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Posts posted by Kyu
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19 hours ago, Sergkn said:I'm not english but I think I understand some and the post says ABOUT 10 days, about may be 11, 12, 13, 14, 9 or depends whats going on almost one more month xd
I made the mistake of assuming our players could read. Johtomorrow (if I don't keel over)
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On 7/15/2023 at 8:10 AM, gbwead said:
Excuse me, but why is there a SPACE before the COLON, but not after? That's gross.
you want to know what's really gross? ipboard trying to sell me $40 themes through a marketplace integration every time I click "CSS settings" in the forums acp because some megamind decided "hey we don't need to develop basic moderation tools. if someone needs to filter emails by a regex pattern they can just write their own plugin or pay some guy $10 for some fragile garbage which will break in the next major version and never work again"
you're welcome btw
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28 minutes ago, Patrouski2 said:
How Long Will the pts Last?
It'll be online for about 2 days. We don't have a strict schedule for it and we'll announce it on Discord/etc. when it's available.
28 minutes ago, Patrouski2 said:If its just the weekend, will there be multiple PTS's?
We're only planning on one right now.
28 minutes ago, Patrouski2 said:How Much Of The Story Will Be Available To Test? Will Any parts of the map/region be blocked off?
The storyline is available up to Johto's champion. Optional/post-game areas won't be available.
28 minutes ago, Patrouski2 said:Will XX be implemented?
You can expect most canonical features, including Headbutt/Apricorns, to be implemented in either the main server's release or shortly after. But this PTS is focused on storyline testing, so you won't see them yet.
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5 minutes ago, awkways said:
Do you intend on doing yearly anniversary events - specifically in July/August? If so, why those months? IIRC last year around this time you replied to a post of mine saying the actual anniversary for PokeMMO is the first week of April
No, we'd prefer to set the expectation of anniversary events in the mid-year, usually targeting June. For this one, HGSS got in the way, so it wasn't really feasible to target that month this time.
In terms of why June instead of April, it's mostly to prevent burnout. Events are really draining to develop back to back, so we try to encourage people to take time off in the spring by limiting the development targets for the quarter.
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56 minutes ago, JerryJestar said:Btw, will the Halloween event replace by Johto update?
No. The PTS for this will focus on storyline balancing feedback to make sure it wasn't made too hard. At the moment, the main storyline is basically done aside from some special scripted events.
I'd expect we'd be ready to release the region to the main server about a month after the preview.
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Changelog: 29/04/2023
Bug Fixes
- Fixed several client crashes and various UI issues
- Fixed a regression where Encore would end sooner than intended
- Fixed an exploit which could result in some types of items being duplicated in wild encounters
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Some classes of items can no longer be held by party members.
- When moving a monster to your party, you may see a message indicating you gained an item if it's now restricted
- Fixed an issue where unregistering participants in a Battle Box wouldn't work correctly
- Fixed a regression where held items in-battle wouldn't always respond correctly to HP changes (e.g. Sitrus Berry)
- Fixed a regression where Ghost-type Curse in single battles wouldn't function
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Features
PC UI Refresh
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The PC UI has been refreshed to better accommodate players on mobile platforms and add new inventory management features:
- Box name lengths can now be up to 20 characters
- Boxes can be rearranged by dragging their position
- Boxes can now be automatically sorted based on various criteria
- Added a "Show Items" toggle for easy held item viewing
- Players can now multi-select various entries to move them to new positions or change their box
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PC Box settings are now saved across mobile / desktop platforms
- Note: Because PC Box settings are now saved to the server, previous client-side box settings have been reset to default
- Added various additional filters under the Advanced Search menu for the PC and GTL
- Multiple items can now be taken from the PC at the same time during multi-selection
- The maximum PC Expansion Drive count has been increased from 10 to 14
Gen9-1 Move Updates
- Movepools have been adjusted to reflect Gen9-1 (Scarlet/Violet) move changes. New move are listed below;
Spoiler=====
Bulbasaur now learns Outrage via TM
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Ivysaur now learns Outrage via TM
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Charmander now learns Focus Blast via TM
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Charmeleon now learns Focus Blast via TM
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Squirtle now learns Outrage via TM
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Wartortle now learns Outrage via TM
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Butterfree now learns Headbutt via TM
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Beedrill now learns Headbutt via TM
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Pidgey now learns Headbutt via TM
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Pidgeotto now learns Headbutt via TM
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Pidgeot now learns Headbutt via TM
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Spearow now learns Headbutt via TM
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Fearow now learns Headbutt via TM
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Pikachu now learns Fake Tears via TM
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Raichu now learns Fake Tears via TM
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Vulpix now learns Tackle at Level 1
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Jigglypuff now learns Metronome via TM
Jigglypuff now learns Swift via TM
Jigglypuff now learns Amnesia via TM
Jigglypuff now learns Thief via TM
Jigglypuff now learns Sandstorm via TM
Jigglypuff now learns Encore via TM
Jigglypuff now learns Taunt via TM
Jigglypuff now learns Skill Swap via TM
Jigglypuff now learns Magical Leaf via TM
Jigglypuff now learns Calm Mind via TM
Jigglypuff now learns Dark Pulse via TM
Jigglypuff now learns Energy Ball via TM
Jigglypuff now learns Nasty Plot via TM
Jigglypuff now learns Zen Headbutt via TM
Jigglypuff now learns Psyshock via TM
Jigglypuff now learns Stored Power via TM
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Wigglytuff now learns Metronome via TM
Wigglytuff now learns Swift via TM
Wigglytuff now learns Amnesia via TM
Wigglytuff now learns Thief via TM
Wigglytuff now learns Sandstorm via TM
Wigglytuff now learns Encore via TM
Wigglytuff now learns Taunt via TM
Wigglytuff now learns Skill Swap via TM
Wigglytuff now learns Magical Leaf via TM
Wigglytuff now learns Calm Mind via TM
Wigglytuff now learns Dark Pulse via TM
Wigglytuff now learns Energy Ball via TM
Wigglytuff now learns Nasty Plot via TM
Wigglytuff now learns Zen Headbutt via TM
Wigglytuff now learns Psyshock via TM
Wigglytuff now learns Stored Power via TM
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Zubat now learns Headbutt via TM
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Golbat now learns Headbutt via TM
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Oddish now learns Headbutt via TM
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Gloom now learns Headbutt via TM
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Vileplume now learns Headbutt via TM
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Paras now learns Headbutt via TM
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Parasect now learns Headbutt via TM
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Venonat now learns Bug Buzz at Level 25
Venonat now learns Headbutt via TM
Venonat now learns Night Shade via TM
Venonat now learns Confuse Ray via TM
Venonat now learns Bug Buzz via TM
Venonat now learns Energy Ball via TM
Venonat now learns Acid Spray via TM
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Venomoth now learns Headbutt via TM
Venomoth now learns Night Shade via TM
Venomoth now learns Confuse Ray via TM
Venomoth now learns Air Slash via TM
Venomoth now learns Acid Spray via TM
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Diglett now learns Swords Dance via TM
Diglett now learns Charm via TM
Diglett now learns Helping Hand via TM
Diglett now learns Rock Blast via TM
Diglett now learns Stone Edge via TM
Diglett now learns Foul Play via TM
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Dugtrio now learns Swords Dance via TM
Dugtrio now learns Helping Hand via TM
Dugtrio now learns Rock Blast via TM
Dugtrio now learns Foul Play via TM
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Meowth now learns Thunder Wave via TM
Meowth now learns Agility via TM
Meowth now learns False Swipe via TM
Meowth now learns Metal Claw via TM
Meowth now learns Helping Hand via TM
Meowth now learns Fake Tears via TM
Meowth now learns Power Gem via TM
Meowth now learns Snarl via TM
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Persian now learns Thunder Wave via TM
Persian now learns Agility via TM
Persian now learns False Swipe via TM
Persian now learns Metal Claw via TM
Persian now learns Helping Hand via TM
Persian now learns Fake Tears via TM
Persian now learns Snarl via TM
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Psyduck now learns Low Kick via TM
Psyduck now learns Metronome via TM
Psyduck now learns Thief via TM
Psyduck now learns Taunt via TM
Psyduck now learns Helping Hand via TM
Psyduck now learns Skill Swap via TM
Psyduck now learns Mud Shot via TM
Psyduck now learns Nasty Plot via TM
Psyduck now learns Low Sweep via TM
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Golduck now learns Metronome via TM
