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Kobold101

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  1. Currently, it is Emboar, Cofagrigus, Ferrothorn, Haxorus, Beheeyem, and something else I've yet to decide on. What should I go?
  2. 4th gym is the electric type one. All you need for Diftveil is a Cofagrigus. No, I will not stop jerking it off. I was legit amazed on how well it tanked hits when I used him.
  3. I don't exactly think a game that requires you to find ROMs of a game is going to be very popular....ever.
  4. And be aware that damage range is a thing. I've actually won more battles than I can count by crossing my fingers for damage range to roll low.
  5. A slight change in mindset can be the difference between winning and losing. You wanna think about what your opponent is going to do. Mostly, it's going to be switches. From what I can tell, the Gym Leader AI switches when; -It can do more damage with a different pokemon, based off of its own attack/special attack -Another pokemon they have, has a super effective move, while the one on the field does not. -You have a type advantage, and they have a pokemon that's normally effected/resistant to it. Use this knowledge to help predict switches. It's not 100% foolproof, however, but that's what keeps this interesting.
  6. It's nice that pokemon is, for once, challenging. Trainers, especially Gym Leaders, act like actual players for the most part. You have to rethink your strategy and bring in more pokemon to a fight. Basically, git gud.
  7. Only advice I can give is to bang your head against the gym repeatedly. Worked out for me. If you're having trouble with the 5th gym, however, catch and raise a Yamask until it evolves into a Cofagrigus. Damn coffin can tank Clay's hits like nothing.
  8. I kinda like how the gym leaders are an actual challenge now, because they use more advanced tactics like switching. The only gym leader I'd classify as 'easy' is Brycen because I choose Tepig as a starter. C L E A N W I P E. The level cap does add a nice bit of challenge to the game, and overall, I kinda hated it at first, but then I enjoyed it more as I went through the game. It encourages a more 'fun' style of play that adds some challenge to an otherwise pretty easy game. It took me forever to beat Clay because I didn't have a pokemon that could take his hits. That is, until my Yamask evolved. He's a goddamn tank now. He only lost 1/4 of his health to a critical crunch. I should name him Sherman
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