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About ZoroarkH

  • Birthday 05/23/2001

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  1. no, its 14;23 GMT right now
  2. IGN: ZoroarkH
  3. It would be cool if we could select a Pokemon to stay in our Secret base and have its follower sprite wander around in the base, would make for nice decoration.
  4. I really like this suggestion. There should be some limits on it e.g. you cannot sell, breed,release or change the moveset of the borrowed pokemon
  5. https://forums.pokemmo.eu/index.php?/forum/63-multimedia/ is off topic
  6. why wait for the devs to implement it, just find some random house in kanto or hoenn, declare it your gym and give people incentive to challenge you.
  7. i agree,to add on I think this tutor should only be available to Pokemon born before the update
  8. I'd image they skipped Johto because we already have gen2 pokemon so it wouldn't add much. I think they skipped Sinnoh because 4th gen games have a slow engine
  9. that is against the rules of the forum, you'll have to use your old pal google to find out
  10. PTS

    I wonder how the devs will handle dream world, I hope they use it to give us gen 4 pokes
  11. [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - Starting PokeMMO Client. Client revision: 8552 [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - https://pokemmo.eu [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - Java Version: 1.8.0_121 [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - Java Home: C:\Program Files (x86)\Java\jre1.8.0_121 [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - LWJGL Natives location: C:\Users\LazerFace\Desktop\PokeMMO-Client-PTS-8552\./lib/native/windows [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - MemoryInfo: Heap Memory Usage: 6/494 MB [INFO 2017-04-01 09:39:56] com.pokeemu.client.Client:? - MemoryInfo: NonHeap Memory Usage: 4/0 MB [ERROR 2017-04-01 09:39:57] com.pokeemu.client.Client:? - Fatal render error. com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver. at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:322) at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:216) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.createDisplayPixelFormat(LwjglGraphics.java:314) ... 3 more
  12. I think its implying that hes getting ready to sit back and watch, like hes in a cinema, all he needs to do to make it complete is post a status saying *grabs popcorn*
  13. it definitely is, it has the same amount of bars (4) I think it might be from this shot https://californiabeat.files.wordpress.com/2008/10/fw3.jpg or this one https://upload.wikimedia.org/wikipedia/commons/d/dd/Fort_Point_under_the_Golden_Gate_Bridge.JPG knowing what bridge it i doesn't really reveal much tho
  14. I have a question for the devs, hypothetically if you were to implement Sinnoh, which version would it be?(I.E. DP or Platinum)