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pachima

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Everything posted by pachima

  1. Good News: After today´s ambush on Bianca near her house, we finally got her to shut up after completing storyline.
  2. Finally a good hp spot. Thx for this.
  3. I guess it´s confirmed my shiny chance has been transferred to breed lucky nature chance. 200k encounters, no shiny. 2 breeds, 2 random natures (On last breed) I´m finally witnessing the ultimate truth.
  4. But people still prefer hunting rats instead.
  5. I won´t probably post anymore cause I don´t want to repeat all over again, but I can tell you this. 1- E4 is much harder than the rest of the story. 2- If you don´t like turning your brain off, you shouldn´t aim at E4 at first place. If you have a great pokemon knowledge, you easily get through this story either way mindlessly. The way AI is coded makes it too damn easy to abuse pokemon that Sets up and proceed to sweep the universe mindlessly, as you said, so your argument falls right there. More, hardening e4 in such a way just makes it even more annoying for people that play this for years and have nothing to learn from it. Everything it is doing is is dragging their time over needless things, while the victory is pretty much guaranteed either way. On the other hand, people that do Nuzlockes or stuff like that, no matter how they wrap their head, they won´t be able to compete for E4, at least in a reasonable amount of effort and time spent.
  6. Viable pokemon shouldn´t even be a thing to deal with storyline to start with. Kids are actually taught that they can overcome the challenges in a pokemon game with the pokemon they like, with the friendship they share with them (See Ash + Pikachu). If you still don´t understand, imagine you are a kid that loves pachirisu(who doesn´t) and loves them, then try to beat unova with 6 of them in the current state (Good luck with that). If people want some harder aspect whilst still not going for pure pvp, Battle frontier is there for a reason. Also, here is another question for you. You, as a player, find about this game today. You like stuff like nuzlockes, which are even more fun on a mmo like this than on handhelds. Now, said player comes to this thread and reads about how hard storyline has become for them. Would you still play this game? I can guarantee you most of those won´t, which makes me make you a second question. Why would a game make people not play it? I am not telling devs to make the crappiest E4 which can be beaten with 6 level 12 negative magikarp, but at least make it at least really hard for some players that will not want to use said "viable" pokes, since the way it is now, its not really hard, its almost impossible. Gyms right now are harder than before, but are feasible even under such circumstances. E4, however, are not. If you want E4 to prepare players for OPTIONAL future content, make it for the 2nd try or above. Hell, there is a reason why E4 is this easy in handhelds, have you not thought about it? EDIT: somehow first post went messed up.
  7. I dont think a single man can endure 30 Biancas in one life.
  8. gl beating e4 with spindas lmao. edit: lets be honest, first 4 gyms are easy as damn. You will notice a damn skyrocket increase in difficult since the 6th gym with a 6 spinda team, and I doubt you can beat e4 without massive healing items, unless AI plays dumb.
  9. I´m yet to understand why people are happy to find a shiny. Earlier ago, I found two blue gyarados in a row, which is safely assumed to be much more rare than any possible shiny, and you didn´t see me boast myself.
  10. pachima

    For Real Pvp

    I mean, thats why technician is working lol.
  11. pachima

    For Real Pvp

    Pretty sure technician is working. A scizor yesterday ohkoed my venusaur with +4 bullet punch (lefty scizor) +4 252+ Atk Scizor Bullet Punch vs. 44 HP / 0 Def Venusaur: 132-156 (81.9 - 96.8%) -- guaranteed 2HKO I was full hp btw.
  12. I understand that , but come on. A lot of people play with the pokemon they actually like. I dare you to beat unova e4 with serperior, simisage, emolga, heatmor, bouffalant, and Stunfisk. You can´t, unless you supply yourself with a big truck of healing items. That´s not how pokemon should be. The problem here is that you are trying to make things better for everyone, well YOU CAN´T!! It would make much more sense to actually make the e4 competitively wise on the second try, for every reason you said earlier, but on the first one kek. I feel some players are being tossed aside, which I don´t think a game should provide. But that´s just my opinion. For future dungeons, unlike E4, are not a must-complete content. Everyone do those if they want, and if they like. This e4 pretty much force some players to do what they don´t like in order to unlock some stuff. You might think I don´t know what I am talking about, but when we were doing our E4 run, we messed it up mostly because this whole problem. We wanted it for everyone, in the end, we made it for no1. It´s pretty much what you are doing here. Comp players have no trouble beating this E4, and are actually wasting more time than they would like cause of it. Casuals that play for fun have the trouble mentioned above. PS: My "you" refers to everyone in general, not you in particular
  13. I have no idea why people think making e4 harder is a preparation for pvp. It´s like claiming making an harder mechanic test prepares you for Biology. Mindset while PvEing and PvPing is entirely different. A lot of people like to challenge e4 for fun and not for some kind of preparation for PvP that actually doesn´t prepare you at all. I feel those people are gettng too much of an hard time. Also, you guys make e4 sound too easy when in fact, you all confirm the same thing: You need to prepare for it. Someone that enjoys play pokemon for fun and doesnt care about competitive play will use the pokemons they like. I´m pretty sure forcing them to run something just because the other thing can´t deal with E4 is pushing it too far. Long time ago, I used to play pokemon like that, so I can´t forget. Unfortunately, you all did. Also, forcing someone to prepare for e4 is a big lie and a mispreparation, since if they think can prepare the same way to PvP, they are completely mistaken.
  14. Nah man, apparently, he bred comps perfectly the moment he started this game. He also started with a small loan of 1 million dollars, and had every item at its disposal.
  15. Dont expect ppl that started this game now to breed a comp salamence just to beat e4 lmao. I for myself didnt find e4 that hard, but it pretty much forced me to use comps that said people can´t hope to possess yet. Also, since most items you get are untradable, you dont get that many yen to go breed comps like that. I would make first e4 non evd, that would make things much easier, while not too easy cause level cap.
  16. except you didnt soloed e4 with a lvl 50 non comp salamence.
  17. Gogeta mastering UI would insta ring out everyone left in that arena, including Jiren lol. People have no idea how of a boost fusion gives. Also, called it
  18. Well, yeah either one or another. I really wouldn´t care which one was to be changed
  19. I mean, all I´m asking is a slight drop in the hatching eggs. Either way, donator still would make it even faster, so I doubt it would devalue those.
  20. Hai guys. I was doing my first breed when I realized. It makes no sense for us to wait for the egg to hatch for this long. With 2 new whole generations, we get ourselves hundreds of new comps to breed. With the current breeding scene (Which is actually nice), we are going to need some thousands of eggs. Each egg takes some time for the man to decide to deliver it, and after it, it takes some minutes to actually hatch. The time consumed between this process is too damn high. I understand hatching times are similar to handhelds, but unlike them, we can´t really put two pokemon there, and spam eggs up to the infinity, and then hatch them all at once. No, we are stuck to one egg at a time, and only if you feel confident, you can actually have 2/3 eggs hatching simultaneously. Also, with this breeding mechanics, we are forced to produced breeders from the scratch for every mon we want to do, unlike the handhelds version. So, my suggestion is: Don´t change breeding mechanics cause they suit nicely to this mmo, but at least drop the hatching times. Hell, I could even ask for an item to do it, like Egg smash Ocarina, or whatever you want to do, but these waiting times are just killing it and are completely unnecessary. Pros: Less time to hatch -> Faster Tier stabilization Less tedious More money sinks (I know you guys love these) Cons: Treason to handhelds (I guess, no1 really cares)
  21. And yet you have no plans for natural gift. All hype is ruined for me, rip.
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