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razimove

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Posts posted by razimove

  1. 5 hours ago, Psarilaos said:

    I'm sure Reshiram would have helped, but what a shame it's not available in the game amirite?

    Given that on the handheld games he spawns at lvl 50, not even him would be able to help, so sad

  2. 7 hours ago, Jgaw said:

    It Will 100% ruin the economy of breeding and gtl will be a mess. 

    You're kinda clueless if you say this. 
    It's 1 pokemon per what? 2 weeks? Not only that but you have multiple viable sets for each pokemon usually speaking, aside from '2D' pokemons like maybe a chansey that have less flexible sets, and even then I'd still want multiple ones.
     

     

    7 hours ago, Jgaw said:

    r let us free to trade it with some nuggets

    this would break the economy, by adding more inflation on top of what already exists however.


  3. Gengar levitate was already supposed to have been removed with Unova introduction, but was decided to only be later on, and frankly cursed body is a lot stronger as it brings another rng layer to a match.
    Pokemmo movepools and competitive sets (abilities etc) get updated towards the latest update possible, without implementing things that don't belong in this generation (moves, abilities and items, with a few tweaks and/or complex bans)
    Wow introducing a difficult boss in a mmo, what a scandal right? Imagine if my 6 pachirisus can't beat ho-oh smh.
    And shedinja being nerfed for pve is honestly good, once again, to help and force you to create more original strategies (doens't happen, but the idea is there)


    And I do think you're alone, sorry.

  4. 2 hours ago, Eggplant said:

    why design new features to get around the problem for veterans that is "gift pokemon" status

    when gift pokemon is a problem devs made up in the first place

     

    while op may have identified a real issue, i think the proposed solution is a lot of extra steps compared to the simple ones:
    -just give them 6x31

    -just dont make them gift

    Oooooor give them as they are, and then as the next rewards, introduce bottlecaps to change/upgrade the IVs. I feel like this is the most healthy way, and no it won't break economy, I have probably stuff like 8 metagross, 10-12 dragonites that I could still find use for today, it's not 1 pokemon that will make or break the economy.

  5. 4 hours ago, Rache said:

    Most of the currently unimplemented hidden abilities are being saved as rewards for future content rather than excluded by design. Some will be introduced with the upcoming raid feature.

    Why don't you guys figure original rewards for future content, instead of gatelocking important stuff from the community? You guys can even then, re-do how they are obtained to be implemented in said content and make it relevant.

    Also while at it and idk if you can answer, but is there any veredict about regenerator abilities yet? 

  6. 9 hours ago, TohnR said:

    Silver caps reward for sacrifying leggies when ?

    tbh caps to fix gifted pokemons would be an amazing thing, but doubt they'd introduce them due to their hurrdurr it will break shiny economy over untradable shinies

  7. 52 minutes ago, Jgaw said:

    Golden tiger mask when released had a price of 7.5m

    cause people always buy the 'hype' stuff, and supply:demand rule goes with it? Legit not much to overthink here. Then the hype dies down and things either lose value or roughly mantain the same value for a good while. Nowadays there's a lot more supply than demand for most items, therefor why it's a terrible investment long term. Aside from stuff that people 'burn' away, like loot boxes, particles, for example. a 2016 vanity is worth a lot, because pre-chinese invasion, mmo probably didn't even have 1000 people logging in at the same time, or even 500 at some hours. There are a lot less skulls than there will ever be of anything released past chinese invasion. Apply this concept to everything else. 

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