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Why are there no incentives for catching Legendary Pokémon?


Gaea

Question

It could be a reward like "X" amount of money to the owner.

 

I imagine a system where every consecutive battle won by the owner could lead to a bigger prize.

 

Ex:

1st battle won 50k

2d battle won 100k

3d battle won 150k

 

Or something like that... Admins might play with spawn and catching rates for legendaries.

 

This is only an idea to make battles funnier and motivate people to go and catch them.

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11 answers to this question

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8 hours ago, Dibz said:

Good idea. Upvoted c: adding prizes as an incentive to king of the hill would be fun! And small amounts of money or untradeable items would work without breaking the economy at all, especially since it's a rare event.

as @Akshit pointed out, friends could easily exploit this and intentionally lose to each other and get all these gains.

3 hours ago, MatheusEdu7B said:

The economy is already broken, what is the point? kkk

True, but unfortunately the devs cannot realize that

3 hours ago, MatheusEdu7B said:

I really loved the idea, there is nothing to do with the legendaries for now... well... only battle and battle again to have it for the long time as possible.

at least until dungeons.

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Simply put, in conclusion, there’s no need to have incentives for the legendaries.

 

Aside from economy bs, they’re nothing but dex entries here, to where the only point to catch it/nab it is for its Dex entry. After that, you’re basically wasting your time.


And as such, the legendaries have lost any and all worth.

Edited by BoltBlades12
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4 hours ago, BoltBlades12 said:

Simply put, in conclusion, there’s no need to have incentives for the legendaries.

 

Aside from economy bs, they’re nothing but dex entries here, to where the only point to catch it/nab it is for its Dex entry. After that, you’re basically wasting your time.

 

"in conclusion, we dont need incentives to catch them, because there is no incentive to catch them."

 

that is what ur saying 

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5 hours ago, FighterChamp said:

That's right. Why they will give a reward to you for winning battles.

It would ruin the economy.

If you actually got rewards, friends could just manipulate this by purposely losing against each other and getting a heck-ton of rewards as a result.


Besides, the real incentive in the main games for catching legendaries is KEEPING them. Since you can’t keep them here as of now, that removes the incentive and special nature about the legendaries.

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