Jump to content

Transendence

Members
  • Posts

    172
  • Joined

  • Last visited

Posts posted by Transendence

  1. As a lazy grinder myself who loves hogging vanities and just wait for them to rise at some point to sell, and then buy them back when they get low again, i honestly think it is best to keep the exp candy feature because it atleast gives players more incentive to play more hours, and that is what the developers want, to give all players, whether new or old, more incentive to play. I personally love the exp candy feature because, despite me praying for a shiny alpha, a consolation prize would a fun thing to see if ever I dont get a shiny.

     

    Furthermore, as previously stated by the guys above, it helps pvp/pve mons easier to make, for newer players, as well as older ones. It's so convenient to build newer teams because it saves us the effort to actually do the sweet scent method

  2. I'm not sure if this was previously suggested, but allow me to suggest:

     

    1. A centralized system in game where players can search for a team and apply to join it. Of course, the discretion to accept/decline such requests/applications is left for whoever the team allows the authority to accept/decline.

     

    2. A centralized list of all the teams in the game wherein players can look into who the members, officers, etc are in each team. The list includes clicking on a certain team to look into their team description to see if they're into pvp, money grind, pve, shiny, etc.

     

    3. A list of teams showing their accolades in pvp, pve, etc. in game, which is a nice way to recognize teams in game. If possible, a team ranking based on Team Tournaments in the pvp aspect, and a team ranking based on Catch events/Major Pokemmo events like Christmas and Lunar Events.

     

    I am aware that such things are why forums exists, but not all players are in forums and less so are players who check and look into forums on a daily basis. Thus, it would be nice to have this kind of system in the game for the sake of recognition, transparency, and organization. I know this would be hard to do, but if this were to exist in the game, it would be very convenient for players who are looking for teams to join, for them to be more engaged in a community besides global chat (because as we all know, global chat can't be too welcoming sometimes because of trolls such as myself).

     

    What are your thoughts?

  3. 15 hours ago, Goku said:

    Pro tip. Do not invest in mehh vanities. If you're making investments you need to look at the 2 most important things. #1 Being the aetheticness of the vanity. Is this a good looking / pleasing / cool vanity? What does the community think.

    #2 Is the vanity hard to obtain... will it be valueable in the near future not because of it looks, but it's seriously hard to obtain and there aren't as many as the others...

     

    In #1's case have a look at the shadow bone club and the unity capes. They are very desired and the reason for this is that they're aesthetically pleasing... so they rise. I can tell you now this will most definitely happen with the lucky dragons as they are basically the first limited ''Bicycle Vanity" and look great.

     

    In #2's case we'll have a look at vanities such as White Rabbit Plush and Temporal Cape. Their value does not come from how they look but rather their rarity. It was significantly hard obtaining them and so there are less and the demand for them is decent. So yes they have great growth potential.

     

    When looking at the circumstances of these vanities you can make a very good assessment that they will most certainly quadruple in value if not more in a few years time. This is also a main reason for the older vanities not rising as quickly. When you're making an investment... are you going to spend 1.5 billion on an older vanity that might be 3 bil in 2 years... or are you going to take the 1.5 bil and spend it on  70 new rare / cool vanities that have potential to quadruple in value in the same time span. The more players who work on this idea increase the price without even realizing it because what they are doing is effectively controlling the demand by manipulating the numbers if they hoarded the majority of it.

     

    As for your question regarding alphas... I don't see them affecting the economy as much... their purpose is mostly just the hidden abilities of course and aesthetically different. Maybe in the beginning when we weren't sure whether the starters or others were limited or not and that affected the demand substantially.This however was not the case and we saw that the market for them took a bit of a hit.

     

    Edit: If you want to efficiently increase your wealth.. Grind and farm gyms and buy new desired vanities that have amazing opportunity for growth as opposed to investing in old vanities and hoping to make profit. Older vanities are end game and should not be considered as quick profit investments.

    i totally agree except for one thing, the rabbit plush is aesthetic as hell, and I personally think it looks even better than a kyu hat, which, for me, adds to it's value

  4. 4 hours ago, ORACLES said:

    I started to play in 2018, and I haven't been online since I retired at the end of 2019. Until I returned in 2023, I found that the blue flame skull in my backpack and my flash master weasel were lost. I haven't been on the number during the retreat period, and I don't know exactly when it was lost. I don't know who to ask for help, and I can't find any records. Is there any way to find the lost items?

    what is a flash master weasel?

  5. 20 minutes ago, Doctor said:

    Did I miss some update in which some items are artificially price capped? Because I just tried listing Energy Roots for 5k and this is the max price it allows me to list them for

     

    image.png.586e20da687145bf956a8c691ff3e72e.png

     

    It's not a huge deal, but it's a bit lame that we can't list stuff for whatever price we want to, this is artificial market manipulation after all.

     

    Feel free to call me names if it's indeed in an update I haven't read about, I'm only human after all ♥

    I think this update was released after that global "scamming" issue we had in gtl when when people sold 100 rp for the price of 1,000 rp. In my opinion, the price capping should have only applied to rp prices, and not to all items in general. This should be a free market, after all. 

  6. 6 minutes ago, Seth said:

    If you have 8 failed rounds out of 10 you need to get a new team to fight the pumpking. I agree that is too high a failure rate, but I am sure there are better teams out there to at least make it 50/50. 

    These odds aren't just my own but of most players that I interact with, players whose main goals have always been to find strategies in pumpking boss battles. But as I've said, im giving it the benefit of the doubt since the event relatively just started. I just wished rng was less an issue

  7. It's okay to have a failure rate 3 or 4 out of ten. But to have a failure rate of 8/10 because rng is too unpredictable? That is too much, even for this game. Last year was most fair because success rate was more or less 50/50 best on our common strategies. The failure rates of this year are just ridiculous. But okay, ill give it the benefit of the doubt that we havent invented a "correct" strat this year. But will there ever be a "correct strat" based on how random the odds are?

    These are just my thoughts. 

  8. On 6/30/2023 at 4:50 AM, hamizoss said:

    this one is too popular so , since the game still has 1/30,000 shiny odds , why not making a shiny spirite on overworld swarms so the players don't have to check every single encounter to know if its a shiny or not if they aren't interested on catching them or something , still don't think if there is any problem on that but well , if its possible only , thanks!

     

    can be also a setting to enable/disable if anyone doesn't like it so if possible as what it is with the egg animation

    As much as i like this idea because im lazy shiny hunter (im not even sure if i qualify with such title),  this defeats the purpose of actually encountering pokemon in the game as yes, as michele said, it would make players lazy. An easy life hack to shiny hunting. 

     

    Also, and i think most importantly, it would give lesser value to swarm shinies. 

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.