Golduck now learns Thief via TM
Golduck now learns Taunt via TM
Golduck now learns Helping Hand via TM
Golduck now learns Skill Swap via TM
Golduck now learns Mud Shot via TM
Golduck now learns Power Gem via TM
Golduck now learns Nasty Plot via TM
Golduck now learns Grass Knot via TM
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Mankey now learns Scary Face via TM
Mankey now learns Drain Punch via TM
Mankey now learns Shadow Claw via TM
Mankey now learns Stone Edge via TM
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Primeape now learns Scary Face via TM
Primeape now learns Drain Punch via TM
Primeape now learns Shadow Claw via TM
Primeape now learns Stealth Rock via TM
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Growlithe now learns Scary Face via TM
Growlithe now learns Thunder Fang via TM
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Arcanine now learns Superpower via TM
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Bellsprout now learns Headbutt via TM
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Weepinbell now learns Headbutt via TM
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Victreebel now learns Headbutt via TM
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Tentacool now learns Headbutt via TM
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Tentacruel now learns Headbutt via TM
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Slowpoke now learns Psybeam via TM
Slowpoke now learns Waterfall via TM
Slowpoke now learns Helping Hand via TM
Slowpoke now learns Avalanche via TM
Slowpoke now learns Foul Play via TM
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Slowbro now learns Psybeam via TM
Slowbro now learns Metronome via TM
Slowbro now learns Waterfall via TM
Slowbro now learns Helping Hand via TM
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Magnemite now learns Headbutt via TM
Magnemite now learns Confuse Ray via TM
Magnemite now learns Sandstorm via TM
Magnemite now learns Helping Hand via TM
Magnemite now learns Iron Head via TM
Magnemite now learns Heavy Slam via TM
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Magneton now learns Headbutt via TM
Magneton now learns Confuse Ray via TM
Magneton now learns Sandstorm via TM
Magneton now learns Helping Hand via TM
Magneton now learns Iron Head via TM
Magneton now learns Heavy Slam via TM
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Doduo now learns Headbutt via TM
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Dodrio now learns Headbutt via TM
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Grimer now learns Mud Shot at Level 18
Grimer now learns Headbutt via TM
Grimer now learns Take Down via TM
Grimer now learns Confuse Ray via TM
Grimer now learns Metronome via TM
Grimer now learns Sandstorm via TM
Grimer now learns Mud Shot via TM
Grimer now learns Drain Punch via TM
Grimer now learns Zen Headbutt via TM
Grimer now learns Hex via TM
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Muk now learns Mud Shot at Level 18
Muk now learns Headbutt via TM
Muk now learns Take Down via TM
Muk now learns Confuse Ray via TM
Muk now learns Metronome via TM
Muk now learns Swift via TM
Muk now learns Sandstorm via TM
Muk now learns Mud Shot via TM
Muk now learns Toxic Spikes via TM
Muk now learns Drain Punch via TM
Muk now learns Zen Headbutt via TM
Muk now learns Hex via TM
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Shellder now learns Headbutt via TM
Shellder now learns Waterfall via TM
Shellder now learns Spikes via TM
Shellder now learns Helping Hand via TM
Shellder now learns Toxic Spikes via TM
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Cloyster now learns Headbutt via TM
Cloyster now learns Body Slam via TM
Cloyster now learns Waterfall via TM
Cloyster now learns Scary Face via TM
Cloyster now learns Helping Hand via TM
Cloyster now learns Drill Run via TM
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Gastly now learns Headbutt via TM
Gastly now learns Imprison via TM
Gastly now learns Nasty Plot via TM
Gastly now learns Gunk Shot via TM
Gastly now learns Acid Spray via TM
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Haunter now learns Headbutt via TM
Haunter now learns Metronome via TM
Haunter now learns Imprison via TM
Haunter now learns Toxic Spikes via TM
Haunter now learns Focus Blast via TM
Haunter now learns Nasty Plot via TM
Haunter now learns Gunk Shot via TM
Haunter now learns Acid Spray via TM
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Gengar now learns Thunder Wave via TM
Gengar now learns Toxic Spikes via TM
Gengar now learns Gunk Shot via TM
Gengar now learns Acid Spray via TM
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Drowzee now learns Night Shade via TM
Drowzee now learns Swift via TM
Drowzee now learns Encore via TM
Drowzee now learns Helping Hand via TM
Drowzee now learns Imprison via TM
Drowzee now learns Stored Power via TM
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Hypno now learns Night Shade via TM
Hypno now learns Confuse Ray via TM
Hypno now learns Swift via TM
Hypno now learns Scary Face via TM
Hypno now learns Encore via TM
Hypno now learns Helping Hand via TM
Hypno now learns Imprison via TM
Hypno now learns Stored Power via TM
Hypno now learns Hex via TM
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Krabby now learns Headbutt via TM
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Kingler now learns Headbutt via TM
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Voltorb now learns Metal Sound via EGG_MOVES
Voltorb now learns Helping Hand via TM
Voltorb now learns Recycle via TM
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Electrode now learns Scary Face via TM
Electrode now learns Helping Hand via TM
Electrode now learns Recycle via TM
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Exeggcute now learns Headbutt via TM
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Koffing now learns Headbutt via TM
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Weezing now learns Headbutt via TM
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Chansey now learns Swift via TM
Chansey now learns Thief via TM
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Goldeen now learns Headbutt via TM
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Seaking now learns Headbutt via TM
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Staryu now learns Headbutt via TM
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Starmie now learns Headbutt via TM
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Scyther now learns Scary Face via TM
Scyther now learns Helping Hand via TM
Scyther now learns Air Cutter via TM
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Pinsir now learns Outrage via TM
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Tauros now learns Dig via TM
Tauros now learns Thief via TM
Tauros now learns Shadow Ball via TM
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Gyarados now learns Sunny Day via TM
Gyarados now learns Helping Hand via TM
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Jolteon now learns False Swipe via TM
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Porygon now learns Headbutt via TM
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Kabuto now learns Headbutt via TM
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Dratini now learns Helping Hand via TM
Dratini now learns Iron Head via TM
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Dragonair now learns Helping Hand via TM
Dragonair now learns Iron Head via TM
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Dragonite now learns Low Kick via TM
Dragonite now learns Metronome via TM
Dragonite now learns Scary Face via TM
Dragonite now learns Encore via TM
Dragonite now learns Helping Hand via TM
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Mewtwo now learns Night Shade via TM
Mewtwo now learns Reversal via TM
Mewtwo now learns Scary Face via TM
Mewtwo now learns Helping Hand via TM
Mewtwo now learns Imprison via TM
Mewtwo now learns Dark Pulse via TM
Mewtwo now learns Power Gem via TM
Mewtwo now learns Earth Power via TM
Mewtwo now learns Hex via TM
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Cyndaquil now learns Take Down via TM
Cyndaquil now learns Fire Spin via TM
Cyndaquil now learns Fire Fang via TM
Cyndaquil now learns Zen Headbutt via TM
Cyndaquil now learns Iron Head via TM
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Quilava now learns Take Down via TM
Quilava now learns Fire Spin via TM
Quilava now learns Fire Fang via TM
Quilava now learns Zen Headbutt via TM
Quilava now learns Iron Head via TM
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Typhlosion now learns Take Down via TM
Typhlosion now learns Fire Spin via TM
Typhlosion now learns Shadow Ball via TM
Typhlosion now learns Helping Hand via TM
Typhlosion now learns Fire Fang via TM
Typhlosion now learns Zen Headbutt via TM
Typhlosion now learns Iron Head via TM
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Crobat now learns Headbutt via TM
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Pichu now learns Take Down via TM
Pichu now learns Electro Ball via TM
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Igglybuff now learns Take Down via TM
Igglybuff now learns Swift via TM
Igglybuff now learns Encore via TM
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Mareep now learns Dig via TM
Mareep now learns Sunny Day via TM
Mareep now learns Helping Hand via TM
Mareep now learns Volt Switch via TM
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Flaaffy now learns Ice Punch via TM
Flaaffy now learns Low Kick via TM
Flaaffy now learns Dig via TM
Flaaffy now learns Sunny Day via TM
Flaaffy now learns Helping Hand via TM
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Ampharos now learns Ice Punch via TM
Ampharos now learns Low Kick via TM
Ampharos now learns Dig via TM
Ampharos now learns Sunny Day via TM
Ampharos now learns Helping Hand via TM
Ampharos now learns Dragon Tail via TM
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Bellossom now learns Headbutt via TM
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Marill now learns Take Down via TM
Marill now learns Metronome via TM
Marill now learns Bulldoze via TM
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Azumarill now learns Take Down via TM
Azumarill now learns Metronome via TM
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Sudowoodo now learns Take Down via TM
