Jump to content


  • Content Count

  • Joined

  • Last visited

About RivenSkaye

  • Birthday 01/11/1997

Profile Information

  • Gender
  • Location
    The Netherlands

Recent Profile Visitors

145 profile views
  1. Have you checked the hashes and version of your Sapphire rom? There's several ways mentioned throughout the thread to check the hashes and google can help you find how to check these as well. The requires match is found in the readme supplied in the zip
  2. This is probably someone who came here with misinformation from Bulbapedia; they keep listing the Moemon patch as allowing you to catch all Moemon...
  3. How'd you manage to fix the bag then? It might be time to beg the OP to reimport all sprites for a clean patch... Or if I knew how to do it, I might be able to do it
  4. See my previous post in this thread and the imgur album link. Please also check for the broken pokedex entries if you could, as well as checking the hashes on your ROM compared to the read me. I assume this patch is indeed causing the glitch on a clean ROM.
  5. First off, have you tested the patch without the randomizer patched over it? If so, did it work? If both those questuons answer "yes" then it means you can't use both of those patches together. Please also check your clean FireRed rom to see if it's the correct version. If you're using android, I recommend Hash Calc, otherwise look for a utility that can check on both SHA-1 and SHA-256 hashes and make sure your rom hashes to SHA-256: 3D0C79F1627022E18765766F6CB5EA067F6B5BF7DCA115552189AD65A5C3A8AC SHA-1: 41CB23D8DCCC8EBD7C649CD8FBB58EEACE6E2FDC If your clean FireRed rom does not match these hashes, it's not the right version or not a clean rom and you should look for another. As for ports to other gen 3 games, see this thread which contains all of the other versions and the file that tells you what the hashes are (and how to check them)
  6. See my previous post, my hashes are a perfect match to the ones in the file and I have the same issue
  7. I haven't been here in ages, so I probably missed a lot. A quick scan of this thread reveals a few people with graphical glitches, but nothing major. However, after applying this patch to the same clean ROM I patched in Jan 2016, it broke quite a few pokedex entries and caused some visual bag glitches. See attached Imgur album for screenshots: http://imgur.com/gallery/DBWiH30 Edit: using Hash Calc (an android checksum utility) I confirmed my Emerald version has the correct SHA-256 and SHA-1 hashes
  8. I would love for someone to do it, because I have very little free time myself. If you could, I would be very grateful to you. I already have the V1.0 LG ROM in my possession!
  9. Hi, I'm Riven, fanatic and short-time Moemon FireRed player. First of all: I love the patch, it makes me actually trying hard to complete the MoeDex. I discovered a slight bug in the patch. The in-game trading (Abra for Mr. Mime, Poliwhirl for Jynx) is visually glitched (Pok├ęball goes up into and drops down from glitching color blocks, the blue beam turns into old TV-static), while trading with another actual game works just fine (traded all starters from an unpatched LeafGreen, no bugs at all). I was wondering if Moemon does that, or maybe the emulator can't handle in-game Wireless Connector emulation. And I've seen some Moemon mods for LeafGreen popping up, but they didn't work... Are there any plans from you guys whatsoever to make that mod? PS: I have yet to start PokeMMO, sorry for that...
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.