Jump to content


  • Content Count

  • Joined

  • Last visited


Profile Information

  • Gender
  • Location
  • IGN

Contact Methods

Recent Profile Visitors

1569 profile views
  1. Ok, I have no clue whether this will work or not and it is also relying on baton pass passing substitute. Can someone please confirm that this is how BP currently works? I simply don't know... I find it very difficult to build hyper offense with umbreon, but I think the team below still packs quite a punch. The idea is to use umbreon and rotom-w as pivots. Protect on umbreon should help to stall some turns against rain, as I think this team would do quite poorly vs rain. The idea of the team is to abuse a fortunate match up for umbreon to set up a substitute and pass it to gengar,
  2. I think you already have really nice ideas, and the 5 mons you have bred/ want to use will make for a very very solid team already. Skarm + Chansey is a very old and succesful defensive core. So we start with that: Skarmory @shed shell impish - bravebird - roost - spikes - whirlwind chansey @eviolite bold - seismic toss - teleport - toxic - softboiled Both sets are standard. Teleport is a great move to scout your opponent. As you wanted Dnite and Pert on your team, I guess we will bui
  3. The past 10 posts or so do not qualify for entries in this thread. I have had little time and been off for months, but if people provide valid entries I would try to build something. Please read the description... @ShadowR6 If you can explain why you think Scizor and Volcarona form a good core, we can give it a shot. @Aiven Please tell me how swampert and dragonite complement each other, from your point of view. Of course one can build a team that consists of both, but I dont see why exactly those two together are great. From an offensive point: How do they work in tand
  4. why should you get any rewards in the first place? It is amazing that we have relatively frequent matchmaking now, and that the lower tiers can even be played. I dont think that rewards are necessary to incentivize anyone to play the ladder, so anything we get is a bonus
  5. everyone complains about stall for years and how the playstyle sucks and when everything gets shifted a bit towards offense your not happy either
  6. does conk have close combat right now? If so, any take on viability?
  7. rotom-w with scarf, no speed investment, willo and pain split? Or is SpD speed?
  8. I think aeromatherapy is not necessary, wish + protect or soft boiled + flamethrower/ icebeam sound like a better option. Blissey has natural cure, so it will heal any status anyway. conkeldur is already burned. reuni is only affected by paralysis. ferro is immune to toxic and only really cares about burn. So really only ferro and hydreigon are effected by status. And yes I absolutely agree that you need hazard removel, somehow I overlooked that. you could put defog on hydreigon over taunt, but I am not a fan of that. Neither am I a fan of starmie, as volt-turn will be too difficul
  9. why these two? what makes these two a great core? Can you explain?
  10. I would fit defog on pelipper, so you dont have to worry about a spinner. To be fair, I think when playing such a fast paced team, you might want to rely on pressure alone to keep hazards off the field. Maybe it works just fine without hazard removal. Depending on your playstyle, you might like spikes over protect on ferro. It greatly decreases ferros longevity, but as this team is extremely fast and aggressive, you will enjoy the hazard damage on i.e. blissey. I would probably also switch scizor to Choice Band with pursuit, to trap special walls such as blissey. It also makes it
  11. i agree and I also want to congratulate you on your choice of formatting. This is one of the first properly formatted teams, the only thing that would make it even better would be short discription of the role of each pokemon in your team. And maybe why you have chosen certain mons over others that fill the same role.
  12. I think the team looks very promising. It looks especially strong vs rain. However: The team is really slow and you also lack a ground type to stop volt switches. To fix the speed issue you could run hydreigon @choice scarf. If you want to stick to life orb, I would definetly swap a move for taunt, and maybe also roost. If you want to stick to LO Hydreigon, I would use scarf Garchomp to give you an electric immunity as well as patch up the speed issue. Yes, the team will feel a bit clunky vs conk, but thats an issue for most teams. Another way to fix the speed prob
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.