Sudowoodo now learns Hyper Beam via TM
Sudowoodo now learns Spikes via TM
Sudowoodo now learns Mud Shot via TM
Sudowoodo now learns Power Gem via TM
Sudowoodo now learns Drain Punch via TM
Sudowoodo now learns Giga Impact via TM
Sudowoodo now learns Grass Knot via TM
Sudowoodo now learns Low Sweep via TM
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Hoppip now learns Switcheroo via EGG_MOVES
Hoppip now learns Take Down via TM
Hoppip now learns Light Screen via TM
Hoppip now learns Thief via TM
Hoppip now learns Charm via TM
Hoppip now learns Baton Pass via TM
Hoppip now learns Rain Dance via TM
Hoppip now learns Magical Leaf via TM
Hoppip now learns Tailwind via TM
Hoppip now learns Fling via TM
Hoppip now learns Leaf Storm via TM
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Skiploom now learns Take Down via TM
Skiploom now learns Light Screen via TM
Skiploom now learns Thief via TM
Skiploom now learns Charm via TM
Skiploom now learns Baton Pass via TM
Skiploom now learns Rain Dance via TM
Skiploom now learns Magical Leaf via TM
Skiploom now learns Tailwind via TM
Skiploom now learns Fling via TM
Skiploom now learns Leaf Storm via TM
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Jumpluff now learns Take Down via TM
Jumpluff now learns Light Screen via TM
Jumpluff now learns Thief via TM
Jumpluff now learns Charm via TM
Jumpluff now learns Baton Pass via TM
Jumpluff now learns Rain Dance via TM
Jumpluff now learns Magical Leaf via TM
Jumpluff now learns Tailwind via TM
Jumpluff now learns Fling via TM
Jumpluff now learns Leaf Storm via TM
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Sunkern now learns Take Down via TM
Sunkern now learns Rain Dance via TM
Sunkern now learns Magical Leaf via TM
Sunkern now learns Leaf Storm via TM
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Sunflora now learns Take Down via TM
Sunflora now learns Rain Dance via TM
Sunflora now learns Magical Leaf via TM
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Wooper now learns Take Down via TM
Wooper now learns Rock Slide via TM
Wooper now learns Spikes via TM
Wooper now learns Helping Hand via TM
Wooper now learns Rock Tomb via TM
Wooper now learns Avalanche via TM
Wooper now learns Stone Edge via TM
Wooper now learns Stealth Rock via TM
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Quagsire now learns Take Down via TM
Quagsire now learns Spikes via TM
Quagsire now learns Helping Hand via TM
Quagsire now learns Toxic Spikes via TM
Quagsire now learns Drain Punch via TM
Quagsire now learns Avalanche via TM
Quagsire now learns Stealth Rock via TM
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Espeon now learns Thunder Wave via TM
Espeon now learns Confuse Ray via TM
Espeon now learns Imprison via TM
Espeon now learns Magical Leaf via TM
Espeon now learns Power Gem via TM
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Umbreon now learns Thunder Wave via TM
Umbreon now learns Light Screen via TM
Umbreon now learns Scary Face via TM
Umbreon now learns Skill Swap via TM
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Murkrow now learns Take Down via TM
Murkrow now learns Hyper Beam via TM
Murkrow now learns Scary Face via TM
Murkrow now learns U-turn via TM
Murkrow now learns Giga Impact via TM
Murkrow now learns Hex via TM
Murkrow now learns Acrobatics via TM
Murkrow now learns Hurricane via TM
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Slowking now learns Fire Punch via TM
Slowking now learns ThunderPunch via TM
Slowking now learns Psybeam via TM
Slowking now learns Metronome via TM
Slowking now learns Waterfall via TM
Slowking now learns Rock Slide via TM
Slowking now learns Helping Hand via TM
Slowking now learns Rock Tomb via TM
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Misdreavus now learns Hyper Beam via TM
Misdreavus now learns Night Shade via TM
Misdreavus now learns Scary Face via TM
Misdreavus now learns Charm via TM
Misdreavus now learns Snowscape via TM
Misdreavus now learns Helping Hand via TM
Misdreavus now learns Fake Tears via TM
Misdreavus now learns Magical Leaf via TM
Misdreavus now learns Energy Ball via TM
Misdreavus now learns Giga Impact via TM
Misdreavus now learns Grass Knot via TM
Misdreavus now learns Psyshock via TM
Misdreavus now learns Stored Power via TM
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Girafarig now learns Hyper Beam via TM
Girafarig now learns Low Kick via TM
Girafarig now learns Confuse Ray via TM
Girafarig now learns Helping Hand via TM
Girafarig now learns Imprison via TM
Girafarig now learns Giga Impact via TM
Girafarig now learns Stored Power via TM
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Pineco now learns Reversal via TM
Pineco now learns Rain Dance via TM
Pineco now learns Helping Hand via TM
Pineco now learns Rock Blast via TM
Pineco now learns Poison Jab via TM
Pineco now learns Seed Bomb via TM
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Forretress now learns Thunder Wave via TM
Forretress now learns Reversal via TM
Forretress now learns Rain Dance via TM
Forretress now learns Helping Hand via TM
Forretress now learns Rock Blast via TM
Forretress now learns Poison Jab via TM
Forretress now learns Seed Bomb via TM
Forretress now learns Earth Power via TM
Forretress now learns Iron Head via TM
Forretress now learns Stone Edge via TM
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Dunsparce now learns Hyper Beam via TM
Dunsparce now learns Scary Face via TM
Dunsparce now learns Sandstorm via TM
Dunsparce now learns Hyper Voice via TM
Dunsparce now learns Mud Shot via TM
Dunsparce now learns Poison Tail via TM
Dunsparce now learns Earth Power via TM
Dunsparce now learns Giga Impact via TM
Dunsparce now learns Stone Edge via TM
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Qwilfish now learns Agility via TM
Qwilfish now learns Crunch via TM
Qwilfish now learns Mud Shot via TM
Qwilfish now learns Poison Tail via TM
Qwilfish now learns Giga Impact via TM
Qwilfish now learns Gunk Shot via TM
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Scizor now learns Scary Face via TM
Scizor now learns Helping Hand via TM
Scizor now learns Air Cutter via TM
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Heracross now learns Bug Buzz via TM
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Sneasel now learns Take Down via TM
Sneasel now learns Reversal via TM
Sneasel now learns Scary Face via TM
Sneasel now learns Helping Hand via TM
Sneasel now learns Water Pulse via TM
Sneasel now learns Giga Impact via TM
Sneasel now learns Nasty Plot via TM
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Teddiursa now learns Low Kick via TM
Teddiursa now learns Helping Hand via TM
Teddiursa now learns Avalanche via TM
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Ursaring now learns Helping Hand via TM
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Delibird now learns Take Down via TM
Delibird now learns Hyper Beam via TM
Delibird now learns Reversal via TM
Delibird now learns Air Cutter via TM
Delibird now learns Tailwind via TM
Delibird now learns Air Slash via TM
Delibird now learns Giga Impact via TM
Delibird now learns Foul Play via TM
Delibird now learns Acrobatics via TM
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Houndour now learns Take Down via TM
Houndour now learns Scary Face via TM
Houndour now learns Rain Dance via TM
Houndour now learns Helping Hand via TM
Houndour now learns Mud Shot via TM
Houndour now learns Flare Blitz via TM
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Houndoom now learns Take Down via TM
Houndoom now learns Scary Face via TM
Houndoom now learns Rain Dance via TM
Houndoom now learns Helping Hand via TM
Houndoom now learns Mud Shot via TM
Houndoom now learns Flare Blitz via TM
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Phanpy now learns Dig via TM
Phanpy now learns Thief via TM
Phanpy now learns Rain Dance via TM
Phanpy now learns Helping Hand via TM
Phanpy now learns Mud Shot via TM
Phanpy now learns Iron Head via TM
Phanpy now learns Stone Edge via TM
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Donphan now learns Dig via TM
Donphan now learns Thief via TM
Donphan now learns Rain Dance via TM
Donphan now learns Helping Hand via TM
Donphan now learns Mud Shot via TM
Donphan now learns Ice Fang via TM
Donphan now learns Iron Head via TM
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Porygon2 now learns Headbutt via TM
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Stantler now learns Psybeam via TM
Stantler now learns Hyper Beam via TM
Stantler now learns Dig via TM
Stantler now learns Agility via TM
Stantler now learns Scary Face via TM
Stantler now learns Helping Hand via TM
Stantler now learns Trick via TM
Stantler now learns Earth Power via TM
Stantler now learns Stored Power via TM
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Blissey now learns Swift via TM
Blissey now learns Thief via TM
Blissey now learns Trick via TM
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Larvitar now learns Take Down via TM
Larvitar now learns Helping Hand via TM
Larvitar now learns Mud Shot via TM
Larvitar now learns Rock Blast via TM
Larvitar now learns Giga Impact via TM
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Pupitar now learns Take Down via TM
Pupitar now learns Helping Hand via TM
Pupitar now learns Aerial Ace via TM
Pupitar now learns Mud Shot via TM
Pupitar now learns Rock Blast via TM
Pupitar now learns Giga Impact via TM
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Tyranitar now learns Take Down via TM
Tyranitar now learns Icy Wind via TM
Tyranitar now learns Helping Hand via TM
Tyranitar now learns Mud Shot via TM
Tyranitar now learns Power Gem via TM
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Wingull now learns Take Down via TM
Wingull now learns Hydro Pump via TM
Wingull now learns Surf via TM
Wingull now learns Waterfall via TM
Wingull now learns Helping Hand via TM
Wingull now learns Brave Bird via TM
Wingull now learns Acrobatics via TM
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Pelipper now learns Body Slam via TM
Pelipper now learns Take Down via TM
Pelipper now learns Waterfall via TM
Pelipper now learns Helping Hand via TM
Pelipper now learns Acrobatics via TM
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Ralts now learns Metronome via TM
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Kirlia now learns Hyper Beam via TM
