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Darkshade

Graphic Designer
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Everything posted by Darkshade

  1. You appear to have obtained your starter before we implemented our 'Gift' system. The Gift system allows new players to get a disobedience-free starter but they are unable to trade or breed it. Due to this, our disobedience levels were scaled also - they are now: 0 Badges: 0-15 1 Badge: 16-20. Once you have obtained your second badge, you should be in the clear. Alternatively, you could start a new account and reap the benefits of having a Gift starter.
  2. On the summary of your starter, when does it say it was obtained?
  3. It would not layer currently if I moved it to the facial hair slot. Perhaps we may eventually implement a mask layer and both the Demonic and Ninja masks could be moved there.
  4. I disagree, whilst RNG might make the time between finding a shard differ by half an hour they are generally a rather decent source of income - this is not something that should just be disregarded. The RNG almost guarantees that you'll find a shard within a certain time frame, claiming that it relies solely on luck is just false.
  5. It contributes heavily to my lack of sleep. https://forums.pokemmo.eu/index.php?/topic/48239-what-keeps-you-from-playing/
  6. Darkshade

    What I realized

    I think this thread has run it's course.
  7. People will do so as a way of providing those in need of these items with them in exchange for currency. There is nothing wrong with this notion, it's a pretty common occurrence in an MMO environment.
  8. Happy birthday! It doesn't seem so long ago that you were a kid http://cdn.bulbagarden.net/upload/thumb/f/f8/Young_Brock_Onix.png/220px-Young_Brock_Onix.png

    1. TheGloriousWalrus

      TheGloriousWalrus

      He's climbin yo windows, snatchin yo people up...

  9. It wasn't - you were able to fly to the League and use that as a way of flying to the other region, but you were unable to fly directly between the regions themelves. There were other methods of travel, such as a boat and a train. The League in this case represented the middle of the two regions, as they were both connected.
  10. The standard item sprites are far bigger than the species icons. Are you proposing that we use those?
  11. There isn't one. It's exactly the same % as it was pre-update.
  12. The solution is to keep it until level 40, evolve it and then pay a visit to the move relearner.
  13. That's a bug at the moment. No, but that does not mean it does not hold it.
  14. The case that wants to be made there is that you believe the obtaining of a shiny is too RNG heavy, which this suggestion does do to a degree. And as an opinion that is fine. I also consider that particular point to be an issue.
  15. These are the same thing. Honestly though (and this is not directed at you specifically Heimann but rather those making suggestions in general), instead of saying "it would make it easier", provide an argument as to why making a particular mechanic easier would benefit the game. You as an individual are not the same as the game overall. To use this suggestion as an example - those who have not recieved a shiny after playing for a long time does not have very much to do with the overall health of the game and it's economy. Rather, the amount of shinies generated over X amount of time and those actively in existance. The OT/The person it belongs to is irrelevant.
  16. It will be available in the wild when it's evolution is made available.
  17. I'm sure we all would, but that does not bring very much to the discussion. ---------------------------------- And to be fair to Senile, the quote is not accurate, and he had presented some good arguments against updating multi hit moves to abide by the mechanics of later generations. I'm looking forward to hearing what people have to say.
  18. Alright, that's enough fun for one day. Inarin is correct.
  19. I think it is sitting at a rather good level of importance at the moment. It's common enough to be able to found with relatively good IVs, and it's desired enough to allow players to make money hunting them. Players have already been able to create good competitive genderless species' with the current system as seen in this thread: https://forums.pokemmo.eu/index.php?/topic/49984-post-your-newly-bred-pokemon-here/ tl;dr, I don't actually think it is an issue.
  20. There is a line of balance between immersion and convenience, and a command would cross it - that would be some really crummy design. It would also be more difficult to understand for those unfamiliar with the game.
  21. You're correct, however there are not many MMOs in which the monsters themselves are the primary drop.
  22. Both new and old players are capable of using Ctrl+F. We don't wish to distribute encounter rates at this time. A Common - Rare system is not out of the question however.
  23. CTRL+F It's far easier to display and read information this way if you're already aware of what you're looking for. Which, if you're going by name, you should do.
  24. It is rather unuseful, swarms were reworked with the introduction of Hoenn. The threads serve two different two purposes though, this one is meant to be a guide, whilst the other is used for assistance in finding a species in swarms. This thread currently does that, but only because the relevant information is unavailable.
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