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Found 5 results

  1. So instead of saying 'tm 26' it will say 'tm 26 Earthquake' or just 'Earthquake'
  2. I could have sworn I remembered seeing a suggestion like this once but I couldn't find it again, if someone has the link just post it here so I can bump it and this can be trashed... Anyways. I think that a false swipe TM should be added. It isn't anything that would break the meta game of comp play and it would make hunting pokemon a lot easier. It was added in later generations as TM54 and I don't really see a reason why it shouldn't be added (unless implementing it would be a bitch, or if adding it to the available moves for pokemon would be hard). I figure it could be in the game corner for like 2000 coins. Alternately a move tutor who could teach it.
  3. Warning: It is lengthy, but half of it is real easy. Don't worry. The concept of my idea is to improve the pokedex so that you use it more than you use google. Basically, all I'm asking for is more tabs and text on it. The pokedex is often defined as a "technological wonder" and it makes people think of the iPhone from 17 years ago. Might as well make it look like it can do more. The pros for this are so it gives enough information so the user doesn't need to google or ask global chat for most of what he wants. The cons? None, other than some time consumption. Here's a list of ideas, but you can find whatever you want. If you're a dev or something, read at least the first and second list. Sorta Implementable things, that are just text pretty much: -Add the evolution method. (Level 30, thunderstone) etc. -Add the types of pokemon. Sometimes people tend to forget dual types. For now, it doesn't even have to be the type icon, just a character string that says "grass/poison" is enough. It's probably planned but it is missing nevertheless. -Add the potential abilities a pokemon can have. So you know that when you cuahgt a pokemon, it has another passive that you didn't know about that you may prefer. -Add a clock on it. That's the main reason any human takes out their iPhone. Could be both in-game and real-life time, but whatever you want. A clock is symbolic. It needs one. -Add a new tab with an index of all user commands. Because all I know is /w, /unstuck and /time and I'm certain there are many more. You probably have a text file of them, just copy/paste it onto a tab in there. Maybe implementable, don't know: -A "currently owned" color for pokemon. Like a darkish red. So there is a difference between "caught" and "caught but don't have it anymore". This way it looks way cooler when you actually own 386 pokemon in your boxes, which is my goal. If you wanna go crazy: -A search feature just like in the newer games. So you can search for a aprticular type or order by alphabetical or whatever. -Add a "seen" pokemon's location on the map (Not urgent as it's difficult but it needs done eventually.) -A new tab with a TM dex type thing. So that you know what TMs you had but used and forgot and stuff. It would have the same interface as the pokedex tab, except it'd have TMs. There's plenty that can be done with this. -A more advanced progress bar. I heard achievements were planned, they could fit in a tab in here. You know, with the completion of the pokedex or TM dex. People wouldn't have to compare "seen 42, caught 21, owned 15" all the time, they could just state "10% complete". It could give some sort of easy ranking. Suggest some more things if you like and tell me what you think. Once again, the main motivation for this is that the pokedex is underrated, when it shuold be the essence of the storyline and goal of the game. But people are just focused on EVs and battles. Remind them to fill out this thing and to whip it out as often as they whip out their iPhone! :)
  4. Since the TMs are only 1 use in the game why not make all TMs available for purchase through Game Corner as prizes? It would have a similar system to the Battle Frontier but with coins. If we used battle points it could be abused by players challenging lower leveled players to farm Battle Points. It would take more effort to get the TMs than just buying them from Celadon Mall. If the system of TMs not being only 1 use like in Black/White were to be implemented, many players would be at a disadvantage if they used up a TM,
  5. I've always thought that Pokémon should learn more than just 4 attacks so maybe if you guys agree, after attaining a certain number of badges, or reaching a high enough level allow a Pokémon to learn 6 attacks rather than just 4, maybe have a set level for all Pokémon (similar to evolving) where they can learn 1 extra attack, raising their total to 5 and then again to 6 when they reach a different level.
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