Kirlia now learns Metronome via TM
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Gardevoir now learns Night Shade via TM
Gardevoir now learns Metronome via TM
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Surskit now learns Take Down via TM
Surskit now learns Surf via TM
Surskit now learns Waterfall via TM
Surskit now learns Leech Life via TM
Surskit now learns Helping Hand via TM
Surskit now learns Bug Buzz via TM
Surskit now learns Acrobatics via TM
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Masquerain now learns Take Down via TM
Masquerain now learns Surf via TM
Masquerain now learns Waterfall via TM
Masquerain now learns Leech Life via TM
Masquerain now learns Helping Hand via TM
Masquerain now learns Foul Play via TM
Masquerain now learns Acrobatics via TM
Masquerain now learns Hurricane via TM
=====
Shroomish now learns Take Down via TM
Shroomish now learns Swift via TM
Shroomish now learns Rain Dance via TM
Shroomish now learns Magical Leaf via TM
Shroomish now learns Zen Headbutt via TM
Shroomish now learns Gunk Shot via TM
=====
Breloom now learns Take Down via TM
Breloom now learns Low Kick via TM
Breloom now learns Dig via TM
Breloom now learns Swift via TM
Breloom now learns Reversal via TM
Breloom now learns Rain Dance via TM
Breloom now learns Aerial Ace via TM
Breloom now learns Mud Shot via TM
Breloom now learns Magical Leaf via TM
Breloom now learns Close Combat via TM
Breloom now learns Poison Jab via TM
Breloom now learns Zen Headbutt via TM
Breloom now learns Leaf Storm via TM
Breloom now learns Gunk Shot via TM
Breloom now learns Bulldoze via TM
=====
Slakoth now learns Take Down via TM
Slakoth now learns Metronome via TM
Slakoth now learns Thief via TM
Slakoth now learns False Swipe via TM
Slakoth now learns Metal Claw via TM
Slakoth now learns Helping Hand via TM
Slakoth now learns Mud Shot via TM
Slakoth now learns Poison Jab via TM
Slakoth now learns Seed Bomb via TM
Slakoth now learns X-Scissor via TM
Slakoth now learns Zen Headbutt via TM
=====
Vigoroth now learns Take Down via TM
Vigoroth now learns Thunder Wave via TM
Vigoroth now learns Dig via TM
Vigoroth now learns Metronome via TM
Vigoroth now learns Thief via TM
Vigoroth now learns Scary Face via TM
Vigoroth now learns Outrage via TM
Vigoroth now learns False Swipe via TM
Vigoroth now learns Metal Claw via TM
Vigoroth now learns Helping Hand via TM
Vigoroth now learns Hyper Voice via TM
Vigoroth now learns Mud Shot via TM
Vigoroth now learns Poison Jab via TM
Vigoroth now learns Seed Bomb via TM
Vigoroth now learns X-Scissor via TM
Vigoroth now learns Drain Punch via TM
Vigoroth now learns Zen Headbutt via TM
=====
Slaking now learns Take Down via TM
Slaking now learns Thunder Wave via TM
Slaking now learns Dig via TM
Slaking now learns Metronome via TM
Slaking now learns Thief via TM
Slaking now learns Scary Face via TM
Slaking now learns Outrage via TM
Slaking now learns False Swipe via TM
Slaking now learns Metal Claw via TM
Slaking now learns Helping Hand via TM
Slaking now learns Hyper Voice via TM
Slaking now learns Mud Shot via TM
Slaking now learns Poison Jab via TM
Slaking now learns Seed Bomb via TM
Slaking now learns X-Scissor via TM
Slaking now learns Drain Punch via TM
Slaking now learns Zen Headbutt via TM
Slaking now learns Heavy Slam via TM
Slaking now learns Wild Charge via TM
=====
Makuhita now learns Take Down via TM
Makuhita now learns Swift via TM
Makuhita now learns Thief via TM
Makuhita now learns Taunt via TM
Makuhita now learns Mud Shot via TM
Makuhita now learns Drain Punch via TM
Makuhita now learns Zen Headbutt via TM
Makuhita now learns Stone Edge via TM
=====
Hariyama now learns Take Down via TM
Hariyama now learns Swift via TM
Hariyama now learns Thief via TM
Hariyama now learns Scary Face via TM
Hariyama now learns Taunt via TM
Hariyama now learns Mud Shot via TM
Hariyama now learns Drain Punch via TM
Hariyama now learns Zen Headbutt via TM
=====
Azurill now learns Take Down via TM
=====
Sableye now learns Take Down via TM
Sableye now learns Psybeam via TM
Sableye now learns Hyper Beam via TM
Sableye now learns Thunder Wave via TM
Sableye now learns Light Screen via TM
Sableye now learns Reflect via TM
Sableye now learns Giga Drain via TM
Sableye now learns Metal Claw via TM
Sableye now learns Skill Swap via TM
Sableye now learns Bulk Up via TM
Sableye now learns Mud Shot via TM
Sableye now learns X-Scissor via TM
Sableye now learns Energy Ball via TM
Sableye now learns Giga Impact via TM
=====
Meditite now learns Take Down via TM
Meditite now learns Night Shade via TM
Meditite now learns Thief via TM
Meditite now learns Taunt via TM
Meditite now learns Skill Swap via TM
Meditite now learns Imprison via TM
Meditite now learns Aerial Ace via TM
Meditite now learns Close Combat via TM
Meditite now learns Trick Room via TM
Meditite now learns Stored Power via TM
=====
Medicham now learns Take Down via TM
Medicham now learns Night Shade via TM
Medicham now learns Thief via TM
Medicham now learns Taunt via TM
Medicham now learns Skill Swap via TM
Medicham now learns Imprison via TM
Medicham now learns Aerial Ace via TM
Medicham now learns Close Combat via TM
Medicham now learns Aura Sphere via TM
Medicham now learns Trick Room via TM
Medicham now learns Stored Power via TM
=====
Gulpin now learns Clear Smog via EGG_MOVES
Gulpin now learns Swords Dance via TM
Gulpin now learns Take Down via TM
Gulpin now learns Thunder Wave via TM
Gulpin now learns Thief via TM
Gulpin now learns Helping Hand via TM
Gulpin now learns Mud Shot via TM
Gulpin now learns Fling via TM
Gulpin now learns Toxic Spikes via TM
Gulpin now learns Poison Jab via TM
=====
Swalot now learns Swords Dance via TM
Swalot now learns Take Down via TM
Swalot now learns Thunder Wave via TM
Swalot now learns Metronome via TM
Swalot now learns Thief via TM
Swalot now learns Helping Hand via TM
Swalot now learns Brick Break via TM
Swalot now learns Mud Shot via TM
Swalot now learns Fling via TM
Swalot now learns Toxic Spikes via TM
Swalot now learns Poison Jab via TM
Swalot now learns Zen Headbutt via TM
=====
Numel now learns Fire Spin via TM
Numel now learns Rain Dance via TM
Numel now learns Helping Hand via TM
Numel now learns Mud Shot via TM
Numel now learns Flare Blitz via TM
Numel now learns Zen Headbutt via TM
Numel now learns Flash Cannon via TM
Numel now learns Stone Edge via TM
=====
Camerupt now learns Fire Spin via TM
Camerupt now learns Rain Dance via TM
Camerupt now learns Helping Hand via TM
Camerupt now learns Mud Shot via TM
Camerupt now learns Flare Blitz via TM
Camerupt now learns Zen Headbutt via TM
=====
Torkoal now learns Take Down via TM
Torkoal now learns Sandstorm via TM
Torkoal now learns Helping Hand via TM
Torkoal now learns Flare Blitz via TM
Torkoal now learns Zen Headbutt via TM
Torkoal now learns Heavy Slam via TM
=====
Spoink now learns Take Down via TM
Spoink now learns Night Shade via TM
Spoink now learns Encore via TM
Spoink now learns Snowscape via TM
Spoink now learns Helping Hand via TM
Spoink now learns Imprison via TM
Spoink now learns Flash Cannon via TM
Spoink now learns Stored Power via TM
Spoink now learns Snarl via TM
=====
Grumpig now learns Take Down via TM
Grumpig now learns Low Kick via TM
Grumpig now learns Dig via TM
Grumpig now learns Night Shade via TM
Grumpig now learns Metronome via TM
Grumpig now learns Encore via TM
Grumpig now learns Snowscape via TM
Grumpig now learns Helping Hand via TM
Grumpig now learns Imprison via TM
Grumpig now learns Hyper Voice via TM
Grumpig now learns Mud Shot via TM
Grumpig now learns Seed Bomb via TM
Grumpig now learns Earth Power via TM
Grumpig now learns Flash Cannon via TM
Grumpig now learns Low Sweep via TM
Grumpig now learns Stored Power via TM
Grumpig now learns Snarl via TM
=====
Cacnea now learns Take Down via TM
Cacnea now learns Dig via TM
Cacnea now learns Swift via TM
Cacnea now learns Thief via TM
Cacnea now learns Scary Face via TM
Cacnea now learns Rain Dance via TM
Cacnea now learns Helping Hand via TM
Cacnea now learns Toxic Spikes via TM
Cacnea now learns Leaf Storm via TM
Cacnea now learns Foul Play via TM
Cacnea now learns Bulldoze via TM
=====
Cacturne now learns Take Down via TM
Cacturne now learns Dig via TM
Cacturne now learns Swift via TM
Cacturne now learns Thief via TM
Cacturne now learns Scary Face via TM
Cacturne now learns Rain Dance via TM
Cacturne now learns Shadow Ball via TM
Cacturne now learns Taunt via TM
Cacturne now learns Helping Hand via TM
Cacturne now learns Toxic Spikes via TM
Cacturne now learns Zen Headbutt via TM
Cacturne now learns Leaf Storm via TM
Cacturne now learns Bulldoze via TM
=====
Swablu now learns Helping Hand via TM
Swablu now learns Brave Bird via TM
Swablu now learns Acrobatics via TM
Swablu now learns Hurricane via TM
=====
Altaria now learns Snowscape via TM
Altaria now learns Will-O-Wisp via TM
Altaria now learns Helping Hand via TM
Altaria now learns Brave Bird via TM
Altaria now learns Acrobatics via TM
=====
Zangoose now learns Switcheroo at Level 33
Zangoose now learns Take Down via TM
Zangoose now learns Surf via TM
Zangoose now learns Hyper Beam via TM
Zangoose now learns Agility via TM
Zangoose now learns Reversal via TM
Zangoose now learns Baton Pass via TM
Zangoose now learns Helping Hand via TM
Zangoose now learns Aura Sphere via TM
Zangoose now learns Seed Bomb via TM
Zangoose now learns Giga Impact via TM
Zangoose now learns Zen Headbutt via TM
Zangoose now learns Gunk Shot via TM
Zangoose now learns Grass Knot via TM
Zangoose now learns Low Sweep via TM
=====
Seviper now learns Take Down via TM
Seviper now learns Hyper Beam via TM
Seviper now learns Reversal via TM
Seviper now learns Helping Hand via TM
Seviper now learns Brick Break via TM
Seviper now learns Seed Bomb via TM
Seviper now learns Giga Impact via TM
Seviper now learns Thunder Fang via TM
Seviper now learns Ice Fang via TM
Seviper now learns Fire Fang via TM
Seviper now learns Zen Headbutt via TM
Seviper now learns Gunk Shot via TM
Seviper now learns Iron Head via TM
Seviper now learns Acid Spray via TM
Seviper now learns Snarl via TM
=====
Barboach now learns Swift via TM
Barboach now learns Rock Slide via TM
Barboach now learns Outrage via TM
Barboach now learns Sunny Day via TM
Barboach now learns Helping Hand via TM
Barboach now learns Stone Edge via TM
Barboach now learns Stealth Rock via TM
=====
Whiscash now learns Body Slam via TM
Whiscash now learns Swift via TM
Whiscash now learns Scary Face via TM
Whiscash now learns Spikes via TM
