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Kyu

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    Kyu

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  1. Fnafg

    So is Johto next to be add to Pokemmo?

  2. Changelog: 25/01/2020 Balancing The scripted Odd Keystone Spiritomb fight in Platinum will now result in a Gift Spiritomb if captured. Other wild Spiritomb encounters are unaffected. Bug Fixes Fixed fishing in Unova Fixed Unova daycare dialogue Fixed a Giratina boss skip if players lost the initial fight Fixed Honey pricing (now $1000) Fixed an Unknown Item error when gathering Unova storyline fossils Fixed Sinnoh's Flash overlay Hearthome Gym is now instanced per-player Fixed a storyline skip issue where destroying some objects could result in others being destroyed too (Rocks/Cut Trees) Fixed an issue where Galactic HQ could become unwinnable if disconnecting / reconnecting after some fights Sinnoh fossils gathered from wild rock smash encounters can now be revived properly Fixed Mt. Coronet's "Magnetic Field" / Eterna Forest's "Moss Rock" / Route 217 evolution areas Fixed Korean Platinum strings Fixed an issue where, if fainting during the first Sinnoh Rival battle, you could be placed out of bounds when reviving Fixed a client crash which would occur when Natural Cure healed a status Windows: Fixed several issues where Compatibility Mode would not always be invoked when needed Fixed an issue where Beautifly could be created with no skills Fixed an issue where some party members could get stuck in the Daycare Honey Trees no longer generate underleveled species Readded ExtremeSpeed for the Dratini line's SPECIAL moves block Obedience is now enforced properly in co-op NPC battles Fixed an issue where players could paste newlines in chat Fixed an issue where players could be teleported out of bounds when exiting the Great Marsh Sweet Scent is now restricted in Fog
  3. For some reason my gabite is not evolvin into garchomp. It suppose to evolve in level 47 and it is now level 50, but still haven't evolve. Can anyone help me? 

     

  4. This is normal to happen once. Does the message continue appearing even after several .app launches? What happens if you remove the app completely and reinstall from the dmg?
  5. We pushed out another update for the native .app earlier today, downloadable at https://pokemmo.eu/downloads/mac/, which should resolve "Stuck @ dock" errors
  6. good evening and thank you for your work with pokemon mmo platinum. can we one day have pokemon heart gold too? thank you

  7. i have this problem only in Sinnoh TwTScreenshot_20200122-093053.png

    1. FighterChamp

      FighterChamp

      Looks Like The House Gone to a holiday.

      Post It In Bug report Too.

      It will help the other dev to fix it

      :-)

    2. Zaftero

      Zaftero

      thanks

       

  8. To workaround the issue: Open a terminal Type killall bash and Enter Relaunch the App We'll look to push a new version shortly
  9. bihhss

    Where is Sinnoh?

    Is it Theo? Please tell me thank you

  10. Diano

    kyubey would be proud

     

