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Posts posted by razimove
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5 hours ago, Psarilaos said:
I'm sure Reshiram would have helped, but what a shame it's not available in the game amirite?
Given that on the handheld games he spawns at lvl 50, not even him would be able to help, so sad
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Every thread you make is pure comedy
- Johnwaynee and Transendence
- 2
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You could just try to grab a few rock types or fighting types, maybe even a fire type who knows right?
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1 hour ago, Bearminator said:
We do not recover pokemon on support, if they are released
rip
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3 hours ago, Frieren said:
lack of any way to recover it.
Did he try to contact support? They might be able to recover it.
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Imagine thinking an obsolete novelty pve content is the way to farm bp and make dramas about it
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7 hours ago, Jgaw said:
It Will 100% ruin the economy of breeding and gtl will be a mess.
You're kinda clueless if you say this.
It's 1 pokemon per what? 2 weeks? Not only that but you have multiple viable sets for each pokemon usually speaking, aside from '2D' pokemons like maybe a chansey that have less flexible sets, and even then I'd still want multiple ones.
7 hours ago, Jgaw said:r let us free to trade it with some nuggets
this would break the economy, by adding more inflation on top of what already exists however.
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Gengar levitate was already supposed to have been removed with Unova introduction, but was decided to only be later on, and frankly cursed body is a lot stronger as it brings another rng layer to a match.
Pokemmo movepools and competitive sets (abilities etc) get updated towards the latest update possible, without implementing things that don't belong in this generation (moves, abilities and items, with a few tweaks and/or complex bans)
Wow introducing a difficult boss in a mmo, what a scandal right? Imagine if my 6 pachirisus can't beat ho-oh smh.
And shedinja being nerfed for pve is honestly good, once again, to help and force you to create more original strategies (doens't happen, but the idea is there)
And I do think you're alone, sorry. -
the closest you'll ever get to this is modding
- Gengarcello, R34ct1on and Solsoul
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2 hours ago, BrokenJoker said:
.....
and you still can't see how blocking couldn't have worked lol.
ye I don't see how, he decided to try and answer back instead of desarming the situation by blocking and moving on, if you take anything people say to heart, im sorry mate but you're going to have a very rough life.
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On 3/14/2024 at 2:38 PM, BrokenJoker said:
Seem like a good reason why they should extend the pvp mute to at least +5mins after a match.
the block feature works nicely, use it, no need to introduce 1001 QoLs that barely change anything when there's systems in place for you to deal with it.
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2 hours ago, Eggplant said:
why design new features to get around the problem for veterans that is "gift pokemon" status
when gift pokemon is a problem devs made up in the first place
while op may have identified a real issue, i think the proposed solution is a lot of extra steps compared to the simple ones:
-just give them 6x31-just dont make them gift
Oooooor give them as they are, and then as the next rewards, introduce bottlecaps to change/upgrade the IVs. I feel like this is the most healthy way, and no it won't break economy, I have probably stuff like 8 metagross, 10-12 dragonites that I could still find use for today, it's not 1 pokemon that will make or break the economy.
- Eggplant and OrangeManiac
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4 hours ago, Rache said:
Most of the currently unimplemented hidden abilities are being saved as rewards for future content rather than excluded by design. Some will be introduced with the upcoming raid feature.
Why don't you guys figure original rewards for future content, instead of gatelocking important stuff from the community? You guys can even then, re-do how they are obtained to be implemented in said content and make it relevant.
Also while at it and idk if you can answer, but is there any veredict about regenerator abilities yet? -
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9 hours ago, TohnR said:
Silver caps reward for sacrifying leggies when ?
tbh caps to fix gifted pokemons would be an amazing thing, but doubt they'd introduce them due to their hurrdurr it will break shiny economy over untradable shinies
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52 minutes ago, Jgaw said:
Golden tiger mask when released had a price of 7.5m
cause people always buy the 'hype' stuff, and supply:demand rule goes with it? Legit not much to overthink here. Then the hype dies down and things either lose value or roughly mantain the same value for a good while. Nowadays there's a lot more supply than demand for most items, therefor why it's a terrible investment long term. Aside from stuff that people 'burn' away, like loot boxes, particles, for example. a 2016 vanity is worth a lot, because pre-chinese invasion, mmo probably didn't even have 1000 people logging in at the same time, or even 500 at some hours. There are a lot less skulls than there will ever be of anything released past chinese invasion. Apply this concept to everything else.
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2 hours ago, SergioAniball said:
Not everyone has time to play for hours every day
and thats fine. You progress less than others, you might not complete what others do, and thats fine. You just need to accept that they invest more time or money than you.
- R34ct1on, CaptnBaklava and RysPicz
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there isn't a 'best pokemon' there are pokemons that are more splashable than others and you can observe that through statistics ingame. I think there's a guide in the comp section that gives you a small introduction to pvp.
PokeMMO Type Ranklist
in Competition Alley
Posted
my question is, how is this competitive relevant and what should anyone retain from this list? And why are we entertaining this?