Whiscash now learns Outrage via TM
Whiscash now learns Sunny Day via TM
Whiscash now learns Helping Hand via TM
Whiscash now learns Stealth Rock via TM
=====
Shuppet now learns Psybeam via TM
Shuppet now learns Metronome via TM
Shuppet now learns Scary Face via TM
Shuppet now learns Encore via TM
Shuppet now learns Helping Hand via TM
Shuppet now learns Nasty Plot via TM
=====
Banette now learns Swords Dance via TM
Banette now learns Psybeam via TM
Banette now learns Scary Face via TM
Banette now learns Encore via TM
Banette now learns Nasty Plot via TM
=====
Tropius now learns Wide Guard at Level 30
Tropius now learns Take Down via TM
Tropius now learns Rain Dance via TM
Tropius now learns Helping Hand via TM
Tropius now learns U-turn via TM
Tropius now learns Zen Headbutt via TM
Tropius now learns Dragon Tail via TM
Tropius now learns Hurricane via TM
=====
Snorunt now learns Take Down via TM
Snorunt now learns Helping Hand via TM
=====
Glalie now learns Take Down via TM
Glalie now learns Helping Hand via TM
Glalie now learns Foul Play via TM
=====
Luvdisc now learns Wish at Level 13
=====
Bagon now learns Take Down via TM
Bagon now learns Fire Spin via TM
Bagon now learns Helping Hand via TM
Bagon now learns Thunder Fang via TM
Bagon now learns Iron Head via TM
Bagon now learns Dragon Tail via TM
=====
Shelgon now learns Take Down via TM
Shelgon now learns Fire Spin via TM
Shelgon now learns Helping Hand via TM
Shelgon now learns Thunder Fang via TM
Shelgon now learns Iron Head via TM
Shelgon now learns Dragon Tail via TM
=====
Salamence now learns Take Down via TM
Salamence now learns Fire Spin via TM
Salamence now learns Helping Hand via TM
Salamence now learns Iron Head via TM
=====
Rayquaza now learns Take Down via TM
Rayquaza now learns Helping Hand via TM
Rayquaza now learns U-turn via TM
Rayquaza now learns Stealth Rock via TM
Rayquaza now learns Wild Charge via TM
=====
Starly now learns Helping Hand via TM
Starly now learns Acrobatics via TM
Starly now learns Hurricane via TM
=====
Staravia now learns Helping Hand via TM
Staravia now learns Acrobatics via TM
Staravia now learns Hurricane via TM
=====
Staraptor now learns Helping Hand via TM
Staraptor now learns Acrobatics via TM
Staraptor now learns Struggle Bug via TM
Staraptor now learns Hurricane via TM
=====
Kricketune now learns Take Down via TM
Kricketune now learns Giga Drain via TM
Kricketune now learns Baton Pass via TM
Kricketune now learns Helping Hand via TM
=====
Shinx now learns Confuse Ray via TM
Shinx now learns Sunny Day via TM
=====
Luxio now learns Confuse Ray via TM
Luxio now learns Sunny Day via TM
=====
Luxray now learns Body Slam via TM
Luxray now learns Confuse Ray via TM
Luxray now learns Sunny Day via TM
=====
Combee now learns Sleep Talk via TM
=====
Vespiquen now learns Take Down via TM
Vespiquen now learns Agility via TM
Vespiquen now learns Scary Face via TM
Vespiquen now learns Spikes via TM
Vespiquen now learns Taunt via TM
Vespiquen now learns Helping Hand via TM
Vespiquen now learns Hurricane via TM
=====
Pachirisu now learns Take Down via TM
Pachirisu now learns Hyper Beam via TM
Pachirisu now learns Agility via TM
Pachirisu now learns Thief via TM
Pachirisu now learns Encore via TM
Pachirisu now learns Sunny Day via TM
Pachirisu now learns Aerial Ace via TM
Pachirisu now learns Mud Shot via TM
Pachirisu now learns Giga Impact via TM
Pachirisu now learns Thunder Fang via TM
Pachirisu now learns Wild Charge via TM
=====
Buizel now learns Take Down via TM
Buizel now learns Low Kick via TM
Buizel now learns Thief via TM
Buizel now learns Crunch via TM
Buizel now learns Taunt via TM
Buizel now learns Fling via TM
Buizel now learns Ice Fang via TM
Buizel now learns Low Sweep via TM
=====
Floatzel now learns Body Slam via TM
Floatzel now learns Take Down via TM
Floatzel now learns Metronome via TM
Floatzel now learns Thief via TM
Floatzel now learns Scary Face via TM
Floatzel now learns Fling via TM
Floatzel now learns Low Sweep via TM
Floatzel now learns Snarl via TM
=====
Shellos [West Sea] now learns Take Down via TM
Shellos [West Sea] now learns Waterfall via TM
Shellos [West Sea] now learns Rock Slide via TM
Shellos [West Sea] now learns Sandstorm via TM
Shellos [West Sea] now learns Helping Hand via TM
Shellos [West Sea] now learns Rock Tomb via TM
Shellos [West Sea] now learns Stone Edge via TM
Shellos [West Sea] now learns Stealth Rock via TM
Shellos [West Sea] now learns Bulldoze via TM
=====
Gastrodon [West Sea] now learns Take Down via TM
Gastrodon [West Sea] now learns Spikes via TM
Gastrodon [West Sea] now learns Helping Hand via TM
Gastrodon [West Sea] now learns Rock Blast via TM
Gastrodon [West Sea] now learns Stealth Rock via TM
=====
Drifloon now learns Fly via TM
Drifloon now learns Psybeam via TM
Drifloon now learns Night Shade via TM
Drifloon now learns Helping Hand via TM
Drifloon now learns Imprison via TM
Drifloon now learns Aerial Ace via TM
Drifloon now learns Trick Room via TM
Drifloon now learns Stored Power via TM
=====
Drifblim now learns Psybeam via TM
Drifblim now learns Night Shade via TM
Drifblim now learns Helping Hand via TM
Drifblim now learns Aerial Ace via TM
Drifblim now learns Fling via TM
Drifblim now learns Air Slash via TM
Drifblim now learns Trick Room via TM
Drifblim now learns Stored Power via TM
=====
Mismagius now learns Night Shade via TM
Mismagius now learns Scary Face via TM
Mismagius now learns Charm via TM
Mismagius now learns Snowscape via TM
Mismagius now learns Helping Hand via TM
Mismagius now learns Fake Tears via TM
Mismagius now learns Grass Knot via TM
Mismagius now learns Psyshock via TM
Mismagius now learns Stored Power via TM
=====
Honchkrow now learns Take Down via TM
Honchkrow now learns Scary Face via TM
Honchkrow now learns Helping Hand via TM
Honchkrow now learns U-turn via TM
Honchkrow now learns Hex via TM
Honchkrow now learns Acrobatics via TM
Honchkrow now learns Hurricane via TM
=====
Stunky now learns Body Slam via TM
Stunky now learns Take Down via TM
Stunky now learns Helping Hand via TM
Stunky now learns Poison Tail via TM
Stunky now learns Toxic Spikes via TM
Stunky now learns Gunk Shot via TM
=====
Skuntank now learns Body Slam via TM
Skuntank now learns Take Down via TM
Skuntank now learns Helping Hand via TM
Skuntank now learns Poison Tail via TM
Skuntank now learns Toxic Spikes via TM
Skuntank now learns Gunk Shot via TM
=====
Bronzor now learns Body Slam via TM
Bronzor now learns Take Down via TM
Bronzor now learns Helping Hand via TM
Bronzor now learns Rock Blast via TM
Bronzor now learns Power Gem via TM
Bronzor now learns Zen Headbutt via TM
Bronzor now learns Iron Head via TM
Bronzor now learns Stored Power via TM
=====
Bronzong now learns Body Slam via TM
Bronzong now learns Take Down via TM
Bronzong now learns Psybeam via TM
Bronzong now learns Night Shade via TM
Bronzong now learns Helping Hand via TM
Bronzong now learns Rock Blast via TM
Bronzong now learns Power Gem via TM
Bronzong now learns Stored Power via TM
=====
Bonsly now learns Body Slam via TM
Bonsly now learns Take Down via TM
Bonsly now learns Earthquake via TM
Bonsly now learns Mud-Slap via TM
Bonsly now learns Spikes via TM
Bonsly now learns Mud Shot via TM
Bonsly now learns Rock Blast via TM
Bonsly now learns Power Gem via TM
Bonsly now learns Stone Edge via TM
Bonsly now learns Grass Knot via TM
Bonsly now learns Bulldoze via TM
=====
Happiny now learns Take Down via TM
=====
Spiritomb now learns Body Slam via TM
Spiritomb now learns Psybeam via TM
Spiritomb now learns Scary Face via TM
Spiritomb now learns Helping Hand via TM
Spiritomb now learns Skill Swap via TM
Spiritomb now learns Trick Room via TM
Spiritomb now learns Psyshock via TM
Spiritomb now learns Stored Power via TM
=====
Gible now learns False Swipe via TM
Gible now learns Helping Hand via TM
Gible now learns Thunder Fang via TM
Gible now learns Fire Fang via TM
Gible now learns Dragon Tail via TM
=====
Gabite now learns False Swipe via TM
Gabite now learns Crunch via TM
Gabite now learns Helping Hand via TM
Gabite now learns Power Gem via TM
Gabite now learns Thunder Fang via TM
Gabite now learns Fire Fang via TM
Gabite now learns Dragon Tail via TM
=====
Garchomp now learns Spikes via TM
Garchomp now learns Helping Hand via TM
Garchomp now learns Power Gem via TM
Garchomp now learns Thunder Fang via TM
=====
Riolu now learns Take Down via TM
Riolu now learns Aerial Ace via TM
=====
Lucario now learns Body Slam via TM
Lucario now learns Take Down via TM
Lucario now learns Metronome via TM
Lucario now learns Aerial Ace via TM
=====
Hippopotas now learns Helping Hand via TM
Hippopotas now learns Thunder Fang via TM
Hippopotas now learns Ice Fang via TM
Hippopotas now learns Fire Fang via TM
Hippopotas now learns Stone Edge via TM
=====
Hippowdon now learns Helping Hand via TM
Hippowdon now learns Hyper Voice via TM
=====
Croagunk now learns Take Down via TM
Croagunk now learns Reversal via TM
Croagunk now learns Scary Face via TM
Croagunk now learns Aerial Ace via TM
Croagunk now learns Mud Shot via TM
Croagunk now learns Shadow Claw via TM
Croagunk now learns Acid Spray via TM
=====
Toxicroak now learns Take Down via TM
Toxicroak now learns Reversal via TM
Toxicroak now learns Scary Face via TM
Toxicroak now learns Aerial Ace via TM
Toxicroak now learns Mud Shot via TM
Toxicroak now learns Shadow Claw via TM
Toxicroak now learns Acid Spray via TM
=====
Finneon now learns Take Down via TM
Finneon now learns Thief via TM
Finneon now learns Helping Hand via TM
Finneon now learns Acrobatics via TM
=====
Lumineon now learns Take Down via TM
Lumineon now learns Thief via TM
Lumineon now learns Encore via TM
Lumineon now learns Helping Hand via TM
Lumineon now learns Acrobatics via TM
=====
Snover now learns Body Slam via TM
Snover now learns Take Down via TM
Snover now learns Helping Hand via TM
Snover now learns Leaf Storm via TM
=====
Abomasnow now learns Body Slam via TM
Abomasnow now learns Take Down via TM
Abomasnow now learns Low Kick via TM
Abomasnow now learns Scary Face via TM
Abomasnow now learns Helping Hand via TM
=====
Weavile now learns Take Down via TM
Weavile now learns Metronome via TM
Weavile now learns Reversal via TM
Weavile now learns Scary Face via TM
Weavile now learns Baton Pass via TM
Weavile now learns Helping Hand via TM
Weavile now learns Water Pulse via TM
=====
Magnezone now learns Headbutt via TM
Magnezone now learns Body Slam via TM
Magnezone now learns Confuse Ray via TM
Magnezone now learns Sandstorm via TM
