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Capturable Legendaries


Yuszen

Question

Currently, in Pokemmo, it's impossible to catch a permanent legendary, because of PVP balancing and dungeons.

Banning legendaries in PVP and Dungeons would be a good way to add to the game, just leaving them to the base game, or an "anything goes" pvp.

But, we have a problem: The players who completed the game, and can't capture the story legendaries.

To get around this problem, it would be good: Give the legendaries to those who have already completed the E4 in the region; Place these story legendaries in specific places in the region, being able to capture after the battle in the story, but maintaining the effect of not being able to capture during that same battle.

All the legendaries should be the same as Zekrom in question of ivs. All untreatable, unsellable, just like the present-pokemon, but 6x25IVs.

 
 
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the legendaries are not added much more because of pve than pvp.

 

pvp theres not much balance needed when u just put them in uber tier.And they can add a specific ban on a poke or moves if some balance is needed.

 

On the other hand some legendaries can make gym grind or frontier grind much easier.

Edited by MightyBoxer
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2 hours ago, DiosSlurpuff said:

I think they need to implement the legendary catches, since Ubers is unplayable due to this.

Yeah, that's kind of the point of not being able to keep the ones that are in game right now. The devs don't want an Uber tier at all. It's why certain species that would otherwise be Uber have had some form of nerf to keep them out of Uber and why Garchomp seems to be having a serious discussion on how to effectively nerf it while still keeping it viable. It's why Baton Pass was modified to not pass buffs. The point is to try and allow the players to use everything that is in game in some manner. Having the ability to keep legends that would otherwise be Uber would effectively remove the special nature of their lore while simultaneously undermine other tweaks to gym leader/E4 builds that have been made. While they are not absolutely necessary, not every player in game is a comp player and the ones that aren't will just default to these species to farm easy money from the E4.

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