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RenDude

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Everything posted by RenDude

  1. Can't wait to roll for Gardevoir's Ganyu skin from the hit series Jenshin Impacc
  2. OH NO, LIGHT MODE MY EYES AAAAAAAA
  3. He's a man of focus, commitment and sheer fucking will!
  4. "Thank you Kyu for becoming a mass delayer for our sake" Guess they mean that due to him being the most active developer, he's also the target of the most heat so to speak
  5. > It's not really hard to wait for an update, can we just do that and then complain that the event is trash and they didn't add QoL changes that were expected for ages ? I don't understand why you still have hope for anything and care about complaining if you have such an enlightened depiction of the devs' lack of work, it almost seems like the intent behind your posts are more than just sharing your opinion. Everyone here was excited for the anniversary and were hoping to be a part of it, tried to fit it in their schedules yet it keeps getting postponed again and again. I personally had a whole 2 months break and thought I'd finally be there for an event that's not during university days but nope, will prolly miss it again if it's delayed further unless I yeet my responsibilities out the window. Might not be the same situation as me, but a lot of people have other life responsibilities as well. Since the anniversary's usually a big deal for most games, devs do their best and plan a lot in advance to have the maximum player retention for the event. Instead the multiple delays are not only unprofessional, but they killed the hype for the game so much that not announcing an anniversary would've been much better. Now the devs are faced with very VERY high expectations. Very high that even the extra time preparing might not reach the quota for what people think is satisfactory for an event with that many delays.
  6. Just my 2 cents but: If a dev's first instinct to criticism is to just say "just play another game" instead of keeping it in mind as a form of feedback, maybe it's time to change profession. Thankfully Kyu and the other devs haven't done that yet which is why I still have hope in this game to begin with. I meme a lot about this anniversary which they undoubtebly could've planned better but I still feel like they're still working on it regardless of when they actually started. If you can't accept people having slight criticisms about your favorite game or dev, you're free to discuss things and try to reach an understanding. Trying to reply to all criticism with condescending behaviour which you also disprove of however is not the way to do it. Going on a tangent here but I should also try out coconut drinks, sounds tasty ngl
  7. Anniversary will start when this thread beats shiny existence thread, COMPLAIN FASTER
  8. Anyway guys, just play a different game until they're done, it's not worth malding over this anni anyway. Play Astral Chain, Persona, or watch something new in the meanwhile. If the event's doodoo butter after all this waiting, it will deserve to be flamed.
  9. If this 10th anniversary doesn't pay my rent, wash my dishes, warm my feet, and give me free rides on a limousine everyday I don't want it.
  10. What an anniversary you are 10th PokeMMO anni. As a reward, I shall give you my memes. Huh? An anniversary event actually releasing and it's not just soon tm memes? NO! I don't want that! I want to not have any new content for another 10 years at least! Thank you for delaying the anniversary 4 (tentative number) times for our sake. (Only chads will get this reference)
  11. will be the 10.5th anniversary at this point
  12. My take on this: The PokeMMO devs definitely work on the game (bug fixes and seasonal events, and the occasional new region every few years) but they're too busy/can't be bothered to implement features that will shake the status quo of PvP AND PvE. Adding legendaries and HAs will require a lot of balancing and discussions, which is why I think they're taking their time with it. I'd imagine making new sprites and boss mechanics (jumpeon, halloween event, etc..) takes significantly more coding and development work than just adding new abilities. They ARE very focused on PvP because that's mostly what the official endgame for main line games are. You don't see official catching or shiny hunting contests, do you? Yet we get frequent catching events multiple times a week. Unfortunately not everyone can attend those either because either the region is locked or live in different time zones, which is why that alone doesn't fix the lack of PvE content. We definitely need to spice things up a bit and make PokeMMO feel like, well, a MMO as in farm together with friends, share exp, go together in dungeons, etc... . If HAs are what we're going to farm in dungeons, so be it. I'd like new particle effects to be farmable there too, with a lower rate than swarms during Halloween and Christmas since dungeons are going to be permanent content (I think). They really do need to implement the missing modes/minigames in the game, it's quite jarring to see the "This function is not implemented yet" message randomly when I sometimes talk to NPCs. I'm fine with them working on that after dungeons and other more relevant stuff of course. While it is weird that Sinnoh and Unova are there but Johto isn't, especially since they had to work and integrate 3D into the game which I imagine is more work than adding another 2D region in Johto, I do think that Johto won't really add much content wise. We'd only get new hordes, and a couple more gyms for our daily gym runs. While that does sound cool, newer content that's not more of the same sounds cooler. I'd also like them to add more tiers, but seeing as how they yeeted LC as soon as they found it wasn't that popular instead of incentivizing people to play it by adding it to matchmaking doesn't instill much hope.
  13. +1 Got my basculin breed fast! Ty
  14. I know a delayed but perfect update is better than a rushed one, but it's been a month+ worth of delays. That is very disappointing. I guess I'll just forget about it like the Persona 25th anniversary
  15. Odd numbers in HP are "magic numbers" depending on the circumstances such as life orb recoil, stealth rock damage and leftovers, helps get less residual damage/more healing basically. Even numbers are great for bellydrum mons like Linoone and Poliwrath with a sitrus berry since you need 50%HP for the berry to work. Just to reiterate, if you can't breed a perfect 5*31 natured mon, the next best thing is going for 31s in the stats you'll invest in EVs. Just know that changing up EVs into any 30IV stat will reward 1 less point so the EV changing flexibility will be lost. There are many mons that don't need perfect breeds however but that depends on what mon and the playstyle you're looking for.
  16. I recall asking before about shiny mechanics and it was 2 IVs become the highest possible and rest are averaged, and even if you overlap 31 IVs, if they're not braced they'll also count in the pool of highest possible/average IVs. So gambling with 2+2 and bracing 2 IVs (example attack, defense and the other one has spdef and speed) will net you either 2*31, 3*31 or 4*31 if you're lucky. That said I dunno if gambling like this is cheaper than going for the nature outright but it's worth thinking over.
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