    he's coming back in a new season btw

  11. Features Platinum The Sinnoh region is now available. Storyline content for this region has been completed, but several post-game areas (e.g. Battle Frontier) are currently in development. This region requires a Platinum ROM file. PvP Battle Boxes are now available in the PC for inventory management. Battle Box parties may be used wherever PvP is possible. "Normal"-type duels no longer affect overworld party statuses / HP. They now behave as temporary battles, in the same way as Tournament Mode / Matchmaking battles. Added a "Forfeit" button for PvP battles Consumed held items are now automatically replaced when consumed in PvP. General The VS Seeker now automatically broadcasts NPC rematch statuses when loading into a map The VS Seeker item's function has been removed. It will be reimplemented with a different function at a later date. Added effects for the held items: Red Card, Eject Button, Micle Berry. Red Card and Eject Button are now available from BP vendors. This completes battle held item support for Gen 5. Added Sky Drop This completes move support for Gen 5. Added TMs for: Leech Life, Nature Power TMs are now region-agnostic, and are available with all levels of ROM file support. Previously Gen 3 / Gen 4-exclusive TMs are now available in several shops throughout the world. Swarms now show species in the overworld. Swarms no longer adjust encounter tables. Battle sprites now render at higher internal resolutions. To adjust this scaling, see the Front/Back Battle Sprite Render Scale options in the Video tab of the Settings menu. Dex updates: Wild encounter information in the Dex should now be much more accurate, now shows Hordes, and now shows time blocks (Morning/Day/Night) for species if applicable. Forms are now shown in the Dex. Added Item Finder functionality Rare Candies can now induce evolution if the target is lv. 100 Added Icy / Moss Rock evolution areas to Kanto/Hoenn Balancing Baton Pass will no longer pass stat stages Encounter rates of species and hordes for all regions have been rebalanced EXP gained from the Daycare has been reduced from 60% to 20% Daycares can no longer violate regional badge cap restrictions when picking up a target. If excess XP is given, it will be stored and available after the next badge is completed Many species will now learn some moves "on evolution". These are marked in the Dex under the "EVOLVE" category, and can be relearned through a Move Relearner Watchog EV yields updated from 1ATK->2ATK Honey Gather Honey items are now untradeable Storyline script-based wild encounters can no longer be shiny This only affects wild encounters which are triggered by NPCs in the overworld, e.g. the Snorlax blocking the road on Kanto/Route 12 HM items' moves may no longer replace other HM moves Wild encounters may now always cast Fling, even if the item doesn't have a fling power Miscellaneous When sending mail, the person receiving the letter must now have been online within the past month Rival names have been removed. Rivals will now use default names depending on your language. Max member counts for player ranks in Teams have been removed. Original Trainer names will now be updated to match the player's current name. If names match but trainer ids do not match, the original trainer name will be replaced with "Unknown OT" PokeMMO now uses lwjgl3 for graphics APIs (previously: lwjgl2). HDPI monitors should be better supported This also allows support for certain Java 11+ environments. This primarily affects modern Linux distributions which distribute Java 11/Java 13 as default-jdk Experimental Linux arm32/arm64 support. Windows XP and Windows Vista are now deprecated platforms. Support for these platforms may be removed at a later date. The minimum macOS version is now 10.9.5+ (from 10.7.5+) Bug Fixes Many errors with skill data have been fixed. This primarily affected: SPECIAL/EGG-move deduplication (for new TMs, and legacy SPECIAL/EGG moves becoming more available) TM/TUTOR propagation (where applicable) Removed an erroneous tutor from the Weavile tree Fixed Shedinja's PREVO_MOVES block Sinnoh-dependent EGG moves are now possible to see / breed Fixed Volt Tackle display for the Pikachu family Many errors with skill animations have been fixed: This primarily affected unsupported motion types for some skills, e.g. Ember Also adds support for many status ailment skill animations Improved zoom levels in GBA areas with varying resolutions Held items are now automatically removed when a target is released in the PC Fixed repel counts not being correctly displayed when logging in Rare Candies can no longer be used if the target has stored XP Fixed fanfare sfx not resuming music if sfx volume was off Android: Fixed an issue where some icons would grow bigger every time an object was moved between PC slots Fixed an issue where, if a target was holding an Everstone, and it was temporarily removed from battle (through e.g. Thief/Knock Off/etc.), it would not prevent evolution Fixed an issue where untradeable seeds could not be planted Added a confirmation prompt when releasing from a PC, via a Summary window. This and existing Release confirmation dialogues now also default to "No". Fixed Fling cast restrictions Fling can now fling items which have no battle effect, e.g. Potions. Unnerve no longer restricts Fling / Natural Gift Fixed Binding Band's % description Fixed an issue where, if an NPC-owned Illusion ability owner were knocked out in one hit, its Illusion would never break Fixed Water / Fire / Grass Pledge ally message targeting Fixed Water / Fire / Grass Pledge secondary effect invocation Previously, this was based on speed. Now it will invoke a secondary effect depending on its typing (Fire > Grass > Water > Fire..) Water / Fire / Grass Pledge combo skills will now invoke immediately after the first skill, instead of waiting for speed Fixed an issue where, if Pluck / Bug Bite were used, and the target were knocked into HP activation range for a berry, the berry would activate instead of being stolen by the attacker Fixed an issue where continuous cast moves (e.g. Rollout) would not be cancelled properly when Interrupted This primarily affected status ailments, e.g. Paralyze, and Disable-type effects Fixed Thrash applying confusion if the Thrash were interrupted Encore will now last for 3 skill casts, instead of 3 turns Previously, Encore could have its effectiveness reduced if the caster were slower than the target Moves with special secondary effects, e.g. Volt Switch / U-Turn, will now behave properly when invoked by Moves Which Call Other Moves (Metronome/Sleep Talk/etc.) Fixed a deadlock which could occur if attempting to Fly from certain bike-restricted maps Fixed safari flee rates for many species Held Items which trigger on HP / Status Ailment conditions (primarily berries) may now activate immediately when stolen or given by an opponent, if the appropriate condition is met Some Gen 5 species can now be used as followers (Affects Munna/Musharna/Victini/Patrat/Petilil/Minccino/Krokorok/Zorua/Cottonee/Deerling/Keldeo) When arriving in Hoenn by boat, players will now be placed outside the building
  12. Cómo cuando estará la actualización

     

  13.  

    1. Bestfriends

      Bestfriends

      Kyu knows the starter I am picking for my walkthrough, thanks for the hype.

  14. Podéis añadir el Bosque Blanco y ciudad negra, no encuentro ningún tipo de información, si ya está incluido, pero ya atrape los 6 sabios y no me deja entrar aún

    1. AngeNeko

      AngeNeko

      Tranquilo amigo, solo no se puede acceder hasta futuras actualizaciones tal vez...

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