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Everything posted by razimove

  1. oh true, I forgot TP was that recent, but yeah, if something happened that was it. Thanks for the correction.
  2. we never had PU, just NU, and it will be like that for a looooong time.
  3. the meta is still the same, introduction of dugtrio might have shaken some things, but it's not even high in usage rn. Also, more players, aka chinese invasion = more gimmick stuff you'll encounter, due to the bigger player base sample.
  4. Its independant. 1/30k on every encounter.
  5. vitamins are like 8.5k each, so like 265bp/8.5k would be the conversion rate I'd use.
  6. @Kipp skarmory walls that sawsbuck set, thorn can be threatning too, since jump kick wont 1hko, and gyro is gonna be a pretty cool chip damage, not to mention, cofagrigus can maybe also wall, and mandibuzz. Really its not comparable with tops, that has a priority move, 2 strong stabs and access to superpower. Not to mention he takes huge chips from priority moves i.e. bullet punch from cband scizor, which exca kinda deals somewhat well, and tops has superior speed with aqua jet. Edit: just calc'ed thorn out of curiosity, with rocks+ high roll, you 1hit, you lose with average roll and LO+iron barbs with gyro ball.
  7. or just allow us to place a timer, that warns us, like a browser notification, would be more user friendly.
  8. Thanks for the good laugh, and oh believe me, it's not just me or zymo. You became kind of a meme, for the comp community. That aside, Another cool gimmick I've been experimenting with on my alt, is darm lead with zoroark, zoroark gets flamethrower as stab so he can take some value from sun, also mixed with sucker punch is pretty cool, and wallbreaks almost everything on the meta with some exceptions. Also there's a few pretty cool revenge killers, 252+ Atk Guts Conkeldurr Mach Punch vs. 4 HP / 0 Def Cloyster: 72-86 (57.1 - 68.2%) -- guaranteed 2HKO +2 252 Atk Cloyster Ice Shard vs. 252 HP / 0 Def Conkeldurr: 58-69 (27.3 - 32.5%) -- guaranteed 3HKO after burn damage Even if you drain punch on his icicle spear, he has 7% chance to take you out, and you 1hit guaranteed. 252+ Atk Choice Band Technician Scizor Bullet Punch vs. 4 HP / 0 Def Cloyster: 51-61 (40.4 - 48.4%) -- guaranteed 3HKO arguably not as good, but depending on the chip damage he has, can be cool. Viable tier walls for cloyster, +2 252 Atk Cloyster Rock Blast (5 hits) vs. 248 HP / 252+ Def Marvel Scale Milotic: 65-80 (32.3 - 39.8%) -- guaranteed 3HKO after burn damage +2 252 Atk Cloyster Icicle Spear (5 hits) vs. 248 HP / 252+ Def Marvel Scale Milotic: 45-60 (22.3 - 29.8%) -- approx. 68.5% chance to 3HKO after burn damage haze removes the threat of his setup. Thorn is a given. From those, milotic could be cool, you could even go gimmicky and pack hp fire, under the sun, it's guaranteed a 1hko, as well as threatning some checks, like magnezone. You can also lead lucario, so many options, some more viable than others, some very gimmick, some that usually aren't played as lead, but they get the job done. __ This aside, biggest flaw imo about sun teams is that they're very one dimensional, and dont have a big boy fire kabutops anywhere, or a wall breaker like excadrill that melts a good portion of the meta even without setup (both tops and exca, tops even without SD, 2hkos the entire meta iirc), and the sun setter is a bit fragile, compared to big boy hippo, ttar or pelipper.
  9. Mathew, this is so irrelevant, people just disagree with his opinion, because it's flawed, and it wasn't only on this thread but many others, also the fact that when people show that he's wrong, he won't accept it. (also this literally doens't make him a good player, anyone with a bit of luck, or a counter team can win.) run some before speaking. Regarding cloyster lead, you're not forced to lead torkoal, even if you run a sun team, nor 6 sun related monsters to be fair. If cloyster is a problem, you can run thorn on the team, or a fast taunt lead. Sash cloyster is in my opinion the worst variant of cloyster, but that might just be an opinion of mine, lead mienshao with fake out for example, all he can do is cry or switch, and mien works as a overall really good lead, with regen + uturn, strong stab and access to fake out. A cool, strong lead mon, that can work on fire type is scarf darmanitan, not only he's already a pretty cool wallbreaker without sun, but flare blitz becomes ridiculous on sun.
  10. @Parke Also, I recommend this service a lot, asked if a breed was possible to be fixed, he didn't charge me extra, fast as hell too.
  11. I speak for myself only, but bigger buttons are ass, you wont have screen to play, the interface is already bad for the fly map, would be way worse with bigger buttons
  12. They can never get out of control as one is tied to the other. Out of curiosity, I took the time to search and read a bit about the game. Sadly that wasn't what killed the game really, but the micro transactions, and the power creep between classes and gems. You cant compare. The thing you need to understand, is that inflaction is what is devaluing the common item market, while making limited stuff go for ridiculous value, to the point where people offer beyond 2 billion for a desu labcoat colorable for example.
  13. Why bother with something that already exists? Create your own mod and implement it, ez.
  14. To break down this argument. 10m/week (split between multiple players, not actually 1 player getting the full amount) is nothing, when there's people making 50m+ every 3 days. Also, considering there's a lot more CCs than normal tours sometimes, I feel it's really unfair for lower times to cost that much BP. Entry fee isn't what make a CC a CC, I feel like as a community we use CC as a playground to actually test comps to use in the tournaments with the good prizes, since MM is dead. Biggest problem imo about the lower tiers, is that it costs too much BP to join a tour, when you're forced to play a tier that you don't want to play in order to obtain it, or do the very tedious BF/Elite4 grind.
  15. if you're charging, you're selling a service, not helping tho
  16. 1k BP translates to roughly 24k. few bp away from 32kish, so yeah. But still if you could provide at least the option to pay with one or another, I believe people would prefer over being forced to farm BP playing other tiers they're not interested in (OU).
  17. It will never go down as they sell to npcs, not players. So there's no supply/demand controlling the market
  18. Legit, a lot of lower tier players, don't actively play MM cause it's almost non existent (thanks Luke and Zymo for trying to make it a thing again), and currently with yen inflaction, would be one more way of burning cash. win win.
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