Magnezone now learns Helping Hand via TM
=====
Leafeon now learns Mud Shot via TM
=====
Glaceon now learns Mud Shot via TM
=====
Porygon-Z now learns Headbutt via TM
=====
Gallade now learns Sacred Sword at Level 1
Gallade now learns Take Down via TM
Gallade now learns Agility via TM
Gallade now learns Night Shade via TM
Gallade now learns Metronome via TM
Gallade now learns Shadow Claw via TM
Gallade now learns Hex via TM
=====
Froslass now learns Take Down via TM
Froslass now learns Night Shade via TM
Froslass now learns Scary Face via TM
Froslass now learns Helping Hand via TM
=====
Rotom [Rotom] now learns Night Shade via TM
=====
Arceus [Arceus] now learns Body Slam via TM
Arceus [Arceus] now learns Take Down via TM
Arceus [Arceus] now learns Hydro Pump via TM
Arceus [Arceus] now learns Agility via TM
Arceus [Arceus] now learns Confuse Ray via TM
Arceus [Arceus] now learns Scary Face via TM
Arceus [Arceus] now learns Taunt via TM
Arceus [Arceus] now learns Imprison via TM
Arceus [Arceus] now learns Bulk Up via TM
Arceus [Arceus] now learns Magical Leaf via TM
Arceus [Arceus] now learns Dragon Dance via TM
Arceus [Arceus] now learns Flare Blitz via TM
Arceus [Arceus] now learns Aura Sphere via TM
Arceus [Arceus] now learns Air Slash via TM
Arceus [Arceus] now learns Bug Buzz via TM
Arceus [Arceus] now learns Power Gem via TM
Arceus [Arceus] now learns Gunk Shot via TM
Arceus [Arceus] now learns Heavy Slam via TM
Arceus [Arceus] now learns Acid Spray via TM
Arceus [Arceus] now learns Foul Play via TM
Arceus [Arceus] now learns Stored Power via TM
Arceus [Arceus] now learns Hex via TM
Arceus [Arceus] now learns Dragon Tail via TM
Arceus [Arceus] now learns Wild Charge via TM
Arceus [Arceus] now learns Hurricane via TM
=====
Oshawott now learns Soak at Level 11
Oshawott now learns Knock Off via Move Tutor
Oshawott now learns Take Down via TM
Oshawott now learns Swift via TM
Oshawott now learns Thief via TM
Oshawott now learns Endure via TM
Oshawott now learns Avalanche via TM
=====
Dewott now learns Soak at Level 1
Dewott now learns Knock Off via Move Tutor
Dewott now learns Take Down via TM
Dewott now learns Swift via TM
Dewott now learns Thief via TM
Dewott now learns Endure via TM
Dewott now learns Brick Break via TM
Dewott now learns Avalanche via TM
=====
Samurott now learns Soak at Level 1
Samurott now learns Body Slam via TM
Samurott now learns Take Down via TM
Samurott now learns Swift via TM
Samurott now learns Thief via TM
Samurott now learns Scary Face via TM
Samurott now learns Endure via TM
Samurott now learns Brick Break via TM
Samurott now learns Avalanche via TM
Samurott now learns Bulldoze via TM
Samurott now learns Drill Run via TM
=====
Petilil now learns Bullet Seed via TM
=====
Lilligant now learns Bullet Seed via TM
=====
Basculin [Red-Striped Form] now learns Blizzard via TM
Basculin [Red-Striped Form] now learns Hyper Beam via TM
Basculin [Red-Striped Form] now learns Water Pulse via TM
Basculin [Red-Striped Form] now learns Giga Impact via TM
=====
Sandile now learns Body Slam via TM
Sandile now learns Take Down via TM
Sandile now learns Helping Hand via TM
Sandile now learns Brick Break via TM
Sandile now learns Mud Shot via TM
Sandile now learns Fling via TM
Sandile now learns Shadow Claw via TM
Sandile now learns Grass Knot via TM
=====
Krokorok now learns Body Slam via TM
Krokorok now learns Take Down via TM
Krokorok now learns Helping Hand via TM
Krokorok now learns Aerial Ace via TM
Krokorok now learns Dragon Claw via TM
Krokorok now learns Mud Shot via TM
Krokorok now learns Dragon Tail via TM
=====
Krookodile now learns Take Down via TM
Krookodile now learns Helping Hand via TM
Krookodile now learns Mud Shot via TM
Krookodile now learns Gunk Shot via TM
=====
Zorua now learns Take Down via TM
Zorua now learns Night Shade via TM
Zorua now learns Confuse Ray via TM
Zorua now learns Encore via TM
Zorua now learns Helping Hand via TM
Zorua now learns Shadow Claw via TM
=====
Zoroark now learns Body Slam via TM
Zoroark now learns Take Down via TM
Zoroark now learns Psychic via TM
Zoroark now learns Night Shade via TM
Zoroark now learns Confuse Ray via TM
Zoroark now learns Crunch via TM
Zoroark now learns Helping Hand via TM
Zoroark now learns Brick Break via TM
=====
Gothita now learns Swift via TM
Gothita now learns Imprison via TM
=====
Gothorita now learns Metronome via TM
Gothorita now learns Swift via TM
Gothorita now learns Imprison via TM
=====
Gothitelle now learns Body Slam via TM
Gothitelle now learns Metronome via TM
Gothitelle now learns Swift via TM
Gothitelle now learns Focus Blast via TM
=====
Deerling [Spring Form] now learns Bullet Seed at Level 16
Deerling [Spring Form] now learns Zen Headbutt at Level 24
Deerling [Spring Form] now learns Body Slam via TM
Deerling [Spring Form] now learns Dig via TM
Deerling [Spring Form] now learns Endure via TM
Deerling [Spring Form] now learns Helping Hand via TM
Deerling [Spring Form] now learns Bullet Seed via TM
Deerling [Spring Form] now learns Magical Leaf via TM
Deerling [Spring Form] now learns Zen Headbutt via TM
Deerling [Spring Form] now learns Leaf Storm via TM
Deerling [Spring Form] now learns Bulldoze via TM
=====
Sawsbuck [Spring Form] now learns Bullet Seed at Level 16
Sawsbuck [Spring Form] now learns Zen Headbutt at Level 24
Sawsbuck [Spring Form] now learns Body Slam via TM
Sawsbuck [Spring Form] now learns Dig via TM
Sawsbuck [Spring Form] now learns Endure via TM
Sawsbuck [Spring Form] now learns Helping Hand via TM
Sawsbuck [Spring Form] now learns Bullet Seed via TM
Sawsbuck [Spring Form] now learns Magical Leaf via TM
Sawsbuck [Spring Form] now learns Zen Headbutt via TM
Sawsbuck [Spring Form] now learns Leaf Storm via TM
Sawsbuck [Spring Form] now learns Bulldoze via TM
=====
Foongus now learns Bullet Seed via TM
Foongus now learns Magical Leaf via TM
Foongus now learns Leaf Storm via TM
=====
Amoonguss now learns Scary Face via TM
Amoonguss now learns Bullet Seed via TM
Amoonguss now learns Magical Leaf via TM
Amoonguss now learns Leaf Storm via TM
=====
Alomomola now learns Body Slam via TM
Alomomola now learns Take Down via TM
Alomomola now learns Hyper Beam via TM
Alomomola now learns Baton Pass via TM
Alomomola now learns Skill Swap via TM
Alomomola now learns Giga Impact via TM
Alomomola now learns Zen Headbutt via TM
Alomomola now learns Acrobatics via TM
=====
Eelektrik now learns Body Slam via TM
Eelektrik now learns Take Down via TM
Eelektrik now learns Scary Face via TM
Eelektrik now learns Endure via TM
Eelektrik now learns Thunder Fang via TM
Eelektrik now learns Electro Ball via TM
=====
Eelektross now learns Body Slam via TM
Eelektross now learns Take Down via TM
Eelektross now learns Confuse Ray via TM
Eelektross now learns Swift via TM
Eelektross now learns Scary Face via TM
Eelektross now learns Endure via TM
Eelektross now learns Sunny Day via TM
Eelektross now learns Bulk Up via TM
Eelektross now learns Close Combat via TM
Eelektross now learns Thunder Fang via TM
Eelektross now learns Zen Headbutt via TM
Eelektross now learns Heavy Slam via TM
Eelektross now learns Electro Ball via TM
Eelektross now learns Hex via TM
Eelektross now learns Bulldoze via TM
=====
Axew now learns Take Down via TM
Axew now learns Surf via TM
Axew now learns Brick Break via TM
Axew now learns Shadow Claw via TM
Axew now learns Iron Head via TM
Axew now learns Bulldoze via TM
Axew now learns Dragon Tail via TM
Axew now learns Snarl via TM
=====
Fraxure now learns Take Down via TM
Fraxure now learns Surf via TM
Fraxure now learns Brick Break via TM
Fraxure now learns Iron Head via TM
Fraxure now learns Bulldoze via TM
Fraxure now learns Snarl via TM
=====
Haxorus now learns Body Slam via TM
Haxorus now learns Take Down via TM
Haxorus now learns Iron Head via TM
Haxorus now learns Low Sweep via TM
=====
Cubchoo now learns Body Slam via TM
Cubchoo now learns Take Down via TM
Cubchoo now learns Rock Slide via TM
Cubchoo now learns Thief via TM
Cubchoo now learns Mud-Slap via TM
Cubchoo now learns Metal Claw via TM
Cubchoo now learns Crunch via TM
Cubchoo now learns Taunt via TM
Cubchoo now learns Mud Shot via TM
Cubchoo now learns X-Scissor via TM
Cubchoo now learns Heavy Slam via TM
Cubchoo now learns Bulldoze via TM
Cubchoo now learns Snarl via TM
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Beartic now learns Body Slam via TM
Beartic now learns Take Down via TM
Beartic now learns Earthquake via TM
Beartic now learns Thief via TM
Beartic now learns Reversal via TM
Beartic now learns Mud-Slap via TM
Beartic now learns Metal Claw via TM
Beartic now learns Crunch via TM
Beartic now learns Mud Shot via TM
Beartic now learns Close Combat via TM
Beartic now learns X-Scissor via TM
Beartic now learns Snarl via TM
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Cryogonal now learns Body Slam via TM
Cryogonal now learns Take Down via TM
Cryogonal now learns Scary Face via TM
Cryogonal now learns Giga Impact via TM
=====
Pawniard now learns Take Down via TM
Pawniard now learns Air Slash via TM
Pawniard now learns Flash Cannon via TM
Pawniard now learns Stone Edge via TM
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Bisharp now learns Take Down via TM
Bisharp now learns Reversal via TM
Bisharp now learns Flash Cannon via TM
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Rufflet now learns Body Slam via TM
Rufflet now learns Take Down via TM
Rufflet now learns Helping Hand via TM
Rufflet now learns Air Cutter via TM
Rufflet now learns Acrobatics via TM
=====
Braviary now learns Body Slam via TM
Braviary now learns Take Down via TM
Braviary now learns Reversal via TM
Braviary now learns Metal Claw via TM
Braviary now learns Helping Hand via TM
Braviary now learns Air Cutter via TM
Braviary now learns Acrobatics via TM
=====
Deino now learns Take Down via TM
Deino now learns Snarl via TM
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Zweilous now learns Take Down via TM
Zweilous now learns Snarl via TM
=====
Hydreigon now learns Take Down via TM
Hydreigon now learns Stealth Rock via TM
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Larvesta now learns Body Slam via TM
Larvesta now learns Fire Spin via TM
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Volcarona now learns Body Slam via TM
Volcarona now learns Rain Dance via TM
Volcarona now learns Air Cutter via TM
Volcarona now learns Air Slash via TMNote: This changeset also fixes missing moves from some Gen7 sources. Additional changes for levelup moves also occurred in this update.
