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Luke

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Everything posted by Luke

  1. It is just mind-blowing to me that the devs said "Nah we won't ban stuff anymore we only nerf" and now they won't even nerf. Seriously what is the point in a TC, what is the point in even having competitive tiers with no way to restrict anything, I truly despair at the direction the game has gone in.
  2. Lumiere & Enchanteur have the strongest teams. I think the best idea for this PSL was to build around 3 strong players who are gonna net you a win with 80% accuracy each week, and go from there (based on the pool). In previous PSL's, I think it was better to go with 2 strong players with an 80% chance to win, and build a bit of a more rounded team. This time I think managers should have switched their approach a bit. I do really believe those 2 teams are the strongest, but a lot can happen in practice in PSL vs on paper. I think people are a little harsh on the rest of the teams though even if there is quite a big drop off with the rest from the top two imo; anyone can still win maybe except 2 teams who I think look very bad (not gonna name names and put anyone down I'm not toxic!).
  3. Copied from the discord: The first play-in will be the "EU Play-In" sign ups will open in 1 hour 15 minutes And the tournament will begin in 2 hours 15 minutes If you can't make this one / missed this one, don't worry. I intend to host "The American Play-in" and the "Asian Play-in" to ensure that I have tournaments friendly for an arrangement of time-zones. At exactly 4PM BST ⁠play-in-signups will open. And 32 slots will be available for people to sign up, it is first come first served. So ensure any friends you know who want to play are in the discord ASAP. Anyone found to be signing up on multiple accounts will be permanently banned for the OUvitational 1, and any other tours we decide to host in the future. No exceptions. Here are the prizes for play-ins: 1st place: 1m + Qualification for main tour 2nd place: Qualification for main tour THE TOURNAMENT STARTS AT 5PM BST The challonge will be posted around 30 mins before the tournament starts. You will have 10 minutes after I call you before I start going for back-ups, this is not a TT. I will not delay and waste peoples time for those who can't be bothered to show up. Good luck! If you wish to join the discord, so you don't miss any sign ups or future qualifiers please join here: https://discord.gg/WEt2bMpVap
  4. I have a serious question: why do the higher-ups never take credit for these decisions? Why is it always put onto TC to announce these changes, which they didn't ask for? Why can't the devs come out and own the fact that THEY are doing this? Gallade is FINE. There is absolutely no reason to change it, what is the specific reason to change to 1.4x damage.. Which as gb said "There is no dmg mechanic in the history of pokemon battling that gives a 1.4 boost" TC didn't want healing moves to be nerfed; in fact, we were in unanimous agreement that it would be bad for the health of PVP to add them. What happened? It got added anyway. I see parallels here: the current TC clearly doesn't want this change, yet they have to present it like a politician playing both sides 'The man has chosen' 'The choice came from above us' while making a thread endorsing it as if it is the best decision possible. This system is completely backwards. There is no explanation for any of this happening; there is no sound logic or reasoning for any decisions made nowadays. TC is absolutely in free fall. @Devs, listen to the TC. It's what they are there for. If you are just going to ignore them, then remove the TC and act like actual grown-ups. Present these choices because it's what YOU want for your game, and take the backlash, as there is not an ounce of competitive integrity in this decision. Instead of forcing others to take the criticism for you as if this is a decision made with the health of competitive MMO tiers in mind, how about you own the fact this is a decision purely based on your vision for the game. It is really sad because I had hopes for the meta at one point, and now I have absolutely zero interest in how poorly it's all being handled. I have ideas for solutions, but I won't waste any time presenting them to deaf ears.
  5. The invites have been sent, the players confirmed (in no particular order) are as follows: Still missing 1 but people kept bugging me SO HERE IT IS. Other 1 will be added when the dumbass replies. Play ins begin in this next week if all goes according to plan, more announcements in the discord.
  6. Why the Gallade change? Having a Pokemon which uses physical fighting and psychic STAB moves was a great addition for OU, it was broken. It got nerfed based on the devs policy... Now it's healthy. Sure, it's not blowing teams apart like it did before but any good pilot of a decently built Gallade team will make the most out of it with 1.3x. Unnecessary change, kinda reminding me of when we added tickle to Wobbuffet and it went from Untiered -> Ubers, I can see Gallade going from OU -> Ubers because 1.4x makes its answers become a lot more shaky and reliant on living rolls.
