Sorry if this has been suggested before, but I really like how they dealt with shinies in pokemon sword in shield with two types, one much rarer than the other. I understand that the current shiny system is meant to keep shinies valuable by making the percentage lower, however I think that if two types of shinies were implemented in pokemmo (where a normal shiny was brought back to 1/8192 and a special shiny became 1/32768) it would make shiny hunting much more enjoyable while still retaining the value in them.
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JohnPayne
Sorry if this has been suggested before, but I really like how they dealt with shinies in pokemon sword in shield with two types, one much rarer than the other. I understand that the current shiny system is meant to keep shinies valuable by making the percentage lower, however I think that if two types of shinies were implemented in pokemmo (where a normal shiny was brought back to 1/8192 and a special shiny became 1/32768) it would make shiny hunting much more enjoyable while still retaining the value in them.
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