-
Snowscape has replaced Hail
- Snow is a battle effect which increases an Ice-type's Defense by 50% for the duration of the snowstorm.
- Snow lasts 5 turns, or 8 turns if extended by Icy Rock
- Charge now remains active until the next Electric-type move is used.
-
Ally Switch may now fail if used consecutively
- This move uses the same failure percentages as Protect, but is counted separately. See below in the Balancing section for details of Protect's changes.
-
Gallade's secondary ability is now Sharpness
- Sharpness boosts the power of slicing moves by 50%. Moves which are boosted by this ability are noted in their tooltip description.
- Protean now only activates once per switch-out
TM Additions
-
Various tutor moves have been changed to TMs. The following moves were affected:
- Mud-Slap, Psybeam, Confuse Ray, Poison Tail, Metal Claw, Swift, Icy Wind, Air Cutter, Night Shade, Foul Play, Seed Bomb, Iron Head, Gunk Shot, Iron Defense, Drill Run, Trick, Tailwind, Hyper Voice, Heat Wave, Earth Power, Outrage, Draco Meteor, Fire Punch, Ice Punch, ThunderPunch, Zen Headbutt, Helping Hand, Low Kick, Acid Spray, Headbutt, Selfdestruct, Superpower
Other Features
-
Players can now manage their whisper blocking settings in the Settings -> Other menu
- The /dnd user command has been removed
- Added a search bar for tiering displays
- Added another skin tone for players
- For player-to-player trades, a recent transaction summary can now be found in the Global Trade Link's "Trade Log" tab
Balancing
-
Protect's failure percentage has been updated to Gen6+ behavior
- Success odds are multiplied by 1/3rd for each consecutive use. For example, Protect's success odds will be reduced from 100% -> 33.3% -> 11.1% -> 3.6% for 4 consecutive uses.
- Previously this move abided by Gen3 rules, where the minimum value was a 1/8th chance of success.
- Team Preview now shows gender of the opponents
- Gracidea can no longer be harvested into seeds or crushed into Berry Powder
- Gracidea's sell price has been updated from $100 to $250
- Gracidea's yield has been reduced from 4~6 to 3~6
Bug Fixes
- Fixed various client crashes
- Fixed various issues with Macho Brace / EXP Splitter interaction.
- Fixed an issue where controller inputs would not be mapped correctly if there was no keyboard key bound to a function
- Fixed an issue where, when reconnecting while interacting with a Mart, the client could become stuck
-
Added an animation for egg hatching
- Extra animations can be turned off in the Settings menu
- Fixed an issue where duplicate entries for Lures would show up in the Dex for certain entries (e.g. Crobat)
- Fixed an issue where Magic Room would cause a targeting error in-battle when it ended
- Fixed an issue where, when using Elixirs in battle, a message would play stating it had no effect
-
Fixed Natural Gift typing shown in various UIs
- When an item is held, the type of this move will now be updated to reflect the move type, if any. When no berry is held, typing is now considered "???" and will show no label.
- Fixed an issue where Wide Guard / Quick Guard increased Protect-type moves' failure percentage if they failed to be used
- Fixed an issue where, if a player used a Repel while a Lure was very close to ending, they could be spammed with many messages about lures wearing off
- Players can no longer unbind essential hotkeys (A/B/Up/Down/Left/Right)
- Multiple Gracidea can now be used at once
- Fixed Curse/Protean's interaction
- Curse is now targetable in double battles
- Chatter is no longer blacklisted by Me First
- Encore can no longer call Sleep Talk
- Sleep Talk can no longer call Nature Power or Chatter
- Mimic can no longer call Metronome, Mirror Move, Transform, Struggle, Sleep Talk, Nature Power, Assist, Me First, Copycat, Chatter, or Fling
- Fixed an issue where Encore's targeting behavior could fail if the user-selected move was not the same as the encored move
- Fixed an issue where Encore's turn count would be shortened by 1 if used after the target already moved
- Fixed an issue where Sap Sipper would not suppress secondary stat drop effects of moves such as Leaf Storm
- Fixed an issue where, if logging out while placing a decoration item in Secret Bases, the client would pretend it's still placing an item upon reconnecting
- Fixed an issue where Fancy Butterfly Wings' lighting effects wouldn't work properly in GBA regions
- Fixed an issue where Skill Swap would cause abilities to be activated if it failed to be used
- Transform now affects the weight of the user
- Fixed an issue where a Golduck Alpha Swarm in Unova would not be interactable
- Magic Room now negates Choice item selections
- Fixed an issue where, when fainting a wild encounter with Sticky Barb with a contact move, the item would not be retained
- Fixed an issue where, when using Trick against an opponent which had the same Choice item, it would lock the move selection after usage
-
Rules for held item retention against wild encounters have been standardized
- Previously, held item retention was implemented differently per-move. This led to different behavior depending on what move was used, such as how Trick would never allow held items to be obtained from wild encounters.
- In general, players are now able to retain a wild encounter's held item as expected if their original held item was destroyed (through consumption or Fling), if they captured the opponent, or if they had no held item at the start of the battle. Wild held items are not retained if the player would have destroyed an Untossable item, or a permanent, non-consumable battle item (such as a Choice Band)
- Sweet Scent is now used immediately after being prompted to refresh it with a PP item
- Fixed Trick's message broadcast order
- Fixed an issue where swapping positions of a party member in a battle box would eat the entry for the target slot
- Fixed an issue where Darmanitan, while in Zen Mode, would incorrectly use base stats instead of calculated stats for damage calculations
- Fixed a targeting error which would occur if Rattled was activated by Intimidate
- The Alpha dex now properly shows Glameow / Lillipup evolution lines (released in LNY 2023)
Special Notes
- Items which were marked with the tag "This item is event-bound. It will become untradeable after this seasonal event is over, and will be deleted at a later date." have been deleted in this maintenance period. This pruning will occur automatically for future events.
- HeartGold/SoulSilver support is still in-progress. We expect to announce a public test server event for it Soon™
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3 hours ago, Combee said:
Hi! I have a question regarding multiple accounts, it's known that you can play on multiple devices but I was wondering if this comes with limitations or restrictions and I'd like to know if it has any effects on:
- PvP
- Events
- Shiny rate
The rules for multi-boxing are intentionally vague because how much discretion GMs give depends on the activity. The question asked when we enforce these rules is "Is this player making the game worse by using multiple accounts?"
In general:
- Players in staff-run events are forbade from multi-accounting and will be disqualified if found.
- Players in staff-run PvP are forbade from multi-accounting or account sharing and are disqualified, and potentially tempbanned, if found.
- Players in PvE coop events aren't forbade from multi-accounting at this time, but may be automatically disqualified from rewards depending on the type of event.
- Players in automated matchmaking PvP aren't forbade from entering the matchmaking pool with multiple accounts. Accounts which play the same other accounts multiple times are restricted from receiving rewards over time, or may not be matched together at all.
- Players who are shiny hunting on a few accounts are probably going to be ignored, but if you're doing it across 5+, we'll probably just terminate all of your accounts. If you're asking whether there is a passive nerf to their rates, the answer is no. We'd rather just close your account entirely.
But, all of this depends on if we believe that you're playing legitimately and not impacting the game too severely. For example;
- Using automation software to control multiple characters simultaneously, or multiple virtual machines, will get them all closed no matter how many you're playing; and
- If you're being obnoxious and registering a bunch of characters to inflate the chances of fighting your own characters in matchmaking, we'll also terminate all of them.
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7 hours ago, Andr3a281093 said:
As this is a PokeMMO forum I suppose that most of you have been playing, or at least know Nintendo Wii
I've recovered the console 2 years ago because of Mario Kart Wii (until Nintendo Switch, and apart from Duck Hunt, the only one home console Nintendo game that I've been playing seriously in years), and after that I've downloaded a sort of custom DLC (officially mod, but for me this adjective is reductive so far) which is called CTGP Revolution, which allows to play almost all of the Mario Kart tracks until the 3DS episode, on MKWii, and even online
The insane thing about this, apart from the features such as tracks, online, etc, is that you can install that even without modifying the console
As it's so easy to install unofficial games, mods, fanmade dlc, and so on without a problem, have you ever thought, even because of the generations featured in PokeMMO which are not so requiring, to make the game compatible with the Nintendo Wii?