  7. Invites are being sent out right now, I have tried to do a soft limit of 4 players per team but I believe we went above this twice, as this was just a rule so I didn't invite 10 players from 1 team and not something I was too extreme on sticking by. After the line-up of 25 confirms they are ok to play, the play-ins will be announced and the qualifiers will start. All players invited will have 24 hours to accept their invite before I move onto inviting back-up options. If you aren't invited and feel like you should've been, complaining will do NOTHING for you. I will not listen to it, qualify via play-ins instead. Complaining will just make me laugh at you. Reminder that this is a BEST OUT OF 3 TOURNAMENT, which will be played WEEKLY. It is for the top of their game in PokeMMO PVP, the innovators & highest skilled players will succeed in this tournament. Here is the discord invite for anyone who wishes to join: https://discord.gg/TVsPd3du5F
  8. Boy I do wonder why people use the same stuff in a tier named “Over Used”
  9. The OUvitational Art by lTear Are you tired of lackluster prizes, low skill filled tournaments? And a general mediocre environment? Look no further. The OUvitational will be commencing within the coming months. With a starting prize worth 80m (which is surely to rise) for the 1st place winner; we promise to bring the hype. 25 players who are considered elite, serial winners at the top of their game will be invited by myself. 6 will be able to qualify by play-ins. And 1 will be chosen by the highest donator. Totaling for a 32 player elite tournament. Rules & Tournament Explained: Discord: https://discord.gg/5B55r8jVUJ Play in #1: Date TBC Play in #2: Date TBC Play in #3: Date TBC Play in #4: Date TBC Play in #5: Date TBC Play in #6: Date TBC 25 Invited Players: 6 players qualified by play ins: Prizes *subject to change with donations* 1st Place Prize $50,000,000 + Shiny 5x31 Weavile 2nd Place Prize $12,500,000 3rd Place Prize $5,500,000 DONATORS PLEASE SEND ANY DONATIONS TO: NiceRNG
  10. As hinted at in my post, this cutoff change still doesn't change the outcome of yoyo'ing tiers. I would recommend the TC go for some kind of authoritarian approach honestly lmao
  11. I don't even really play lower tiers and it bothers me. Something will drop to NU for like 2 months and immediately go up, and then 2 months after this it will be in contention to drop again.. Completely changing the meta over and over. This kinda locks the NU player-base into: Those who are passionate about the tier, those who want to play all tiers, And those who are rich and can adapt to these shifts on the fly (not many competitive PVP players) which also locks how much it can actually grow. I personally thought of some sort of clause where if something drops it can't go back up for X amount of time. Curious on other people's ideas. (I am no longer TC so this is not TC asking for some discussion on this, it just hasn't been removed from my profile lol)
  12. I have no idea why he isn't blacklisted from the forums, I get more posts deleted than he does at this point.
  13. Okay, how about you provide points and argue for them then? I am not disagreeing or agreeing with you I just think it's quite silly to say such a statement and not try and educate people if it's truly what you believe.
  14. As a former TC member, I can say that I had you blocked while I was in TC (and still do), and I know many other TC members have you blocked. You spam threads with nonsense and steer the conversation in an unproductive manner. I know you mean no harm, but that doesn't mean I have to willingly expose myself to what you say. You actively ignored me many times when I refuted your points and continued on as if you were some sort of rogue AI. I am not the only person with an experience like this. You need to stop being so aggressive and actually back your points up with evidence.
  15. 11 key shifts for NU. Surely there is a way to make this less extreme, right? I have been slightly out the loop for a few months now but cmon this just seems insane.
  16. Not paying the ridiculous GTL prices which Chinese players have tried to sell at for over 2 years (and failed to do so) PM / Mail me if you're interested in selling to me: Luke
  17. Randoms are NOT good for competitive. It is a casual format. This guy is talking about win rate, strats and techniques. Which are pretty irrelevant in randoms, all you need to do is memorise movesets... (I know because I know many randoms players who have a massive spreadsheet just with the sets listed lol) This isn't a complex strategy. My advice would be get into OU, don't worry about teambuilding right away; just look at what tournament winners are using. Check multiple R1's of theirs, if you see a team pop up multiple times just copy that. Since it's a reliable team which they trust to win regularly. It's what every new player does, dip your toes into ranked and learn the metagame. Once you feel comfortable with that team copy two more. When you can use 3 copied teams correctly you should have a diverse and decent teampool, NOW is when you start to teambuild. Utilise the knowledge you picked up from these games with the copied teams, and pick a mon and build around it. Think of basic typing fundamentals and archetypes which you have seen (stall, balance, HO etc) , (you can also check smogon for this) The start will be rough, your teams will suck. But it really shouldn't take long due to the fact you have already picked up a decent amount of knowledge & experience with the copied teams.
  18. no takers? 😞 clown laugh reacting but too scared to take. Sad
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