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Found 4 results

  1. I think we need some free vanity Items. I think that every 2 months we should have at least one free vanity item that's good. Many players would enjoy this and a lot less work. It could also attract new players. Thanks for reading but I'm in a rush!
  2. DuoFacies

    Bag item list

    Hi there. I want to use an example to illustrate my suggestion. Every time i use a zinc on a pokemon the item list automatically refreshes to the top of the list, and i have to go and search the item i just used again. I find this extremely annoying. I want to suggest that the list remain at the same point where the item I just used is. Maybe i'm too lazy but i think other players find this a bit annoying too. Sorry for my grammar errors, english is not my natal languaje. Greetings.
  3. Many pokemon evolve too early for their own good. They're so [i]eager[/i] to be mature and independent that they don't even realize that they're losing the chance to experience certain moves. Your pokemon want to take on the responsibilities of a fully evolved pokemon too quickly, and you'll just have to tell them [b]no[/b]. Here is a guide to when your pokemon should evolve and why. [size=6][font=tahoma,geneva,sans-serif]I[/font]. [u]Item Evolutions[/u][/size] [indent=1][b][size=4]Pikachu→Raichu (Level 50)[/size][/b][/indent] [indent=1]Pikachu learns its last move, Light Screen, at level 50.[/indent] [indent=1][b][size=4]Nidorina→Nidoqueen (Level 53 / 22)[/size][/b][/indent] [indent=1]Nidorina learns its last move, Crunch, at level 53. If you are willing to sacrifice Helping Hand, Fury Swipes, Flatter, and Crunch for Nidoqueen's Body Slam, you should evolve it at level 22.[/indent] [indent=1][b][size=4]Nidorino→Nidoking (Level 53 / 22)[/size][/b][/indent] [indent=1]Nidorino learns its last move, Horn Drill, at level 53. Similar to Nidoqueen, you will have to sacrifice Nidorino's Helping Hand, Fury Attack, Flatter, and Horn Drill for Nidoking's Thrash when evolving at level 22.[/indent] [indent=1][b][size=4]Clefairy→Clefable (Level 45)[/size][/b][/indent] [indent=1]Clefairy learns its last move, Meteor Mash, at level 45.[/indent] [indent=1][b]Vulpix→Ninetales (Level 41 / 37)[/b][/indent] [indent=1]Vulpix learns its last move, Fire Spin, at level 41. Alternatively, you could evolve it at level 37 and obtain Fire Spin at level 45 with Ninetales.[/indent] [indent=1][b]Jigglypuff→Wigglytuff (Level 49)[/b][/indent] [indent=1]Jigglypuff learns its last move, Double-Edge, at level 49.[/indent] [indent=1][b]Gloom→Vileplume (Level 35)[/b][/indent] [indent=1]Gloom learns Moonlight at level 35. Both Gloom and Vileplume learn Petal Dance at level 44.[/indent] [indent=1][b]Gloom→Bellossom (Level 35)[/b][/indent] [indent=1]Gloom learns Moonlight at level 35. Both Gloom and Bellossom learn Petal Dance at level 44.[/indent] [indent=1][b]Growlithe→Arcanine (Level 49 / 43)[/b][/indent] [indent=1]Growlithe learns its last move, Flamethrower, at level 49. Arcanine also learns its last move, ExtremeSpeed, at level 49. You have to choose which move you wish to keep.[/indent] [indent=1][b]Poliwhirl→Poliwrath (Level 51 / 43 / 27)[/b][/indent] [indent=1]There are a few choices in this evolution. You can choose to learn all of Poliwhirl's moves, sacrificing Poliwrath's Submission and Mind Reader. You can also choose to evolve after Poliwhirl learns Belly Drum at level 43, sacrificing Hydro Pump and Mind Reader. Lastly you may choose to evolve after learning Rain Dance at level 27, sacrificing Poliwhirl's Belly Drum and Hydro Pump for Poliwrath's Submission and Mind Reader.[/indent] [indent=1][b]Weepinbell→Victreebel (Level 54)[/b][/indent] [indent=1]Weepinbell learns its last move, Slam, at level 54.[/indent] [indent=1][b]Shellder→Cloyster (Level 50 / 36 / 29)[/b][/indent] [indent=1]At level 50, Shellder learns Ice Beam, but forfeits the chance to learn Spikes and Spike Cannon from Cloyster. To have a spikes user, evolving at level 29 allows you to learn Spikes and Spike Cannon while forfeiting Leer, Clamp, and Ice Beam. The unappealing choice is to evolve at level 36 and keep Leer and Spikes Cannon in exchange for Spikes, Clamp, and Ice Beam.[/indent] [indent=1][b]Exeggcute→Exeggutor (Level 43 / 25 / 13)[/b][/indent] [indent=1]Choosing to level up to 43 before evolving allows you to learn SolarBeam without the use of a TM, but is sacrificing Exeggutor's Stomp and powerful Egg Bomb. Evolving at 30 will give you the chance to learn Egg Bomb, but you will sacrifice Poison and Sleep Powder and the chance to learn SolarBeam naturally. Another choice would be to evolve at level 18 to learn Exegguctor's Stomp while forfeiting the majority of Exeggcute's moveset.[/indent] [indent=1][b]Staryu→Starmie (Level 46 / 28)[/b][/indent] [indent=1]Staryu learns its last move, Hydro Pump, at level 46. But to learn the move Confuse Ray, you'll have to evolve at level 28 and forfeit Staryu's Minimize, Light Screen, Cosmic Power, and Hydro Pump.[/indent] [size=6]II. [u]Trade Evolutions[/u][/size] [indent=1][b]Poliwhirl→Politoed (Level 51 / 43)[/b][/indent] [indent=1]Poliwhirl learns his last move, Hydro Pump, at level 51. You could also choose to forfeit Hydro Pump for Politoed's Swagger.[/indent] [indent=1][b]Kadabra→Alakazam (Level 30 / 33)[/b][/indent] [indent=1]This is a choice between Role Play and Calm Mind. If you evolve at 30, you get Alakazam's Calm Mind, and if you evolve at 33, you keep Kadabra's Role Play.