i sugguest that players who meet or breed a shiny pokemmon should be excluded from shiny judgement ,and this state will keep some online time(i havent thougth about how many hours online should be yet)
Reason:
ok,i must remetion my guess on shiny judgement,in a word, pokemon distribution decides players distribution,and makes some areas a big sample,there is a high rate to meet a shiny pokemon in these big sample area ,and luckiest player but not hardest working player will get this chance.So if you are lucky enough,you can meet a shiny in this big sample area and get another shiny pokemon when moving to another big sample area.
Give one fact I've seen recently, this player meet a shiny sixtales in Abundant Shrine at 11 am and then meet a shiny Litwick in Celestial Tower at 2 pm(maybe i remebered the wrong time,but he got this two shiny pokemon in short intervals and showed on local chanel)
Even more legendary is that i saw a player who meet 2 shiny pokemons in half hour in the same area,Shiny Skarmory and Shiny Donphan in SevaultCanyon,i still have the screenshot and these players' IGN.
Everyone has a 1/30,000 shiny rate, it seems fair when you play offline game,but pokemmo is a online game,i think
there will be super lucky guy and super unlucky guy in a pure or close pure rate online game. 1/30,000,the extremly low rate leads to the slow occurrence of shiny events which covers up the unfair facts.
i think that adding this state will make game more fair and designer dont need to spend a lot of energy modifying existing system.
But there must be some incompleteness in my thinking.thank you for your patient reading and welcome dicussion.
Question
BlueNose
i sugguest that players who meet or breed a shiny pokemmon should be excluded from shiny judgement ,and this state will keep some online time(i havent thougth about how many hours online should be yet)
Reason:
ok,i must remetion my guess on shiny judgement,in a word, pokemon distribution decides players distribution,and makes some areas a big sample,there is a high rate to meet a shiny pokemon in these big sample area ,and luckiest player but not hardest working player will get this chance.So if you are lucky enough,you can meet a shiny in this big sample area and get another shiny pokemon when moving to another big sample area.
Give one fact I've seen recently, this player meet a shiny sixtales in Abundant Shrine at 11 am and then meet a shiny Litwick in Celestial Tower at 2 pm(maybe i remebered the wrong time,but he got this two shiny pokemon in short intervals and showed on local chanel)
Even more legendary is that i saw a player who meet 2 shiny pokemons in half hour in the same area,Shiny Skarmory and Shiny Donphan in SevaultCanyon,i still have the screenshot and these players' IGN.
Everyone has a 1/30,000 shiny rate, it seems fair when you play offline game,but pokemmo is a online game,i think
there will be super lucky guy and super unlucky guy in a pure or close pure rate online game. 1/30,000,the extremly low rate leads to the slow occurrence of shiny events which covers up the unfair facts.
i think that adding this state will make game more fair and designer dont need to spend a lot of energy modifying existing system.
But there must be some incompleteness in my thinking.thank you for your patient reading and welcome dicussion.
Link to comment
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now