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Posts posted by Maelstrom
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Idk what you want to do, but Chandelure is also an ghost option.
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I honestly don't see any excuses besides the possible "it's hard to implement" thing, but I doubt it is hard enough to not worth it!
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54 minutes ago, DrButler said:
did you ever play sub champ in ou?
How is it supposed to work? (I am legit curious)
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11 minutes ago, MosesBrenner said:
gyarados impish nature:
-1 252+ Atk Guts Conkeldurr Drain Punch vs. 248 HP / 184+ Def Gyarados: 63-75 (16 - 19%) -- possible 8HKO after Leftovers recovery
-1 252+ Atk Guts Conkeldurr Thunder Punch vs. 248 HP / 184+ Def Gyarados: 340-404 (86.5 - 102.7%) -- 12.5% chance to OHKO after Leftovers recovery
-1 252+ Atk Guts Conkeldurr Facade (140 BP) vs. 248 HP / 184+ Def Gyarados: 158-186 (40.2 - 47.3%) -- guaranteed 3HKO after Leftovers recovery
solid check without thunder punch
Volcarona Timid with 252 Def:
252+ Atk Guts Conkeldurr Drain Punch vs. 240 HP / 252 Def Volcarona: 110-129 (29.6 - 34.7%) -- guaranteed 4HKO after Leftovers recovery
252+ Atk Guts Conkeldurr Thunder Punch vs. 240 HP / 252 Def Volcarona: 147-173 (39.6 - 46.6%) -- guaranteed 3HKO after Leftovers recovery252+ Atk Guts Conkeldurr Facade (140 BP) vs. 240 HP / 252 Def Volcarona: 273-322 (73.5 - 86.7%) -- guaranteed 2HKO after Leftovers recoverysolid check without rocks up.Salamence Naive:-1 252+ Atk Guts Conkeldurr Drain Punch vs. 0 HP / 0 Def Salamence: 85-101 (25.6 - 30.5%) -- guaranteed 4HKO-1 252+ Atk Guts Conkeldurr Thunder Punch vs. 0 HP / 0 Def Salamence: 114-135 (34.4 - 40.7%) -- guaranteed 3HKO-1 252+ Atk Guts Conkeldurr Ice Punch vs. 0 HP / 0 Def Salamence: 456-540 (137.7 - 163.1%) -- guaranteed OHKO-1 252+ Atk Guts Conkeldurr Facade (140 BP) vs. 0 HP / 0 Def Salamence: 213-251 (64.3 - 75.8%) -- guaranteed 2HKOsolid check without ice punchif you go with a Lax or impish nature with roost it's even better.like the other said it depends on the set. Facade seems strong, but then it lacks on other moves.And if it runs facade, it will have to either drop bulk up to fit a coverage move for ghosts, or just not hit ghosts at all.
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No matter how I think about it, it's just unnecessarily inconvenient.
Fortunately for me, it's not something I need to care about.
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Ah, sorry for the lack of analyzis, I just didn't felt like it was needed, since not only everyone already know about it, but was also being discussed on the
"OU Discussion Thread" a few days ago. I won't forget it next time.
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16 hours ago, gbwead said:
You need to have a defensive nature with 252 hp 252 def in order to switch on Scizor.
Thank you very much!
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On 7/26/2018 at 11:33 PM, gbwead said:
@Zymogen emolga > togekiss, emolga > scizor, emolga > ou.
What EV spread and nature would you use for this btw? I have been interested on Emolga for a while, but have not played for a good while (waiting
for the update while doing other stuff) so I am not in good position to formulate and figure stuff by myself.
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The thing about running psychic on Blissey was to not give Conkeldurr a safe switch on it.
"but you are doing an offensive blissy just for it?"
I were already using a offensive Blissey to begin with, not like it is something to be seriously discussed.
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5 hours ago, VaporeonTwister said:
But in classic Pokemon games you have level cap but its hidden like get 6th badge Pokemons obey you till lvl 70! I can say,PokeMMO is really harder than classic Pokemon games. Because,level cap is lower,training is harder and more...
Except that on the original games, the cap is only for traded pokemon.
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On 6/11/2018 at 12:03 AM, suigin said:
You can usually switch in stuff like Gyarados Dragonite Salamence Azumarill as well to force Volc out.
Blaziken can easily kill or force Volcarona out too, unless if it has psychic.
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It's actually a nice idea imo, I would like it.
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On 28/02/2018 at 10:16 PM, gbwead said:
I'm just going to drop these calcs here:
Typhlosion Fire Blast Flamethrower vs. Flash Fire Rapidash: 0-0 (0 - 0%) -- aim for the horn next time0- Atk Typhlosion Earthquake vs. 252 HP / 236+ Def Rapidash: 56-66 (32.5 - 38.3%) -- 3.3% chance to 3HKO after Leftovers recovery
@DaftCoolio, as you can see Impish Rapidash is no joke.
There's Ninetales and Flareon too.
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Just be offensive enough.
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I hope this is just a bad joke.
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I agree with the sugestion and I already thought about making a thread myself, since I am used to have this kind of shitpost threads on other forums
where I frequent. Tbh, I am surprised we don't have something like this yet.
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Do I even have a favorite?
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26 minutes ago, Gunthug said:
Blissey actually has a decent speed tier, to where I would highly recommend 31 speed and a non speed nature. The difference in gyro ball damage is extremely minimal in the long run, compared to the speed ties you're losing. Not to mention, +spatt is bad in general anyways
Just food for thought as you complain on OU discussion request thread that your incorrectly built blissey is allowing conk too many chances to wreck your team...
This time you really helped me, since I haven't noticed Blissey's base speed is higher than Conkel's.
I guess nobody runs speed on Conkel, right? Gonna fix it later.
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2 minutes ago, Gunthug said:
Why is it quiet?
Quiet with 0 speed to take less damage from ferro's gyro ball.
Not like it's really necessary, I just felt like doing while I were on the breeding process, since I don't expect to outspeed anything with it anyway.
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My team is generaly offensive, but the problem is, I have a Blissey (quiet with sp.atk investment and 3 offensive moves) and that's where the Conkel comes in.
Obviously, I should get rid of my Blissey, or find something that can switch on Conkel and scare it away, but I like my Blissey so much...
PokeMMO OU Teambuilding Compendium
in Guide Tavern
Posted
I love how it is not limited to OU pokemons only.
Thank you for guide!