[/indent] [indent=1][b]Machoke→Machamp (Level 1)[/b][/indent] [indent=1]You can evolve Machoke whenever you want because it makes no difference.[/indent] [indent=1][b]Graveler→Golem (Level 1)[/b][/indent] [indent=1]You can evolve Graveler whenever you want because it makes no difference.[/indent] [indent=1][b]Slowpoke→Slowking (Level 29 / 36)[/b][/indent] [indent=1]This is a choice between Amnesia and Swagger. If you evolve at 29, you get Slowking's Swagger, and if you evolve at 36, you keep Slowpoke's Amnesia.[/indent] [indent=1][b]Haunter→Gengar (Level 1)[/b][/indent] [indent=1]You can evolve Haunter whenever you want because it makes no difference.[/indent] [indent=1][b]Onix→Steelix (Level 45 / 52)[/b][/indent] [indent=1]This is a choice between Sand Tomb and Crunch. If you evolve at 45, you get Steelix's Crunch, and if you evolve at 52, you keep Onix's Sand Tomb.[/indent] [indent=1][b]Seadra→Kingdra (Level 1)[/b][/indent] [indent=1]Evolve Seadra whenever you want, it makes no difference.[/indent] [indent=1][b]Scyther→Scizor (Level 41 / 36 / 21)[/b][/indent] [indent=1]A choice between three moves. Evolving at 41 gives you all of Scyther's moves and leaves out Scizor's steel-type moves. Evolving at 36 will lose Double Team for Scizor's Iron Defense. Lastly, evolving at level 21 allows Scizor to learn Metal Claw and Iron Defense, giving up Wing Attack and Double Team.[/indent] [indent=1][b]Porygon→Porygon2 (Level 20 / Level 24)[/b][/indent] [indent=1]This is a choice between Sharpen and Defense Curl. If you evolve at 20, you get Porygon2's Defense Curl, and if you evolve at 24, you keep Porygon's Sharpen[/indent] [size=6]III. [u]Happiness and Other Evolutions[/u][/size] [indent=1][b]Golbat→Crobat (Level 1)[/b][/indent] [indent=1]You can evolve Golbat at any time, they both learn the same moves.[/indent] [indent=1][b]Chansey→Blissey (Level 1)[/b][/indent] [indent=1]You'll want to evolve Chansey as soon as you can because Blissey learns all of her moves at an earlier rate.[/indent] [size=6]IV. [u]Eeveelutions[/u][/size] [indent=1][b]Eevee→ (Level 36)[/b][/indent] [indent=1]The only reason you'll ever want to delay an Eeveelution is to learn Baton Pass at level 36. This wont matter until it's implemented.[/indent] So now your pokemon has evolved and it is happy and healthy the way it should be. Maybe they will resent you a little bit for smothering them, but in the long run, you did the right thing, and your pokemon will be healthier because of you.
  4. Competitive Battling is starting to become big here on PokeMMO, but, we still do not have an official ranking system. I'm here to suggest a complete ranking system which will be used for all players and maybe even in the future, teams. To implement this ranking system, I would need complete compliance with the staff in using this ranking system, as it involves the forums heavily. The good thing is that no work has to be done on the server itself, allowing for the coders to work on more important aspects of the game itself. So, I introduce to you.... "The PokeMMO Trainer's League" ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Registration: To begin, all trainers who wish to battle competitively must be registered on the forums. This will allow the tracking of users' wins and losses much more efficiently. All trainers will begin in "F-Class". This is the lowest class in the ranking system seen here: There are two different ways to increase your ranking within the "Basic Classes", these are seen here: Win 3 consecutive battles against trainers of same class Win 1 battle against a higher ranked trainer To organize a ranked battle, trainer must use the following method(s): Posting a Notice on the "Competitive Alley" Sub-forum that you are looking for challengers Replying to another trainers posting Also, trainers who lose 3 consecutive battles will also rank down in class if they're higher than F-Class. All battles must be reported to the "Competitive Alley" sub-forum, for them to count as a victory for the trainer to Rank up. Also Video Recording or taking pictures of your battle is highly recommended so that any disputes or complaints can be argued with evidence. The implementation of video recordings and pictures also allows new trainers to see what battling in the league is like! Player's can only reach "C-class" based on wins alone. To be entered into the advanced classes of B, A, and Special-A, you must have participated in a total of 50 battles while you are currently in C-class. To advance from B>A>Special-A, players will have to use the following methods: Win five (5) consecutive battles against trainers of same class Win ten (10) consecutive battles against trainers of the class immediately below you Defeat a trainer who is ranked higher than you ~~~~~~~~~~~~~~~~~ "PokeMMO Player's League Championship" There is a reason why trainers aspire to become at least "B-Class". Those who are, and ranked higher, are eligible to enter in the biggest tournament of the year, with Pokemon, and potentially money up for grabs. The tournament would be open to any and all who are "B-Class" and above. There will be rules/guidelines, but those would be detailed at a later time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Having an official ranking system would be beneficial for the game, and the players as a whole. It would allow tournaments to run efficiently and smoothly, while creating a pro-active competitive scene with set-goals in mind. Any questions? Post here.
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