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KOHHuiXIN

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Everything posted by KOHHuiXIN

  1. IGN: HXIN Timezone: GMT +10 Most Preferred Manager: Parke Least Preferred Manager: Don't mind
  2. This guide looks pretty, amazing if you have time it would be even better to have the route to the gym leaders as well, some of the puzzles are troublesome to remember.
  3. @Parke @OrangeManiac I'm well on track
  4. I screen capped it from a gen 5 game actually, if the 33% chance confusion that effectively solves that problem for now too.
  5. I was wondering about potential clauses the TC was thinking about implementing, I took a screen of smogons gen 5 clause list and was wondering which of these you were thinking of adopting (afaik first 3 and evasion move clause are already in the game)
  6. I personally don't think too much of Krook, even tho it has moxie and intimidate, the menace of it to me was always a knock off sweep in ORAS, which isn't so scary here, eq can be prepared for much more easily. Top tier UU, don't feel so much OU. As for Jolteon, I'm not 100% claiming that its OU material, but despite all those reasons you've mentioned its still managed to remain a top tier threat all the way through get 1 - 5, it loses in gen 6 due to the addition of way too many fatties (Florges/Shaymin/Celebi/Blissey), and competition with Heliolisk. Using focus sash dug trio is a poor argument for a counter -> implying stealth rocks and spikes don't exist, and needing focus sash to be the counter (with that logic I'm gonna bring focus sash Wigglytuff as my bird check), ferro is a check could run hp fire meme, but I'll accept that majority of big grass types can do a decent job in stopping jolteon I would personally like sand veil to be banned, and hopefully after testing you guys will have evidence on why shadow tag is pretty uncompetitive but yeah, I do like the "defined" temporary tiers maybe there'll be some changes when innovation arrives but shouldn't be too different to what you guys have put.
  7. I only quoted that team as a proof of concept to be annoying as hell even without permanent weather, the idea itself came from gen 5 before the age of Showdown but I'm not gonna sift through the histories to find it.
  8. When water absorb and scald isn't enough in a rain infested meta apparently You know, trick room although more niche is also a viable play style May I introduce you to this amazing team called Wilsonernon http://www.smogon.com/forums/threads/sandstorm-isnt-the-only-thing-that-is-raging-peaked-1-on-suspect.3539069/ pliz
  9. Was more talking about wobb, just there in Goth for its possible debut Didn't feel like I should be too negative, I like the look of most of these suggested OU, they feel pretty close to the right viability imo, I have a few further suggestions not on the list, would be good to see the Tier Council's opinion on:
  10. Are we seriously considering shadow tag (Wobbuffet + Gothetelle) to be OU, even if you're trying to let as many things stay off Ubers, its such an over-centralising and unfun mechanic to play with and restricts all types of team building. See: http://www.smogon.com/forums/threads/gothitelle-shadow-tag-suspect-test.3549908/
  11. @cchiovitti527 another shiny cat to get
  12. Character Name: Hxin Pokemon your evolved form is based upon: Shuckle Name of evolved form: Shucklepede Typing of evolved form: Rock/Bug
  13. No, the last 3 tournaments were played by 5 homeless people and a dog, what do you think the game is doing?
  14. Rather than be a chore and money sink, would it be better to have bonuses like the gen 7 poke amie which can have positive affects like extra critical hits and surviving 1hp (not included in PvP ofc).
  15. There is a 4 move syndrome argument to be made here, what makes venusaur broken is growth + 3, if theres sludge, hp fire and giga then metagross or tentacruel can threaten, if sleep powder over sludge, then not only is accuracy a factor, fire types such as charizard and arcanine can sit comfortably. If earthquake is run to take out tentacruel or a move replaces HP fire, then spdef skarmory can wall easily too. Alakazam or espeon can be reliable enough revenge killers as venusaur isn't getting faster or anything so it has to run from them preventing a steamroll. Lastly of all, I feel crobat is a great check to venusaur, and despite the lower usage has many coverage moves and good speed can act as more than just a single check to an over centralising venusaur.
  16. Not too worried about release, since people will be experimenting and the tiers will be sorted out by the council + usage during that time. This is more about later will we be expanding or is the baseline tiers of OU/UU/RU/NU all the devs/community want
  17. With the update not being a distant dream anymore and several questions regarding the update being answered, perhaps this is the time to discuss what tiers of competitive could/should be implemented. With 200+ new Pokemon being added (not sure about Rotom forms or other mythic pokemons), It's probably recognised that RU will be implemented to mirror Smogons tier system. However what about Smogons newly recognised official tier of singles 6v6 Monotype? Will there ever be an Anything Goes tier as to allow absolute freedom (and bring all the cancer strats to life). I can see monotype being potentially broken as the dragons run rampant during gen 5, so maybe there will need to be heavy restricting on the tier, but its definitely a competitive meta to play on showdown, I don't see why we can't bring that towards the update. Please share your views
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