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CCMayhem

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About CCMayhem

  • Birthday 09/06/1993

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    Male
  • IGN
    PokeMayhem

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  1. Hello! Sorry for posting this here. I'm trying to recover my account that is tied to an old email which I can't access due to no longer having the number associated with it and moving countries I've tried to make a ticket on your support url and every-time I login with an account the page shows internal server error 500. I've tried multiple browsers, cleared caches etc. Any help appreciated thanks!
  2. I'm curious how this "bug" impacts game-play negatively, does it break something? Is it exploitable? It's interesting that you would worry about something as mundane as skipped intimidate animations, what are you not telling us? Or is this just heavy handed policing of insignificant issues.
  3. Can I see Charizard's, Dusclops, Tangela, Blastoise, Lanturn, Ludicolo, and Steelix please.
  4. This thread is full of people who don't know how economics work. Supply and demand my-friend. Shinies are already hard enough to obtain, there's absolutely no reason to make it harder. While I don't agree with @DrButler standard of civil conversation, he has a point. P.S I've played since 2012 and have not seen a single shiny in the wild.
  5. Isn't there alternative solutions that could fix this issue? Seems like that's what the tiering system is for. HA's should alleviate some of these issues, but I'm no expert(So correct me If I am wrong). Also isn't the whole point of dungeons to add more diverse end-game content? I do enjoy competitive play, haven't done it seriously for some years now, but shiny hunting and PvP has never been the be all end all of PokeMMO for me. I'm going to have to politely disagree with you here. Unique != Unhealthy, it adds meaningful content that creates competition(especially in MMO's) that outlives most end game activities. It's all about how it is implemented. Balance should always be a priority, we can agree in that regard.
  6. Well regarding legendaries its not "Lore" per se, more their obtainability. To clarify; Legendaries are not generally a species they're unique. There is observable evidence that some legendaries can breed;however it just doesn't make much sense to have 1000's of <insert legendary here> running around the PokeMMO universe. Don't get me wrong, some legendaries bring a little bit of competitive balance, but it's not all about the competition(subjective). One of the things that attracted me to PokeMMO back in 2012 over the other options was the immersive feeling of stepping into a mostly realistic(for a pokemon setting) Pokemon universe. It would be a shame from a lore perspective to cheapen the uniqueness of these mons. With all that being said, I would very much like to see the legendary system expanded on, just not in line with a SP game. Just one dudes opinion though. EDIT: On the dungeon's they sound awesome! I'm not saying don't have them. More true co-op like BT and Christmas Event(?) would make a lot of people very happy.
  7. Am I the only one that likes legendary system as is(It could be expanded on a little)? Sure, add dungeons, but why ruin the lore? I sorta see how legendaries are applicable in the SP games, but MMOwise it doesn't make much sense.
  8. Wew, Ice Cold. Not even a sorry the game stole all of your oldschool pokes? Making comps back in 2013 was no easy feat man.
  9. Thank you for the speedy reply mate.
  10. Hahahahaha, oops. No, just a fun team I have some serious competitive Mons. if i at-least had access to icy-rock I could have a better defensive hail setter.
  11. Hey lads, was a bit curious why half of these abilities aren't working. lacking Abomasnow was a blow for my hail team but I was trying to work around it with a Vanillluxe, bred it and EV trained it along with my Reuniclus only to find the abilities aren't working. I could sort of see why magic guard would need some further implementation but if Drought and Drizzle work why doesn't snow warning? Anyone know the ETA on these? Kind of a let down since I can't use my planned core at all. Would be nice to at-least have Icy rock if i have to manually set it.
  12. CCMayhem

    Ev Training Job

    Do you have any references?
  13. I have been using SubSwagger Jask too great outcomes recently, good shit. Not really under the impression its OP though especially since it has kind of a huge risk v reward factor too it hugely desperate play imo
  14. CCMayhem

    LF UU comps

    Have a few i am looking to get rid of actually, lemme know if any catches your eye. Armaldo| Male | Adamant | 31/31/31/31/15/31 - Moveset Protect | Earthquake | Rock blast| Swords dance// ATK | Speed Ev Spread Sneasel Female | Jolly | 28/30/3125/29/25 - Moveset Brick Break | Ice Punch | Pursuit | Fakeout || Speed + Atk Ev Spread Miltank | Female | (Bad Nature " Naive) | 31/31/31/31/26/31 Moveset | Curse | Body Slam | heal bell | MilkDrink - Defense + HP Ev Spread Tentacruel | Female | Sassy | 31/31/31/31/31/31 Moveset | Surf | Protect | Giga Drain | Toxic | HP / SP Def Ev Spread Azumaril | Male | Adamant | 28/30/20/19/29/31 | Moveset | Waterfall | Super Power | Double Edge| Dive HP + Attack Ev Spread EDIT: Added more
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