Jump to content


  • Content Count

  • Joined

Everything posted by Kyu

  1. While technically possible, the android client has very limited support for controllers right now. This means that most UIs do not behave as expected when interacting with a controller. If you're willing to deal with cumbersome controls, there's nothing stopping you, though I'd recommend bringing a proper mouse to handle UIs which otherwise expect touch inputs.
  2. It looks like Kaspersky is whining again, so we'll see what they have to say. The last few times we queried them, they just whitelisted it manually, so it'll likely be resolved by the end of the day again.
  3. There are no clear answers to give here. GM behavior depends on the individual case. In general, we do not impose IP bans against individuals, nor do we forbid ownership of new accounts for first-time permanent account bans (but obviously, exceptions will occur for extreme rule violations.) An SGM will advise the user in their appeal whether they're allowed to create a new account or not.
  4. We've released a game update to address this and other AV vendors' false positives. Hopefully it sticks this time. Thank you for your report.
  5. These are mostly my feelings as well. I'm of the opinion that arcadey game modes need a bit of bullshit in order to be really fun. Small correction here: Gems weren't actually removed because they're a dead drop, it was due to an infinite gem exploit which occurred with event parties sometimes. To tack onto this, 4p teams actually take a small penalty compared to 2p teams (-2 score), though it's not obvious. Players eventually decided that the hat / utility of the 3rd/4th characters was worth it though. I'm not really a fan of splitting the leaderboard ei
  6. Congratulations to the Lunar New Year 2021 event winners! Event rewards will be sent automatically to the Top 25 teams at February 22nd 00:00-UTC. As a reminder, players will only receive one reward for their high scores. If multiple high scores are eligible, only the topmost score is credited. The final results are listed below. Thanks for playing!
  7. He does mean in-game cash, and as far as I'm aware, the user has enough to purchase one outright (though the last time I looked at these prices was years ago). He's doing so through an alias obviously, but it's a valid request.
  8. Thanks for the feedback. The update is now available for users of 10.11+ on the website, but macOS platforms < 10.13 will display as "unsupported" in the game client after the next update. Unfortunately, I don't think we can reasonably accommodate for 10.9/10.10. Nobody tests for these platforms, and our metrics indicate less than 100 people have logged in with 10.10.x over the past 3 months, and less than 10 with 10.9.x within the same timeframe. I'll keep this thread in mind when we next discuss improving support documentation though.
  9. As-of February 18th, the macOS launcher has been updated to increase compatibility to 10.11+, instead of 10.13+. Affected players may redownload the macOS launcher from the website at https://pokemmo.eu/downloads/mac/
  10. I've made a new build which is marked for compatibility with 10.11.6+, available here. Before deploying it I'd appreciate anyone using 10.11/10.12 check if it actually works and is stable- we only test against 11.0+ internally.
  11. Yeah, just a shoddy copy/paste job. I'll notify when it's changed
  12. It's much preferable to try to increase compatibility for the package. We already have too many installation methods available and it creates problems for our support staff, who usually aren't familiar with macOS in the first place. I'll be looking into the problem this week as to whether we can build against a different jdk which has documented compatibility against older versions of macOS. We set the minimum version to 10.13 per Azul Zulu's documentation, but others have it set much lower- e.g. AdoptOpenJDK with 10.10+ and BellSoft's Liberica with 10.11+.
  13. This item is a trophy and trophies are not given to everyone. It's made for the best and most dedicated players who want it. The only significant changes which I'd make in the future are the amount of placements which can earn it, e.g. Top 50. The Nian Hood is marked as Seasonal and will return during the next LNY Event. We're not instilling massive wealth upon players who earn it; it's not tradeable. Much like our PvP-exclusive Crowns, it's made for good players to brag about, and I don't see anything particularly wrong with its conceptualization.
  14. No, there is no P2P networking.
  15. https://www.virustotal.com/gui/file/9ba586c8d866e15f0e1e811e75856075dabeb1819aa34c372c1537dde02d5a8e/detection The issue has already been resolved. If you're still not able to play, Update the kaspersky databases manually. Documentation for KAV 20 is available at https://support.kaspersky.com/15074#block1 Redownload the game client from https://pokemmo.eu/downloads/windows/
  16. Changelog: 14/02/2021 Bug Fixes Fixed several server crashes Fixed an incorrect move description for Quick Guard. Quick Guard does not fail on subsequent uses, though it does affect Protect/Endure moves. Fixed Links broadcasting an invalid character in some situations Fixed players being able to swap out of Devour Fixed an exploit which could allow players to skip the Nian In the LNY Coop Event, the last enemy defeated for each player will no longer aggro immediately upon the next wave's spawn Players inside the LNY Coop Event can no longe
  17. Kaspersky engines are flagging it as unsafe, though it's obviously a false positive. https://www.virustotal.com/gui/file/9e6700412497703e2fafd3781720eafcb25cd21a03f751fc1e1fc0c3c051dea3/detection We'll see what we can do about it, but the immediate solution is to either: Whitelist the executable in your Kaspersky UI Use another AV, such as Windows Defender
  18. Features Lunar New Year 2021 Lunar New Year has returned to PokeMMO! A fortune teller has appeared in Celadon City, Slateport City, Hearthome City, and Nacrene City seeking assistance for the new year. Abundant Shrine is a 2-4 player co-op mission. Defeat as many enemies as possible and may good fortune shine upon you. This event will run from February 12th until February 21st 00:00-UTC+0 Lunar New Year 2021 features a leaderboard with an exclusive vanity item for the Top 25 teams, the Nian Hood General
  19. There isn't really a clear answer here since it was never formally "released." We had a semi-public prototype stage from April~June 2012 which would be the earliest. Though, it was barely a game at that point. More like an elaborate demo. The earliest characters on the current live server are from June 20th 2012, the date of the last server data wipe. Most players from that era would consider August 2012 to be the "beginning", as that's when the initial playerbase started filtering in. Then, in Sept 2012 it actually got popular.
  20. An updated macOS launcher is now available for download at https://pokemmo.eu/downloads/mac/ This package increases the minimum macOS version to El Capitan (10.11.6), up from Mavericks (10.9.5). The updated application should resolve installation issues observed on recent versions of macOS. This application does not support macOS ARM64 (Apple M1) and currently requires an Intel Mac (x86_64). We will notify the community when we begin offering native binaries for the M1 platform. This package changes the directory structure of the PokeMMO Client on macOS and
  21. The maximum size of a wave is 20 enemies. The game runs as long as you are capable.
  22. The highest I've noticed is a group which hit wave 25 with a score of 90+ after the most recent changes, but lost by feeding a life getting caught out in a 1v2. It seems like anything which gets past 24 got very lucky with their item drops; 16~23 Doubles becomes an endurance round which tests how well you banked your resources in the early game.
  23. Changelog: 29/12/2020 Update 2 Xmas Twist Mountain Balancing When fighting Double Battles waves, the initial partner will now always be a variant of the overworld sprite. Previously, this was randomly generated Increased the chances to obtain rare items from item presents, and added PP Ups/Maxes to their item pools Xmas Twist Mountain Bug Fixes Fixed an issue where, after wave 16, enemy NPC waves would transition immediately into Doubles+SOS Fixed an issue where players who had full HP & no status ailments would not be eligible for PP heals when a
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.