am used to it all, have this like that I never gave you. Link to comment
Moegar Posted January 15, 2013 Author Share Posted January 15, 2013 [quote name='Atsuko' timestamp='1358194741' post='162869'] Patch been working great so far but is there anyway to have just the pokemon sprites and not the icons? [/quote] Yes, but unless there's another program to help, the only way I know is by manually swapping all 770+ icons one at a time. Link to comment
Munya Posted January 15, 2013 Share Posted January 15, 2013 [quote name='Cirno' timestamp='1358245944' post='163577'] Holyshit Gengar <3 [/quote] Logged on main to look, haunters pretty similar just with no legs, I liked it though, not my favorite but I liked it. Link to comment
Moegar Posted January 18, 2013 Author Share Posted January 18, 2013 Updated today. Changelog/new version can be found on first post. Enjoy! Link to comment
Foslix Posted January 19, 2013 Share Posted January 19, 2013 keep up the awesome work the new designs are very awesome ;p; Link to comment
Onyxflamegod Posted January 20, 2013 Share Posted January 20, 2013 Hitmonchan ate too many skittles. [IMG]http://i268.photobucket.com/albums/jj34/onyxflamegod/hitmonchan_zps1ba06d42.png[/IMG] Only one that's done that for me, and only after this patch. Link to comment
Moegar Posted January 20, 2013 Author Share Posted January 20, 2013 [quote name='Onyxflamegod' timestamp='1358664302' post='167662'] Hitmonchan ate too many skittles. Only one that's done that for me, and only after this patch. [/quote] Don't complain when you're using a GUI patch. I've already stated multiple times that I do not guarantee all sprites to be working 100% if you apply another patch. Link to comment
Munya Posted January 20, 2013 Share Posted January 20, 2013 Yeah, my hitmonchan definitely didn't do that after the update. Link to comment
Onyxflamegod Posted January 21, 2013 Share Posted January 21, 2013 [quote name='Moegar' timestamp='1358685636' post='167800'] Don't complain when you're using a GUI patch. I've already stated multiple times that I do not guarantee all sprites to be working 100% if you apply another patch. [/quote] 1. I wasn't complaining, I was just pointing it out. I couldn't give a rats ass about hitmonchan. And 2. I am not using another GUI patch or any other patch at all. That's the client GUI that I changed which doesn't involve patching anything anywhere. Link to comment
Moegar Posted January 21, 2013 Author Share Posted January 21, 2013 [quote name='Onyxflamegod' timestamp='1358726637' post='168140'] I am not using another GUI patch or any other patch at all. That's the client GUI that I changed which doesn't involve patching anything anywhere. [/quote] 1. Checked my program 2. Checked in game 3. Got a clean rom and applied the patch and then checked with my program 4. Got a clean rom and applied the patch and then checked in game I'm just not seeing skittles Hitomonchan. Honestly speaking, I didn't even touch Hitmonchan's sprite, palette or battle position during either of my updates. Also, Tyranitar will be getting a makeover in the next patch~ [img]http://i47.tinypic.com/208feys.png[/img] Link to comment
Onyxflamegod Posted January 21, 2013 Share Posted January 21, 2013 [quote name='Moegar' timestamp='1358741497' post='168301'] 1. Checked my program 2. Checked in game 3. Got a clean rom and applied the patch and then checked with my program 4. Got a clean rom and applied the patch and then checked in game I'm just not seeing skittles Hitomonchan. Honestly speaking, I didn't even touch Hitmonchan's sprite, palette or battle position during either of my updates. Also, Tyranitar will be getting a makeover in the next patch~ [/quote] Well what the hell, then... I used a clean rom too. Oh well, just gonna blame it on my Lunar not patching right for now, I'll fuss with it later since it seems it's only on my end. All that aside, is there any way you can bump misdreavus up a couple priority slots for this if you haven't already? Because she really does look horrid. Link to comment
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