My Nintendo Wii is modded, and I could use it for handeld games until the GBA, and Nintendo DS (despite the fact these last ones are less fluid)
Of course this can be done after the next huge update with Johto, because it'll take time to do this, but I think that it's definitely doable for your dev team 🙂
In the last few months I could play PokeMMO on my netbook with 2GB of ram, and CPU single core, which cannot make work basically anything
I think you can consider this 😉Sorry, but PowerPC support is not within the scope of this project. The support matrix for our underlying desktop-client libraries is limited to:
SpoilerLinux x64, arm64 (ARMv8/AArch64), arm32 (ARMv7/armhf)
macOS x64, arm64 (M1)
Windows x86, x64, arm64- Andr3a281093, Bestfriends and Pecaeme
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3 hours ago, Poufilou said:
Allow us to reconnect into the event pls... Right now it kicks you out if you disconnect / get AFK, with no rewards too. This is just a terrible mechanic in an event where players have to pray nothing happen to their connexion during long runs.
The issue where fully disconnecting left players with no rewards was a bug and has been resolved.
I'm not sure what you're meaning with disconnecting / reconnecting. Players can reconnect into the event if they re-log within a few minutes.
- Bestfriends, MightyMichele, awkways and 1 other
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13 hours ago, razimove said:
This one can't be used to boost IVs, and seems to be on the wrong section of the bag aswell:
Thanks, this is fixed now. For players who got the wrong item, you can go visit Floaroma again and get a bundle of Gracidea.
- Edwardinho and BrandonBraune
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5 hours ago, Filipi said:
how can i get gracidea?
6 hours ago, AdouSaga said:How to Obtain Gracidea?
When Shaymin is captured, the dead flowers from the Alphas are converted into Gracidea. They can be planted like berries to multiply them. There's also an NPC in Floaroma Town which will give you one if you have Shaymin in your party.
7 hours ago, razimove said:How to obtain the plants for IVs and nature?
At the moment, nature herbs are obtained randomly from Gracidea plants when they're harvested. We plan on making them easier to plant later when they're more relevant, but right now the items are only usable on Shaymin/Unown.
7 hours ago, DragoTamer said:does nature herb roll nature or let you select a nature?
There's an herb specific to each nature.
5 hours ago, xLari said:How many tablets appear in a row? And why sometimes the ball didn't show up, even if there is one?
There's 3 every 20 minutes, and you can get a small amount from the coop instance if you defeat enough Nians.
The tablets share cooldowns across all regions so that players who only have one region unlocked can still get them. I'd guess you're switching regions after claiming them all, and that's why they're not showing up.
- DragoTamer, MightyMichele, ZacC and 9 others
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Features
Lunar New Year 2023
- Lunar New Year has returned to PokeMMO!
-
A fortune teller has appeared in Celadon City, Slateport City, Hearthome City, and Nacrene City seeking assistance for the new year.
- Abundant Shrine is a 2-4 player co-op mission. Defeat as many enemies as possible and may good fortune shine upon you.
- This instance is eligible for event matchmaking. Players who sign up solo will be automatically matched with other players from their language code or region.
- This coop event will be available from January 23rd until February 6th 00:00-UTC+0
- Players will have 1 day to finalize any runs after entering the instance. Any active instances will automatically end when the seasonal event ends, on February 7th 00:00-UTC+0.
- Zodiac Tablets have been spotted throughout the world. They seem to be related to mysterious pillars of light which have popped up in certain areas..
- Swarms have become more frequent for this event! Keep an eye out for new Alpha Swarms and Holiday Swarms featuring rare species.
- Lunar New Year 2023 features a leaderboard with an exclusive vanity item for the Top 50 teams, the Nian Hood. In addition to the Nian Hood, the #1 team will receive an exclusive vanity item: the Shiny Nian Hood
Gift Shop
- Seasonal Firework Particles have returned for Lunar New Year 2023
- Seasonal Shiny Charms (+10%) have returned for Lunar New Year 2023
Balancing
- Base PP for Recover, Softboiled, Rest, Milk Drink, Slack Off, Roost, and Heal Order have been reduced to 5.
-
(PvE) Struggle's recoil will now scale up after each consecutive use
- If 6 consecutive Struggles are used, the party member will now automatically faint due to exhaustion when a battle starts, until it's healed at a PC
Bug Fixes
- Fixed an issue where, if an attacker with Infiltrator switched out after it used Future Sight, it wouldn't bypass Light Screen
- Fixed an issue where, if a party member was Encored and had their move Disabled, Encore would last longer than intended
- Fixed several client crashes
- Fixed an issue where the Exp. Reamplifier would stack with Macho Brace
- Fixed an issue where chat bubbles of the active player wouldn't only show blank dialogue
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"It's always Christmas in our hearts" Edition
XmasPokeMMO's Holiday Special 2022-
PokeMMO's
XmasHoliday-themed Event has returned for 2022! -
SantaHoliday Man is seeking assistance from players to help quell the Elfbot Rebellion. Find him in:- Castelia City
- Vermilion City
- Slateport City
- Hearthome City
- Twist Mountain is a coop event designed for 2-4 players. Each player brings 4 party members, defeating as many enemies as possible together. The longer you last, the more prizes you get.
-
Earn
XmasPresents and Holiday Man's Presents containing exclusive rewards for PokeMMO's Holiday Special 2022. Players who achieve Hard-mode difficulty inside the instance can receive special Secret Prizes. - The Top 50 players on the Highscore Board will receive an exclusive at the end of the event: the Starlight Bobble Hat
- Lost Presents have been spotted throughout the world. Collect them all for a chance to befriend a special Holiday Alpha!
- Swarms have become more frequent for this event! Keep an eye out for new Alpha Swarms and Holiday Swarms featuring rare species.
- PokeMMO's Holiday Special will end on January 5th, 2023 12:00AM UTC+0. Players will have 1 day to finish any ongoing instances, and the high score board will be finalized on January 6th, 2023 at 12:00AM UTC+0. After the high score board is finalized, players will be automatically mailed their prizes.
Features
-
Lures
- Lures are special items which attract more foes in the overworld. They're effective up to 250 steps and are available in all Marts after Badge 2 of your character's region.
- These items increase encounter rates slightly, only attract foes which are stronger than the normal foes in the area, and allow you to encounter more foes at the same time.
- Some species are now Lure-exclusive encounters. These are: Starters, Togepi, and Rotom species trees.
- Consult the Dex for where to find these species, and other rare encounters.
Gift Shop
- Several new Limited items have been introduced during this event:
- Glistening Blue & Purple Wings are now available for a limited time
- Legendary Blue & Purple Robes are now available for a limited time
- The Thick Winter Coat has been released. This seasonal item is available for a short period, and will return next year
- In addition to these Holiday-themed items, some new permanent gift shop additions have been introduced:
- The EXP Reamplifier is an item which splits experience and EVs among all healthy party members. This account-bound item has infinite use and may be toggled on or off at any time while out of battle. See the description in the Gift Shop for more details.
- Premium Lures are a class of Lure. These items are slightly more effective and last slightly longer than normal Lures found in Marts. See the description in the Gift Shop for more details.
Bug Fixes
- Fixed some bugs, and made some more.
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The event has been extended by 1 day due to the boss being temporarily disabled while we fixed several critical issues.
Boss fights will now end on November 9th 11:59pm UTC+0. The turn-in period for any extra candy will now end on November 11th 11:59pm UTC+0.
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Halloween 2022
- PokeMMO's Halloween Event has returned for 2022!
- Beat up children and steal their candy! Defeat the Spirits of Halloween and steal theirs too! Feed it to the pumpkin to win a prize.
- Swarms have become more frequent for this event! Keep an eye out for new Alpha Swarms.
-
Mysterious Wisps have been spotted around the world. Collect them all and capture special seasonal Halloween Alphas!
- Special ghosts may also be found with their Hidden Ability unlocked.
- Challenge Pumpking for a fight over 11 new vanity items, with 2 Ultra Rares. Hard Mode winners also get an exclusive particle for their teammates. The boss can be found near Lavender Town, Fallarbor Town, Solaceon Town, and Driftveil City.
- The Halloween Event ends on November 9th at 11:59pm UTC+0. Players will have a 2-day turn-in period to return any unspent candy after the main event's over.
Gift Shop
- Green & Purple Cthulhu Masks are now for sale for a limited time
- Shiny Charms have returned for Halloween 2022
- Ghostly Hats & the Hex Cloak Seasonal Items have returned for Halloween
- The Black Cat Particle Effect has returned for Halloween
Bug Fixes
- Improved server performance during very high load periods
- Various minor client fixes
Notes
- Players who held Special Candy and Spooky Candy from last year's event have had their items removed during this maintenance. Players who held Special Candy have been reimbursed $75,000 each, the approximate market rate at time of posting.
- Special Candy will automatically become untradeable after this event ends.
- chengcheng527, 2318466109, kalag1 and 240 others
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7 hours ago, NotMyWaifu said:
Praying that I haven't been telling people the wrong info for over a week now
Don't worry. The tooltip's wrong, but nobody's actually right. It shouldn't be applying the 0.3x in the first turn, so it should actually be 11 turns to maximum effectiveness.
Edit: It was actually starting at 1.6x. Woops
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Changelog: 20/10/2022
Balancing
- Endeavor no longer works against Alpha minibosses
- Timer Ball's price has been increased from $800 to $1,200
- Alpha Swarm durations have been increased from 60 minutes to 75 minutes
-
When fleeing from an Alpha miniboss, a 2 minute penalty for respawning now occurs
- Note, this penalty does not occur if you white out
Changes
-
Improved behavior for automated channel swaps during very high load times
- Previously, the game server would automatically switch players' channels under very high load conditions very often. This change allows a moderate overflow to channel capacity to prevent unnecessary changes (until an excess channel is closed automatically)
Bug Fixes
- Fixed Gender ratio calculation for Alpha minibosses
- Fixed an issue where secondary spawns in Alpha Swarms did not have appropriate IVs for Shinies
- Fixed stat stage copying for Transform / Imposter
Notes
- While this update improves in-game channel behavior, the game is still running at maximum capacity during high load times due to the popularity of the alpha swarm feature.
- Please note that players with active Donator Status automatically skip queues and receive privilege when logging in during high player volume times. This is not a new feature, but it's not normally relevant.
#Johtoday
in General Discussion
Posted
Don't want to waste @DOOM's weekend
I think we took enough time for this one. The PTS was a really unsatisfying checkpoint for this region's development imo, and we dumped a lot of time into secondary features since
I just want to work on my yard man, I'm tired of sitting in my chair