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KOHHuiXIN

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Posts posted by KOHHuiXIN

    Aerun

    Did you ever hear the Tragedy of Darth @Parke the Lit? It's a VVVV legend. Darth @Parke was a Meme Lord of the Shiny Hunters, so high and so lit, he could use the Fair Shiny Rate to influence the game to get... good shinies. He had such a knowledge of the RNG Side, he could even keep the ones he cared about…from getting terrible shinies. He became so powerful, the only thing he was afraid of was getting another rat which, eventually of course, he did. Unfortunately, he taught his friend everything he knew. Then his friend got a shiny charizard while he was sleeping. Ironic. He could save others from the rats…but not himself.

  1. Name: HXIN

    Team Tag: VVVV (Commander)

    Character(s)/Pokemon(s): Allister (Pokemon Sword/Shield) + Shiny Charizard + Mimikyu (maybe if you want/can fit)

    Render (Optional): Up to you

    Type of Artwork: Signature

    Animated?: yes

    Donation: 888K

    Additional information: I like this masked version of allister and theres a vid on their trailer sorry if this is hard

    League_Card_Allister.png

    Aerun

    Spoiler

    41 days until c     h     r     i     s      t      m      a      s      

    Christmas finna sneaking on us

  2. 2 hours ago, Mivadeth said:

    So starting with Stone Edge, let's imagine we use this move 100 times. Over this 100 times, 20 will fail for the accuracy, so we hit 80 times. And over this 80 times, 10 result in a critical ( 12.5% ):

     

    70 x dmg + 10 x 2dmg = 7000 + 2000 = 9000 damage total.

     

    And now, Rock Slide. Again, we use this move 100 times. Over this 100 times, 10 will fail for the accuracy, so we hit 90 times. And over this 90 times, 27 result in a flinch ( 30% ) that guarantees us to hit again for free, so, double damage, but over this 27, again 3 will fail for the 90% accuracy, and also the resting 24 will result in a 6 times flinching, but only 5 will hit etc... but let's stop at the first flinch:

     

    63 x dmg + 24 x 2dmg  = 8325 damage total ( stopping at the first flinch ).

    I don't like how this 9000 vs 8325 damage comparison is made without any regards to a situation

     

    To put it even more simply than Forfi, I'll throw out a direct comparison a scarf mienshao attacking a bulky volcarona after 1QD, if you don't kill in this example you get swept

     

    252 Atk Mienshao Stone Edge vs. 240 HP / 252 Def Volcarona: 228-272 (120 - 143.1%) -- guaranteed OHKO

    80% of the time you hit, you lose the game 20% of the time when it misses

     

    252 Atk Mienshao Rock Slide vs. 240 HP / 252 Def Volcarona: 172-204 (90.5 - 107.3%) -- 37.5% chance to OHKO after Leftovers recovery

    90% of the time you hit (meaning 10% you lose by missing), but also an extra risk of not OHKOing in this exact scenario 62.5% of the time (maybe you add 30% flinches but I'm not thinking the outcome comes out well for you)

     

     

     

     

    Aerun

    5 hours ago, benjaminvoz said:

    Idk man, prolly.

    Just need a computer to copy the roms to my phone

    We're chillin atm anyway, not much to do as usual until update

     

    Also

    Spoiler

    125 days until c     h     r     i     s      t      m      a      s      

     

  3. So I was playing the OU 128 tournament. Round 4 I meet this Bommo character. What I find suspicious is the moment I started winning (in a fairly guaranteed position), the server net cuts out for me. I was still using YT and everything, but I couldn't press moves, and I couldn't type to my friends, only able to use discord. It feels like I was ddosed, seeing as nobody else had internet issues and he used that to timer me out like the WC 2.0 game. It's not even like I'm in an area of unstable net (suburban Sydney), this was the only specific moment I had high ping count over 15000 here and it was the exact moment I was about to beat this guy.

     

    2d96a2ac63ce239e8e378ac9dbfbe7ef.png

     

    Is there anyway to check what happened here? That definitely wasn't in the spirit of competitive pokemon

     

     

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