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razimove

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Everything posted by razimove

  1. I don't necessarily dislike this suggestion, but I also don't see this being needed, at best would be a very small QoL and it would 100% be used just to search for Devs OTs, old NPC OTs etc, idk if any good would come from it
  2. You're kinda clueless if you say this. It's 1 pokemon per what? 2 weeks? Not only that but you have multiple viable sets for each pokemon usually speaking, aside from '2D' pokemons like maybe a chansey that have less flexible sets, and even then I'd still want multiple ones. this would break the economy, by adding more inflation on top of what already exists however.
  3. He fainted you first, therefor he takes the win, plus there's a specific clause for this.
  4. Gengar levitate was already supposed to have been removed with Unova introduction, but was decided to only be later on, and frankly cursed body is a lot stronger as it brings another rng layer to a match. Pokemmo movepools and competitive sets (abilities etc) get updated towards the latest update possible, without implementing things that don't belong in this generation (moves, abilities and items, with a few tweaks and/or complex bans) Wow introducing a difficult boss in a mmo, what a scandal right? Imagine if my 6 pachirisus can't beat ho-oh smh. And shedinja being nerfed for pve is honestly good, once again, to help and force you to create more original strategies (doens't happen, but the idea is there) And I do think you're alone, sorry.
  5. the closest you'll ever get to this is modding
  6. ye I don't see how, he decided to try and answer back instead of desarming the situation by blocking and moving on, if you take anything people say to heart, im sorry mate but you're going to have a very rough life.
  7. the block feature works nicely, use it, no need to introduce 1001 QoLs that barely change anything when there's systems in place for you to deal with it.
  8. Oooooor give them as they are, and then as the next rewards, introduce bottlecaps to change/upgrade the IVs. I feel like this is the most healthy way, and no it won't break economy, I have probably stuff like 8 metagross, 10-12 dragonites that I could still find use for today, it's not 1 pokemon that will make or break the economy.
  9. Why don't you guys figure original rewards for future content, instead of gatelocking important stuff from the community? You guys can even then, re-do how they are obtained to be implemented in said content and make it relevant. Also while at it and idk if you can answer, but is there any veredict about regenerator abilities yet?
  10. I'm confused as hell as to what you even mean by this post
  11. tbh caps to fix gifted pokemons would be an amazing thing, but doubt they'd introduce them due to their hurrdurr it will break shiny economy over untradable shinies
  12. cause people always buy the 'hype' stuff, and supply:demand rule goes with it? Legit not much to overthink here. Then the hype dies down and things either lose value or roughly mantain the same value for a good while. Nowadays there's a lot more supply than demand for most items, therefor why it's a terrible investment long term. Aside from stuff that people 'burn' away, like loot boxes, particles, for example. a 2016 vanity is worth a lot, because pre-chinese invasion, mmo probably didn't even have 1000 people logging in at the same time, or even 500 at some hours. There are a lot less skulls than there will ever be of anything released past chinese invasion. Apply this concept to everything else.
  13. and thats fine. You progress less than others, you might not complete what others do, and thats fine. You just need to accept that they invest more time or money than you.
  14. It's ok, they'll just send you some more balls as compensation cause they didn't have time to prepare this event beforehand.
  15. there isn't a 'best pokemon' there are pokemons that are more splashable than others and you can observe that through statistics ingame. I think there's a guide in the comp section that gives you a small introduction to pvp.
  16. Pointless to think, this set is useless and derail of the actual convo. And I still feel like most of this discussion is pointless as people fail to address what 4F wrote. Which is what in fact defines if something is healthy or not.
  17. I declare that you are the chinese Kenjim
  18. Thats your opinion and isn't objective, what gbwead said is objective, and effectively its what happens, you're just a number, like me or others here and their life has priority over this. Oh noes muh event isn't happening.
  19. Can you please go touch grass and log off for a while? You're a mix between an old player Xatu, and Caio jfc.
  20. I am always amazed by the fact this even requires a discussion. Arena trap (or trapping in general) was deemed uncompetitive in every format since forever, before someone comes and mention magnet pull, it has a whole limited niche, not the same. I would vote against it ever being considered healthy, and the screen on gbwead post, showcases exactly why, why would focus sash be the most used or even the only used item as a whole? Ban dugtrio, ban any uncompetitive ability, no point discussing.
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